Player Matchup

King Arthur
King Arthur
BILLIRIBILLI
King Arthur
Level 47
God Stats
7W - 9L
1,384 SR
Queue Stats
129W - 177L
1,171 Elo+
Party 2
Artemis
Artemis
FookinGonzales
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
877 Elo+
Solo
Neith
Neith
Stimmy90
Neith
Level 12
God Stats
5W - 7L
1,402 SR
Queue Stats
6W - 9L
1,397 Elo+
Party 2
Hun Batz
Hun Batz
georgiosnb
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 60L
1,265 Elo+
Solo
Arachne
Arachne
sax-rock
Arachne
Level 28
God Stats
9W - 20L
1,345 SR
Queue Stats
66W - 101L
1,208 Elo+
Party 2
Team Averages
Level 22
1,426 SR
1,184 Elo+

VS

Team Averages
Level 17
1,478 SR
1,358 Elo+
Cerberus
Cerberus
Christotophe
Cerberus
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 125L
1,293 Elo+
Party 1
Guan Yu
Guan Yu
Cravallooo
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 31L
1,500 Elo+
Party 3
Medusa
Medusa
Okachi2108
Medusa
Level 27
God Stats
25W - 17L
1,391 SR
Queue Stats
103W - 140L
1,307 Elo+
Party 1
Ne Zha
Ne Zha
Simkhiin
Ne Zha
Level 22
God Stats
5W - 4L
1,500 SR
Queue Stats
44W - 77L
1,188 Elo+
Party 1
Hachiman
Hachiman
X1heliOS_1911
Hachiman
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 33L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BILLIRIBILLI
King Arthur
20
7 / 7 / 5
13,568
485
20,814
32,461
40,343
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
13 / 6 / 10
14,393
514
24,023
22,331
7,300
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Stimmy90
Neith
19
5 / 4 / 5
13,103
468
11,726
13,653
5,361
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
georgiosnb
Hun Batz
20
6 / 4 / 12
12,841
459
10,602
19,081
6,738
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
sax-rock
Arachne
20
17 / 3 / 9
16,021
572
28,449
25,994
10,350
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Christotophe
Cerberus
20
9 / 10 / 6
16,135
576
25,725
33,268
22,487
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
Cravallooo
Guan Yu
20
5 / 4 / 9
15,057
538
13,914
23,936
36,360
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
Okachi2108
Medusa
20
7 / 11 / 0
14,825
529
16,966
19,156
7,775
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
Simkhiin
Ne Zha
18
1 / 16 / 8
13,151
470
14,788
25,383
8,213
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
X1heliOS_1911
Hachiman
18
2 / 8 / 6
13,045
466
14,270
21,517
7,926
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
53
48
Kills
24
24
Deaths
49
41
Assists
29
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BILLIRIBILLI
King Arthur
7
7
5
1.36
W
Cerberus
Christotophe
Cerberus
9
10
6
1.2
W
Guan Yu
Cravallooo
Guan Yu
5
4
9
2.38
L
13
6
10
3
W
Medusa
Okachi2108
Medusa
7
11
0
0.64
W
Ne Zha
Simkhiin
Ne Zha
1
16
8
0.31
L
Neith
Stimmy90
Neith
5
4
5
1.88
W
Hachiman
X1heliOS_1911
Hachiman
2
8
6
0.63
L
Hun Batz
georgiosnb
Hun Batz
6
4
12
3
L
Arachne
sax-rock
Arachne
17
3
9
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,614
Damage
85,663
113,520
Taken
123,260
70,092
Mitigated
82,761
29,715
Healing
29,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BILLIRIBILLI
King Arthur
20,814
3,301
267
8,330
32,461
40,343
691
11,282
20,885
193
87,573
W
Cerberus
Christotophe
Cerberus
25,725
2,983
366
7,425
33,268
22,487
3,072
0
32,718
95,325
0
W
Guan Yu
Cravallooo
Guan Yu
13,914
1,651
3,300
8,400
23,936
36,360
892
81
23,580
11,195
46,980
L
24,023
16,200
0
6,259
22,331
7,300
2,254
7,082
14,981
0
66,533
W
Medusa
Okachi2108
Medusa
16,966
8,794
0
1,272
19,156
7,775
11,709
0
19,156
0
90,371
W
Ne Zha
Simkhiin
Ne Zha
14,788
7,474
0
2,784
25,383
8,213
1,415
175
25,083
0
53,277
L
Neith
Stimmy90
Neith
11,726
6,581
330
3,871
13,653
5,361
1,516
1,666
11,912
0
71,205
W
Hachiman
X1heliOS_1911
Hachiman
14,270
11,652
0
5,536
21,517
7,926
168
112
21,305
0
61,419
L
Hun Batz
georgiosnb
Hun Batz
10,602
3,571
0
500
19,081
6,738
1,740
4,738
13,643
0
35,327
L
Arachne
sax-rock
Arachne
28,449
19,731
852
9,306
25,994
10,350
2,154
4,699
21,095
0
132,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,926
Gold Earned
72,213
551
Minions Killed
566
0
Camps Cleared
0
2,373,969
Distance Traveled
2,505,236
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,568
485
113
4
0
430,748
1
W
Cerberus
16,135
576
164
6
0
435,645
5
W
Guan Yu
15,057
538
87
3
0
612,195
2
L
Artemis
14,393
514
78
3
0
433,746
1
W
Medusa
14,825
529
136
5
0
494,567
0
W
Ne Zha
13,151
470
94
3
0
501,105
8
L
Neith
13,103
468
136
5
0
400,762
0
W
Hachiman
13,045
466
85
3
0
461,724
1
L
Hun Batz
12,841
459
50
2
0
509,162
1
L
Arachne
16,021
572
174
6
0
599,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role