Player Matchup

Raijin
Raijin
Leopold0
Raijin
Level 85
God Stats
8W - 9L
1,516 SR
Queue Stats
402W - 361L
1,519 Elo+
Party 2
Cerberus
Cerberus
TOSCIRO
Cerberus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
tokutea
Danzaburou
Level 90
God Stats
10W - 4L
1,579 SR
Queue Stats
271W - 234L
1,539 Elo+
Party 2
Team Averages
Level 91
1,531 SR
1,519 Elo+

VS

Team Averages
Level 87
1,531 SR
1,539 Elo+
Anubis
Anubis
Cupthreas
Anubis
Level 75
God Stats
1W - 2L
1,635 SR
Queue Stats
91W - 77L
1,581 Elo+
Party 1
Bacchus
Bacchus
Saugarus
Bacchus
Level 77
God Stats
4W - 9L
1,530 SR
Queue Stats
305W - 356L
1,469 Elo+
Party 1
Thanatos
Thanatos
SirVojtas
Thanatos
Level 109
God Stats
14W - 21L
1,427 SR
Queue Stats
315W - 314L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Leopold0
Raijin
18
6 / 7 / 10
14,782
672
10,695
15,407
3,795
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
TOSCIRO
Cerberus
18
5 / 4 / 12
14,619
665
14,788
20,615
23,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
tokutea
Danzaburou
18
7 / 7 / 7
14,908
678
15,711
17,586
5,277
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cupthreas
Anubis
19
9 / 5 / 5
14,996
682
17,962
17,224
6,728
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
Saugarus
Bacchus
18
5 / 3 / 11
15,487
704
13,235
18,088
23,090
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
SirVojtas
Thanatos
15
4 / 10 / 9
13,351
607
13,420
15,926
6,331
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
43
18
Kills
18
18
Deaths
18
29
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anubis
Cupthreas
Anubis
9
5
5
2.3
W
Raijin
Leopold0
Raijin
6
7
10
1.57
L
Bacchus
Saugarus
Bacchus
5
3
11
3.5
L
Thanatos
SirVojtas
Thanatos
4
10
9
0.85
W
Cerberus
TOSCIRO
Cerberus
5
4
12
2.75
W
Danzaburou
tokutea
Danzaburou
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,194
Damage
44,617
53,608
Taken
51,238
33,047
Mitigated
36,149
13,709
Healing
17,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Cupthreas
Anubis
17,962
2,412
0
8,132
17,224
6,728
1,111
8,426
8,798
89,111
0
W
Raijin
Leopold0
Raijin
10,695
544
0
2,467
15,407
3,795
921
10,116
5,291
73,576
0
L
Bacchus
Saugarus
Bacchus
13,235
823
0
1,391
18,088
23,090
275
10,644
7,444
48,691
0
L
Thanatos
SirVojtas
Thanatos
13,420
2,547
0
8,199
15,926
6,331
0
6,774
9,152
0
47,378
W
Cerberus
TOSCIRO
Cerberus
14,788
1,179
0
5,415
20,615
23,975
366
12,444
8,171
39,806
0
W
Danzaburou
tokutea
Danzaburou
15,711
8,159
0
5,827
17,586
5,277
931
8,721
8,865
0
72,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,309
Gold Earned
43,834
248
Minions Killed
213
0
Camps Cleared
0
1,146,600
Distance Traveled
1,129,059
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,996
682
128
6
0
315,565
5
W
Raijin
14,782
672
100
5
0
359,038
5
L
Bacchus
15,487
704
29
1
0
420,351
10
L
Thanatos
13,351
607
56
3
0
393,143
4
W
Cerberus
14,619
665
60
3
0
420,166
1
W
Danzaburou
14,908
678
88
4
0
367,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role