Player Matchup

Nemesis
Nemesis
CenteringBear82
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,089 Elo+
Solo
Fenrir
Fenrir
FireNinja05
Fenrir
Level 6
God Stats
0W - 1L
1,291 SR
Queue Stats
0W - 2L
1,263 Elo+
Solo
Hades
Hades
Marshmello_Man55
Hades
Level 7
God Stats
0W - 1L
1,859 SR
Queue Stats
1W - 2L
1,210 Elo+
Solo
King Arthur
King Arthur
THG NukeStar
King Arthur
Level 28
God Stats
4W - 1L
1,805 SR
Queue Stats
79W - 74L
1,356 Elo+
Party 2
Ymir
Ymir
exalTED159
Ymir
Level 24
God Stats
1W - 3L
1,477 SR
Queue Stats
26W - 23L
1,401 Elo+
Party 2
Team Averages
Level 14
1,586 SR
1,264 Elo+

VS

Team Averages
Level 24
1,485 SR
1,386 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BYT0
Hachiman
Level 29
God Stats
6W - 5L
1,538 SR
Queue Stats
90W - 84L
1,343 Elo+
Solo
Medusa
Medusa
MUJKiiLO
Medusa
Level 28
God Stats
1W - 1L
1,281 SR
Queue Stats
159W - 174L
1,271 Elo+
Party 1
Artio
Artio
Monnarx
Artio
Level 26
God Stats
8W - 11L
1,565 SR
Queue Stats
61W - 80L
1,424 Elo+
Solo
Thanatos
Thanatos
PabloLopezrdg22
Thanatos
Level 25
God Stats
17W - 19L
1,540 SR
Queue Stats
119W - 127L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
1 / 2 / 0
3,820
382
647
1,399
209
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Fenrir
6
1 / 4 / 0
4,597
460
2,549
7,238
1,862
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 3 / 0
5,058
506
3,633
7,414
4,584
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
THG NukeStar
King Arthur
6
0 / 5 / 1
4,322
432
2,509
6,030
2,696
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 4 / 1
4,376
438
1,577
5,688
2,286
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
4 / 1 / 2
5,867
587
5,775
5,419
3,446
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
BYT0
Hachiman
10
5 / 1 / 3
6,488
649
4,924
3,478
814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
MUJKiiLO
Medusa
9
1 / 0 / 3
5,566
557
3,666
3,892
1,115
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
Monnarx
Artio
9
2 / 1 / 3
5,680
568
910
4,902
2,055
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
10
6 / 1 / 3
6,813
681
1,603
4,517
1,344
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
18
18
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
1
2
5
W
Hachiman
BYT0
Hachiman
5
1
3
6.5
L
1
2
0
0.5
L
Fenrir
1
4
0
0.25
W
Medusa
MUJKiiLO
Medusa
1
0
3
2.5
L
1
3
0
0.33
W
Artio
Monnarx
Artio
2
1
3
3.5
W
Thanatos
6
1
3
7.5
L
King Arthur
THG NukeStar
King Arthur
0
5
1
0.1
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,915
Damage
16,878
27,769
Taken
22,208
11,637
Mitigated
8,774
5,702
Healing
11,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,775
603
0
2,815
5,419
3,446
1,088
2,071
3,073
22,641
0
W
Hachiman
BYT0
Hachiman
4,924
2,267
0
1,161
3,478
814
1,035
0
3,278
0
26,832
L
647
480
0
0
1,399
209
0
0
1,399
0
2,017
L
Fenrir
2,549
832
135
1,940
7,238
1,862
0
1,316
5,922
0
13,438
W
Medusa
MUJKiiLO
Medusa
3,666
2,378
0
1,452
3,892
1,115
636
1,046
2,771
0
25,891
L
3,633
584
0
2,710
7,414
4,584
38
4,384
3,030
22,952
0
W
Artio
Monnarx
Artio
910
453
287
1,118
4,902
2,055
304
1,768
3,059
8,708
0
W
Thanatos
1,603
840
0
4,769
4,517
1,344
1,066
0
4,517
0
33,096
L
King Arthur
THG NukeStar
King Arthur
2,509
370
0
737
6,030
2,696
0
814
5,216
0
13,050
L
1,577
480
0
180
5,688
2,286
0
171
5,517
10,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,173
Gold Earned
30,414
103
Minions Killed
221
0
Camps Cleared
0
701,535
Distance Traveled
863,980
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,867
587
36
4
0
150,649
0
W
Hachiman
6,488
649
52
5
0
171,144
3
L
Nemesis
3,820
382
4
0
0
62,233
0
L
Fenrir
4,597
460
24
2
0
155,906
4
W
Medusa
5,566
557
54
5
0
145,998
0
L
Hades
5,058
506
45
5
0
141,896
1
W
Artio
5,680
568
13
1
0
194,796
3
W
Thanatos
6,813
681
66
7
0
201,393
0
L
King Arthur
4,322
432
13
1
0
193,446
0
L
Ymir
4,376
438
17
2
0
148,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role