Player Matchup

Hun Batz
Hun Batz
Gabthedon
Hun Batz
Level 129
God Stats
1W - 0L
1,325 SR
Queue Stats
200W - 184L
1,641 Elo+
Solo
Ullr
Ullr
Higgs-_-l
Ullr
Level 102
God Stats
8W - 7L
1,568 SR
Queue Stats
597W - 637L
1,539 Elo+
Party 2
Ymir
Ymir
PepsiEnLata_x
Ymir
Level 78
God Stats
37W - 38L
1,463 SR
Queue Stats
389W - 420L
1,427 Elo+
Party 2
Horus
Horus
V3NOM121802
Horus
Level 88
God Stats
5W - 2L
1,653 SR
Queue Stats
381W - 387L
1,510 Elo+
Party 1
Scylla
Scylla
WKJ720
Scylla
Level 61
God Stats
47W - 35L
1,669 SR
Queue Stats
223W - 221L
1,510 Elo+
Party 1
Team Averages
Level 92
1,535 SR
1,525 Elo+

VS

Team Averages
Level 111
1,552 SR
1,475 Elo+
Awilix
Awilix
 
Awilix
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BITZ N CASS
Cthulhu
Level 67
God Stats
2W - 5L
1,554 SR
Queue Stats
5W - 11L
1,424 Elo+
Party 3
Scylla
Scylla
IANTHEBOSSYT
Scylla
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Imhotep2008
Neith
Level 157
God Stats
1W - 2L
1,724 SR
Queue Stats
118W - 111L
1,552 Elo+
Party 3
Loki
Loki
Npa Smoky
Loki
Level 116
God Stats
2W - 2L
1,480 SR
Queue Stats
128W - 151L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Gabthedon
Hun Batz
6
0 / 0 / 1
3,626
725
770
1,877
379
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Ullr
6
1 / 0 / 1
3,584
717
2,269
2,104
460
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 0 / 2
3,575
715
601
2,750
1,431
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

6
2 / 1 / 0
4,313
863
1,155
3,684
1,015
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Scylla
WKJ720
Scylla
7
1 / 0 / 1
4,277
855
659
587
115
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
6
0 / 1 / 0
3,733
747
905
2,130
805
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

Cthulhu
BITZ N CASS
Cthulhu
5
0 / 2 / 0
3,304
661
1,178
3,411
1,943
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
2
0 / 0 / 0
2,902
580
0
211
31
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 0
3,514
703
2,598
2,152
416
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
5
0 / 1 / 1
3,639
728
167
2,478
490
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
4
Kills
0
1
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
1
0
0
L
Cthulhu
BITZ N CASS
Cthulhu
0
2
0
0
W
Hun Batz
Gabthedon
Hun Batz
0
0
1
0.5
W
Ullr
1
0
1
1.5
L
Scylla
0
0
0
0
L
0
0
0
0
L
Loki
0
1
1
0.5
W
0
0
2
1
W
2
1
0
2
W
Scylla
WKJ720
Scylla
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,454
Damage
4,848
11,002
Taken
10,382
3,400
Mitigated
3,685
4,502
Healing
3,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
905
435
0
616
2,130
805
0
214
1,916
0
11,102
L
Cthulhu
BITZ N CASS
Cthulhu
1,178
35
198
698
3,411
1,943
0
601
2,810
6,766
0
W
Hun Batz
Gabthedon
Hun Batz
770
93
0
750
1,877
379
154
0
1,752
0
9,844
W
Ullr
2,269
1,424
0
1,131
2,104
460
0
509
1,595
0
14,748
L
Scylla
0
0
0
0
211
31
0
0
211
3,385
0
L
2,598
1,277
0
1,130
2,152
416
0
0
2,152
0
19,124
L
Loki
167
0
0
940
2,478
490
0
445
2,033
0
11,172
W
601
50
0
750
2,750
1,431
0
589
2,161
7,082
0
W
1,155
405
105
1,487
3,684
1,015
0
80
3,604
0
15,284
W
Scylla
WKJ720
Scylla
659
182
0
279
587
115
330
0
587
17,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,375
Gold Earned
17,092
133
Minions Killed
115
0
Camps Cleared
0
533,992
Distance Traveled
425,987
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
3,733
747
26
5
0
99,413
1
L
Cthulhu
3,304
661
16
3
0
98,827
1
W
Hun Batz
3,626
725
16
3
0
112,802
0
W
Ullr
3,584
717
27
5
0
99,242
1
L
Scylla
2,902
580
11
2
0
29,375
0
L
Neith
3,514
703
34
7
0
100,459
2
L
Loki
3,639
728
28
6
0
97,913
2
W
Ymir
3,575
715
16
3
0
105,164
2
W
Horus
4,313
863
33
7
0
115,509
2
W
Scylla
4,277
855
41
8
0
101,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role