Player Matchup

Loki
Loki
ACEKING102
Loki
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
FallenSpark8258
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Merlin
Merlin
NSK DREAMKILLER
Merlin
Level 26
God Stats
58W - 143L
1,174 SR
Queue Stats
96W - 215L
1,055 Elo+
Solo
Izanami
Izanami
darthbrandino
Izanami
Level 16
God Stats
9W - 7L
1,372 SR
Queue Stats
31W - 39L
1,214 Elo+
Solo
Fenrir
Fenrir
seluiiiiiiii
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 37L
1,142 Elo+
Solo
Team Averages
Level 16
1,409 SR
1,282 Elo+

VS

Team Averages
Level 24
1,389 SR
1,119 Elo+
Cthulhu
Cthulhu
Alphyre777
Cthulhu
Level 29
God Stats
43W - 38L
1,321 SR
Queue Stats
82W - 83L
1,159 Elo+
Party 1
Arachne
Arachne
Bruno4378514
Arachne
Level 27
God Stats
6W - 4L
1,520 SR
Queue Stats
90W - 113L
1,289 Elo+
Solo
Bellona
Bellona
Bunny831
Bellona
Level 17
God Stats
1W - 6L
1,163 SR
Queue Stats
14W - 42L
1,016 Elo+
Solo
Ymir
Ymir
DingleBerrieBoi
Ymir
Level 18
God Stats
9W - 6L
1,556 SR
Queue Stats
65W - 46L
935 Elo+
Party 1
Chang'e
Chang'e
bishop8cable
Chang'e
Level 28
God Stats
35W - 45L
1,386 SR
Queue Stats
160W - 187L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
7,860
786
606
660
177
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
FallenSpark8258
Sun Wukong
15
0 / 8 / 2
8,807
881
7,089
15,111
12,313
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
0 / 14 / 1
9,251
925
5,805
19,699
15,424
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
15
4 / 13 / 1
10,016
1,002
22,901
19,287
7,034
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
15
2 / 9 / 2
9,595
960
10,696
20,127
7,805
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

0

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alphyre777
Cthulhu
18
5 / 0 / 23
10,913
1,091
9,827
6,653
6,194
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Bruno4378514
Arachne
19
19 / 1 / 19
12,588
1,259
23,346
16,988
7,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Bunny831
Bellona
17
7 / 4 / 17
10,812
1,081
8,531
14,262
9,185
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
8 / 0 / 20
11,618
1,162
10,897
8,744
13,985
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
bishop8cable
Chang'e
18
6 / 1 / 27
11,114
1,111
12,451
7,450
4,951
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
151
6
Kills
45
45
Deaths
6
6
Assists
106
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Cthulhu
Alphyre777
Cthulhu
5
0
23
16.5
W
Arachne
Bruno4378514
Arachne
19
1
19
28.5
W
Bellona
Bunny831
Bellona
7
4
17
3.88
W
8
0
20
18
L
Sun Wukong
FallenSpark8258
Sun Wukong
0
8
2
0.13
L
0
14
1
0.04
W
Chang'e
bishop8cable
Chang'e
6
1
27
19.5
L
Izanami
4
13
1
0.35
L
Fenrir
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,097
Damage
65,052
74,884
Taken
54,097
42,753
Mitigated
42,039
1,618
Healing
21,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
606
289
0
0
660
177
0
413
222
0
723
W
Cthulhu
Alphyre777
Cthulhu
9,827
1,623
494
500
6,653
6,194
0
723
5,880
24,240
0
W
Arachne
Bruno4378514
Arachne
23,346
19,018
0
8,767
16,988
7,724
0
1,277
15,636
0
32,974
W
Bellona
Bunny831
Bellona
8,531
2,759
0
559
14,262
9,185
0
1,332
12,805
0
19,262
W
10,897
2,768
633
486
8,744
13,985
0
1,516
7,136
28,409
0
L
Sun Wukong
FallenSpark8258
Sun Wukong
7,089
1,491
0
471
15,111
12,313
0
6,644
8,367
141
19,264
L
5,805
375
0
0
19,699
15,424
0
9,938
9,540
33,926
0
W
Chang'e
bishop8cable
Chang'e
12,451
1,829
6,976
3,519
7,450
4,951
0
1,155
6,245
25,628
0
L
Izanami
22,901
17,701
0
350
19,287
7,034
0
6,433
12,804
113
53,014
L
Fenrir
10,696
2,016
0
797
20,127
7,805
0
9,202
10,776
0
22,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,529
Gold Earned
57,045
144
Minions Killed
172
2
Camps Cleared
5
538,529
Distance Traveled
819,943
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,860
786
0
0
0
17,749
0
W
Cthulhu
10,913
1,091
34
3
2
183,245
0
W
Arachne
12,588
1,259
37
4
2
195,786
0
W
Bellona
10,812
1,081
19
2
1
154,715
0
W
Ymir
11,618
1,162
41
4
0
143,923
0
L
Sun Wukong
8,807
881
27
3
1
112,842
2
L
Merlin
9,251
925
47
5
0
98,993
0
W
Chang'e
11,114
1,111
41
4
0
142,274
0
L
Izanami
10,016
1,002
45
5
1
131,743
0
L
Fenrir
9,595
960
25
3
0
177,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role