Player Matchup

King Arthur
King Arthur
Niquuito
King Arthur
Level 105
God Stats
8W - 8L
1,440 SR
Queue Stats
426W - 261L
1,750 Elo+
Party 2
Chang'e
Chang'e
gameroloco5
Chang'e
Level 156
God Stats
4W - 0L
1,978 SR
Queue Stats
422W - 144L
1,810 Elo+
Party 2
Khepri
Khepri
tomiferreira1
Khepri
Level 116
God Stats
24W - 13L
1,680 SR
Queue Stats
137W - 86L
1,575 Elo+
Party 2
Team Averages
Level 126
1,699 SR
1,712 Elo+

VS

Team Averages
Level 133
1,547 SR
1,598 Elo+
Neith
Neith
Lutscherz
Neith
Level 115
God Stats
35W - 30L
1,516 SR
Queue Stats
150W - 132L
1,493 Elo+
Party 1
Terra
Terra
MagicZulu
Terra
Level 156
God Stats
0W - 1L
1,706 SR
Queue Stats
65W - 53L
1,693 Elo+
Party 1
Janus
Janus
burnaddict
Janus
Level 128
God Stats
2W - 4L
1,420 SR
Queue Stats
72W - 42L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Niquuito
King Arthur
19
14 / 2 / 3
15,365
732
21,634
26,666
35,389
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
gameroloco5
Chang'e
17
1 / 2 / 14
13,020
620
17,811
20,765
13,127
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 3 / 13
14,060
670
8,607
25,526
34,320
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lutscherz
Neith
16
2 / 4 / 4
12,484
594
17,031
14,846
5,598
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
MagicZulu
Terra
16
2 / 4 / 5
12,646
602
18,296
23,015
20,077
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
15
3 / 9 / 4
12,651
602
14,643
16,582
5,632
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
17
Kills
7
7
Deaths
17
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
Lutscherz
Neith
2
4
4
1
L
Terra
MagicZulu
Terra
2
4
5
1.13
W
King Arthur
Niquuito
King Arthur
14
2
3
7.75
L
Janus
3
9
4
0.56
W
Chang'e
gameroloco5
Chang'e
1
2
14
4
W
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,052
Damage
49,970
72,957
Taken
54,443
82,836
Mitigated
31,307
27,977
Healing
11,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Lutscherz
Neith
17,031
7,138
0
3,627
14,846
5,598
440
7,475
6,921
0
59,311
L
Terra
MagicZulu
Terra
18,296
1,939
2,833
5,006
23,015
20,077
0
10,647
11,213
49,184
0
W
King Arthur
Niquuito
King Arthur
21,634
2,808
0
6,004
26,666
35,389
868
11,040
15,626
305
73,849
L
Janus
14,643
1,432
0
449
16,582
5,632
55
7,593
8,436
74,735
0
W
Chang'e
gameroloco5
Chang'e
17,811
841
10,088
11,135
20,765
13,127
1,696
10,712
10,053
85,289
0
W
8,607
450
0
750
25,526
34,320
419
11,307
14,219
44,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,445
Gold Earned
37,781
251
Minions Killed
229
0
Camps Cleared
0
1,156,453
Distance Traveled
1,138,634
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,484
594
74
4
0
373,723
3
L
Terra
12,646
602
53
3
0
421,366
2
W
King Arthur
15,365
732
92
4
0
395,956
0
L
Janus
12,651
602
102
5
0
343,545
4
W
Chang'e
13,020
620
116
6
0
376,166
1
W
Khepri
14,060
670
43
2
0
384,331
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role