Player Matchup

Nemesis
Nemesis
Albertocf
Nemesis
Level 108
God Stats
28W - 15L
1,672 SR
Queue Stats
580W - 652L
1,534 Elo+
Party 1
Danzaburou
Danzaburou
Azib99
Danzaburou
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,397 Elo+
Solo
Janus
Janus
spectrobs22
Janus
Level 85
God Stats
16W - 24L
1,450 SR
Queue Stats
658W - 771L
1,538 Elo+
Party 1
Team Averages
Level 76
1,541 SR
1,490 Elo+

VS

Team Averages
Level 78
1,526 SR
1,459 Elo+
Sol
Sol
DrServilleta
Sol
Level 100
God Stats
15W - 19L
1,494 SR
Queue Stats
60W - 77L
1,422 Elo+
Party 2
Danzaburou
Danzaburou
Zenitee
Danzaburou
Level 60
God Stats
24W - 17L
1,618 SR
Queue Stats
72W - 71L
1,495 Elo+
Solo
King Arthur
King Arthur
spectroswolf
King Arthur
Level 74
God Stats
1W - 5L
1,464 SR
Queue Stats
39W - 45L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Albertocf
Nemesis
20
18 / 1 / 4
15,711
748
31,680
23,109
11,956
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
Azib99
Danzaburou
11
2 / 2 / 8
11,996
571
6,006
9,268
3,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 1 / 11
14,241
678
15,545
12,340
4,473
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 1
12,173
580
12,597
19,878
5,392
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Zenitee
Danzaburou
14
1 / 10 / 0
11,472
546
11,907
21,569
6,524
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
spectroswolf
King Arthur
16
1 / 7 / 1
12,132
578
10,236
21,839
17,846
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
26
Kills
4
4
Deaths
26
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Albertocf
Nemesis
18
1
4
20
W
Danzaburou
Azib99
Danzaburou
2
2
8
3
L
2
9
1
0.28
L
Danzaburou
Zenitee
Danzaburou
1
10
0
0.1
W
6
1
11
11.5
L
King Arthur
spectroswolf
King Arthur
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,231
Damage
34,740
44,717
Taken
63,286
19,488
Mitigated
29,762
16,029
Healing
15,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Albertocf
Nemesis
31,680
16,732
0
8,320
23,109
11,956
1,706
4,278
18,431
0
81,472
W
Danzaburou
Azib99
Danzaburou
6,006
1,900
0
2,404
9,268
3,059
646
4,681
4,512
0
18,914
L
12,597
5,528
0
6,721
19,878
5,392
2,887
4,604
15,274
75,323
0
L
Danzaburou
Zenitee
Danzaburou
11,907
5,199
0
4,277
21,569
6,524
1,011
5,888
15,681
0
70,966
W
15,545
901
0
5,305
12,340
4,473
456
3,762
8,378
100,352
0
L
King Arthur
spectroswolf
King Arthur
10,236
1,440
0
4,752
21,839
17,846
0
5,960
15,879
0
39,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,948
Gold Earned
35,777
247
Minions Killed
221
0
Camps Cleared
0
997,932
Distance Traveled
963,855
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,711
748
78
4
0
416,560
1
W
Danzaburou
11,996
571
30
1
0
201,890
0
L
Sol
12,173
580
85
4
0
309,849
5
L
Danzaburou
11,472
546
89
4
0
319,468
4
W
Janus
14,241
678
139
7
0
379,482
0
L
King Arthur
12,132
578
47
2
0
334,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role