Player Matchup

Vamana
Vamana
NASR_129
Vamana
Level 6
God Stats
4W - 3L
1,587 SR
Queue Stats
7W - 9L
1,289 Elo+
Party 2
Loki
Loki
Slogo8007
Loki
Level 14
God Stats
1W - 1L
1,719 SR
Queue Stats
10W - 28L
1,167 Elo+
Solo
Danzaburou
Danzaburou
fahd20143
Danzaburou
Level 125
God Stats
7W - 8L
1,546 SR
Queue Stats
75W - 87L
1,370 Elo+
Party 2
Bakasura
Bakasura
legc08
Bakasura
Level 7
God Stats
0W - 3L
1,198 SR
Queue Stats
8W - 21L
1,125 Elo+
Party 1
Bellona
Bellona
truck-public953
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 23L
1,193 Elo+
Party 1
Team Averages
Level 31
1,510 SR
1,229 Elo+

VS

Team Averages
Level 15
1,460 SR
1,240 Elo+
Fenrir
Fenrir
RoUgExDoBbY
Fenrir
Level 9
God Stats
3W - 5L
1,371 SR
Queue Stats
10W - 21L
1,071 Elo+
Solo
Ra
Ra
Swerdy765
Ra
Level 12
God Stats
19W - 31L
1,260 SR
Queue Stats
27W - 47L
1,236 Elo+
Solo
Da Ji
Da Ji
normiegirl
Da Ji
Level 13
God Stats
8W - 4L
1,649 SR
Queue Stats
35W - 29L
1,279 Elo+
Solo
King Arthur
King Arthur
ramiresjr
King Arthur
Level 22
God Stats
127W - 119L
1,519 SR
Queue Stats
190W - 182L
1,356 Elo+
Solo
Mercury
Mercury
sapient-scorer1
Mercury
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 63L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
NASR_129
Vamana
19
4 / 6 / 8
13,284
949
9,487
20,822
10,288
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
17
0 / 4 / 5
11,073
791
2,500
8,005
2,722
Danzaburou
fahd20143
Danzaburou
20
13 / 5 / 5
16,558
1,183
29,181
19,922
9,108
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
legc08
Bakasura
18
4 / 12 / 10
12,843
917
8,600
24,996
11,999
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
2 / 15 / 15
13,826
988
16,627
30,770
23,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
1 / 5 / 6
10,873
777
4,909
4,750
1,421
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 4 / 22
14,536
1,038
27,082
13,318
6,003
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
20
9 / 3 / 19
14,708
1,051
16,455
18,207
10,020
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
ramiresjr
King Arthur
20
13 / 5 / 20
15,456
1,104
26,123
24,314
28,045
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

20
12 / 7 / 18
14,610
1,044
16,798
18,352
8,647
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
126
23
Kills
41
42
Deaths
24
43
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Vamana
NASR_129
Vamana
4
6
8
1.33
W
Fenrir
1
5
6
0.8
L
Loki
0
4
5
0.63
W
6
4
22
4.25
L
Danzaburou
fahd20143
Danzaburou
13
5
5
3.1
L
Bakasura
legc08
Bakasura
4
12
10
0.75
W
Da Ji
9
3
19
6.17
W
King Arthur
ramiresjr
King Arthur
13
5
20
4.6
W
12
7
18
3
L
2
15
15
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,395
Damage
91,367
104,515
Taken
78,941
57,208
Mitigated
54,136
14,270
Healing
12,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
NASR_129
Vamana
9,487
5,181
0
3,131
20,822
10,288
0
6,373
13,704
0
30,430
W
Fenrir
4,909
2,558
0
224
4,750
1,421
0
0
4,425
0
5,359
L
Loki
2,500
772
0
0
8,005
2,722
0
1,117
6,888
0
5,557
W
27,082
565
6,170
2,532
13,318
6,003
0
0
13,193
59,392
0
L
Danzaburou
fahd20143
Danzaburou
29,181
18,884
0
5,228
19,922
9,108
0
5,670
13,920
0
62,480
L
Bakasura
legc08
Bakasura
8,600
6,121
0
3,442
24,996
11,999
0
8,345
16,651
0
11,799
W
Da Ji
16,455
4,514
0
512
18,207
10,020
0
0
17,997
0
33,763
W
King Arthur
ramiresjr
King Arthur
26,123
2,128
0
3,271
24,314
28,045
0
0
24,182
0
62,287
W
16,798
13,322
0
0
18,352
8,647
0
0
17,458
0
22,286
L
16,627
5,166
0
2,469
30,770
23,091
0
5,245
24,851
0
48,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,584
Gold Earned
70,183
182
Minions Killed
215
7
Camps Cleared
2
1,061,179
Distance Traveled
1,032,651
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
13,284
949
33
2
3
208,868
1
W
Fenrir
10,873
777
8
1
0
66,002
0
L
Loki
11,073
791
3
0
1
155,365
0
W
Ra
14,536
1,038
79
6
0
271,953
2
L
Danzaburou
16,558
1,183
64
5
1
213,280
0
L
Bakasura
12,843
917
17
1
2
237,765
0
W
Da Ji
14,708
1,051
40
3
2
235,190
0
W
King Arthur
15,456
1,104
77
6
0
240,682
1
W
Mercury
14,610
1,044
11
1
0
218,824
0
L
Bellona
13,826
988
65
5
0
245,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role