Player Matchup

Ymir
Ymir
Finalhero94
Ymir
Level 79
God Stats
11W - 8L
1,588 SR
Queue Stats
138W - 133L
1,397 Elo+
Party 1
Anubis
Anubis
Goodbat12
Anubis
Level 129
God Stats
5W - 7L
1,500 SR
Queue Stats
394W - 331L
1,537 Elo+
Party 1
Bakasura
Bakasura
Lempo78
Bakasura
Level 27
God Stats
1W - 0L
1,692 SR
Queue Stats
78W - 44L
1,531 Elo+
Party 1
Team Averages
Level 78
1,593 SR
1,488 Elo+

VS

Team Averages
Level 23
1,388 SR
1,290 Elo+
Fenrir
Fenrir
Deathshark789
Fenrir
Level 17
God Stats
0W - 2L
1,121 SR
Queue Stats
23W - 62L
1,184 Elo+
Solo
Freya
Freya
Waterboh
Freya
Level 29
God Stats
10W - 6L
1,607 SR
Queue Stats
58W - 63L
1,394 Elo+
Solo
Danzaburou
Danzaburou
agustinking2
Danzaburou
Level 23
God Stats
0W - 4L
1,436 SR
Queue Stats
2W - 8L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 20
13,932
697
10,457
17,969
18,100
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Goodbat12
Anubis
18
8 / 3 / 17
14,496
725
17,380
11,055
5,501
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Lempo78
Bakasura
18
18 / 5 / 10
15,492
775
20,205
19,751
8,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 15 / 2
12,230
612
7,594
22,828
6,767
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
Waterboh
Freya
17
6 / 8 / 1
14,102
705
14,221
18,082
5,302
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
agustinking2
Danzaburou
15
1 / 10 / 7
12,360
618
14,181
17,925
6,172
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
20
33
Kills
10
10
Deaths
33
47
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
15
2
0.27
W
7
2
20
8.5
W
Anubis
Goodbat12
Anubis
8
3
17
5.5
W
Bakasura
Lempo78
Bakasura
18
5
10
4.6
L
Freya
Waterboh
Freya
6
8
1
0.81
L
Danzaburou
agustinking2
Danzaburou
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,042
Damage
35,996
48,775
Taken
58,835
31,944
Mitigated
18,241
12,208
Healing
8,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,594
1,620
0
690
22,828
6,767
0
9,506
12,333
0
28,279
W
10,457
1,803
0
1,170
17,969
18,100
170
2,970
14,999
39,528
0
W
Anubis
Goodbat12
Anubis
17,380
472
0
4,271
11,055
5,501
789
3,643
7,412
91,730
0
W
Bakasura
Lempo78
Bakasura
20,205
15,461
0
6,767
19,751
8,343
1,979
7,709
12,042
0
51,554
L
Freya
Waterboh
Freya
14,221
5,191
975
5,317
18,082
5,302
0
8,874
8,378
48,919
0
L
Danzaburou
agustinking2
Danzaburou
14,181
2,986
0
1,469
17,925
6,172
0
10,088
6,843
0
51,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,920
Gold Earned
38,692
229
Minions Killed
149
0
Camps Cleared
0
1,022,450
Distance Traveled
875,780
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,230
612
27
1
0
290,589
1
W
Ymir
13,932
697
45
2
0
345,989
3
W
Anubis
14,496
725
112
6
0
300,364
9
W
Bakasura
15,492
775
72
4
0
376,097
0
L
Freya
14,102
705
61
3
0
307,733
5
L
Danzaburou
12,360
618
61
3
0
277,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role