Player Matchup

Sun Wukong
Sun Wukong
ChuckRidge
Sun Wukong
Level 17
God Stats
10W - 8L
1,487 SR
Queue Stats
30W - 29L
1,329 Elo+
Solo
Jormungandr
Jormungandr
CrimsonAngelx01
Jormungandr
Level 8
God Stats
5W - 9L
1,383 SR
Queue Stats
5W - 11L
1,153 Elo+
Party 2
Cernunnos
Cernunnos
DoctorsUnit
Cernunnos
Level 9
God Stats
3W - 2L
1,258 SR
Queue Stats
46W - 54L
1,267 Elo+
Party 2
Anubis
Anubis
StarrPlatnum
Anubis
Level 17
God Stats
33W - 25L
1,509 SR
Queue Stats
54W - 49L
1,424 Elo+
Solo
Ne Zha
Ne Zha
kovaQ8
Ne Zha
Level 12
God Stats
3W - 5L
1,167 SR
Queue Stats
33W - 39L
1,376 Elo+
Solo
Team Averages
Level 13
1,361 SR
1,310 Elo+

VS

Team Averages
Level 21
1,463 SR
1,339 Elo+
Chaac
Chaac
EMT820
Chaac
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 52L
1,224 Elo+
Solo
The Morrigan
The Morrigan
MV_Sub
The Morrigan
Level 29
God Stats
5W - 9L
1,400 SR
Queue Stats
83W - 76L
1,386 Elo+
Party 1
Cthulhu
Cthulhu
NoMeGusta19
Cthulhu
Level 21
God Stats
26W - 13L
1,610 SR
Queue Stats
71W - 65L
1,369 Elo+
Party 1
Bacchus
Bacchus
Pappy297
Bacchus
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 52L
1,320 Elo+
Solo
Danzaburou
Danzaburou
WORKDAYDuck2004
Danzaburou
Level 27
God Stats
1W - 0L
1,303 SR
Queue Stats
32W - 25L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChuckRidge
Sun Wukong
20
3 / 4 / 17
14,654
916
13,838
19,230
16,697
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
CrimsonAngelx01
Jormungandr
20
1 / 9 / 15
13,645
853
11,878
30,750
20,321
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
DoctorsUnit
Cernunnos
20
13 / 2 / 8
16,631
1,039
28,418
18,008
10,922
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
20
6 / 5 / 16
15,653
978
28,053
20,668
10,413
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
kovaQ8
Ne Zha
20
2 / 11 / 13
13,541
846
13,890
27,692
11,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

68

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EMT820
Chaac
20
7 / 4 / 15
15,250
953
16,025
22,055
12,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Morrigan
MV_Sub
The Morrigan
20
8 / 1 / 13
15,501
969
21,906
5,951
2,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
NoMeGusta19
Cthulhu
20
2 / 4 / 19
14,725
920
17,148
21,293
25,319
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
Pappy297
Bacchus
20
6 / 11 / 13
14,932
933
19,429
32,502
47,310
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Danzaburou
WORKDAYDuck2004
Danzaburou
20
8 / 5 / 18
16,506
1,032
34,838
20,550
13,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
109
25
Kills
31
31
Deaths
25
69
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ChuckRidge
Sun Wukong
3
4
17
2.88
L
Jormungandr
CrimsonAngelx01
Jormungandr
1
9
15
0.94
L
Cernunnos
DoctorsUnit
Cernunnos
13
2
8
8.5
W
Chaac
EMT820
Chaac
7
4
15
3.63
W
The Morrigan
MV_Sub
The Morrigan
8
1
13
14.5
W
Cthulhu
NoMeGusta19
Cthulhu
2
4
19
2.88
W
Bacchus
Pappy297
Bacchus
6
11
13
1.14
L
Anubis
6
5
16
2.8
W
Danzaburou
WORKDAYDuck2004
Danzaburou
8
5
18
3.4
L
Ne Zha
kovaQ8
Ne Zha
2
11
13
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,077
Damage
109,346
116,348
Taken
102,351
69,756
Mitigated
101,267
20,917
Healing
18,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ChuckRidge
Sun Wukong
13,838
2,766
878
2,856
19,230
16,697
0
8,706
10,349
0
32,839
L
Jormungandr
CrimsonAngelx01
Jormungandr
11,878
4,680
0
1,428
30,750
20,321
0
12,623
17,877
39,349
0
L
Cernunnos
DoctorsUnit
Cernunnos
28,418
21,644
0
2,580
18,008
10,922
0
10,815
7,143
0
50,023
W
Chaac
EMT820
Chaac
16,025
2,268
0
8,121
22,055
12,600
0
8,558
13,497
0
38,463
W
The Morrigan
MV_Sub
The Morrigan
21,906
3,261
315
2,476
5,951
2,785
0
2,157
3,693
41,990
144
W
Cthulhu
NoMeGusta19
Cthulhu
17,148
616
2,971
1,847
21,293
25,319
0
6,241
15,052
51,276
0
W
Bacchus
Pappy297
Bacchus
19,429
2,510
0
764
32,502
47,310
0
11,816
20,686
30,316
0
L
Anubis
28,053
712
2,036
8,288
20,668
10,413
0
12,086
8,457
80,831
0
W
Danzaburou
WORKDAYDuck2004
Danzaburou
34,838
20,964
0
2,488
20,550
13,253
0
11,159
9,391
0
73,875
L
Ne Zha
kovaQ8
Ne Zha
13,890
7,370
901
1,950
27,692
11,403
0
13,309
14,183
0
25,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,124
Gold Earned
76,914
285
Minions Killed
303
2
Camps Cleared
6
1,315,757
Distance Traveled
1,398,064
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,654
916
30
2
0
311,383
0
L
Jormungandr
13,645
853
66
4
0
223,303
1
L
Cernunnos
16,631
1,039
32
2
0
264,285
0
W
Chaac
15,250
953
64
4
0
302,629
0
W
The Morrigan
15,501
969
42
3
2
325,943
0
W
Cthulhu
14,725
920
86
5
1
305,796
0
W
Bacchus
14,932
933
30
2
2
209,340
1
L
Anubis
15,653
978
145
9
1
231,095
1
W
Danzaburou
16,506
1,032
81
5
1
254,356
0
L
Ne Zha
13,541
846
12
1
1
285,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role