Player Matchup

Cerberus
Cerberus
ElKun1806
Cerberus
Level 100
God Stats
6W - 4L
1,558 SR
Queue Stats
62W - 47L
1,484 Elo+
Party 1
Neith
Neith
Nico_Notorious
Neith
Level 17
God Stats
9W - 3L
1,507 SR
Queue Stats
10W - 6L
1,413 Elo+
Party 1
Nemesis
Nemesis
VillainSong
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,166 Elo+
Solo
Team Averages
Level 41
1,522 SR
1,355 Elo+

VS

Team Averages
Level 20
1,457 SR
1,410 Elo+
Anhur
Anhur
bravasboi
Anhur
Level 22
God Stats
2W - 6L
1,500 SR
Queue Stats
58W - 46L
1,398 Elo+
Solo
Fenrir
Fenrir
felixpatt95
Fenrir
Level 22
God Stats
0W - 2L
1,291 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Vulcan
Vulcan
ll NEXQ ll
Vulcan
Level 17
God Stats
4W - 4L
1,579 SR
Queue Stats
22W - 31L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ElKun1806
Cerberus
12
6 / 0 / 7
8,220
822
8,565
7,739
5,199
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
4 / 1 / 9
8,006
801
5,558
4,848
1,346
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
VillainSong
Nemesis
10
3 / 2 / 6
7,357
736
4,141
5,316
1,314
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
bravasboi
Anhur
10
2 / 3 / 1
6,847
685
4,248
7,060
1,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
8
1 / 6 / 1
6,574
657
3,169
9,313
2,904
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
ll NEXQ ll
Vulcan
9
0 / 4 / 2
6,397
640
4,325
5,911
1,830
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
13
Kills
3
3
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ElKun1806
Cerberus
6
0
7
9.5
W
4
1
9
8.5
W
Nemesis
VillainSong
Nemesis
3
2
6
3
L
Anhur
bravasboi
Anhur
2
3
1
0.83
L
Fenrir
1
6
1
0.25
L
Vulcan
ll NEXQ ll
Vulcan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,264
Damage
11,742
17,903
Taken
22,284
7,859
Mitigated
6,425
3,395
Healing
1,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ElKun1806
Cerberus
8,565
345
0
2,314
7,739
5,199
0
1,849
5,890
24,052
0
W
5,558
1,978
0
638
4,848
1,346
910
1,513
3,335
0
32,369
W
Nemesis
VillainSong
Nemesis
4,141
1,286
0
443
5,316
1,314
180
1,016
4,300
0
11,533
L
Anhur
bravasboi
Anhur
4,248
1,948
0
0
7,060
1,691
24
3,079
3,831
0
17,895
L
Fenrir
3,169
1,052
0
803
9,313
2,904
0
3,194
5,919
0
14,308
L
Vulcan
ll NEXQ ll
Vulcan
4,325
1,261
0
902
5,911
1,830
242
1,850
3,961
28,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,583
Gold Earned
19,818
138
Minions Killed
97
0
Camps Cleared
0
597,644
Distance Traveled
486,362
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,220
822
58
6
0
217,907
1
W
Neith
8,006
801
58
6
0
185,586
0
W
Nemesis
7,357
736
22
2
0
194,151
3
L
Anhur
6,847
685
34
3
0
157,984
0
L
Fenrir
6,574
657
18
2
0
166,303
1
L
Vulcan
6,397
640
45
5
0
162,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role