Player Matchup

Danzaburou
Danzaburou
L3GiTXAZZ
Danzaburou
Level 88
God Stats
91W - 79L
1,431 SR
Queue Stats
502W - 489L
1,408 Elo+
Solo
Tsukuyomi
Tsukuyomi
Morningstar18_6
Tsukuyomi
Level 104
God Stats
76W - 54L
1,619 SR
Queue Stats
863W - 811L
1,399 Elo+
Solo
Agni
Agni
ProstateCare101
Agni
Level 65
God Stats
17W - 4L
1,715 SR
Queue Stats
36W - 30L
1,394 Elo+
Solo
Bakasura
Bakasura
Zaddam
Bakasura
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
williamjimenezcr
Cernunnos
Level 136
God Stats
3W - 1L
1,607 SR
Queue Stats
46W - 34L
1,531 Elo+
Solo
Team Averages
Level 95
1,575 SR
1,446 Elo+

VS

Team Averages
Level 71
1,491 SR
1,410 Elo+
Merlin
Merlin
Dyauloo375
Merlin
Level 62
God Stats
11W - 9L
1,493 SR
Queue Stats
57W - 60L
1,422 Elo+
Solo
Discordia
Discordia
Falling_Crow
Discordia
Level 101
God Stats
2W - 3L
1,518 SR
Queue Stats
258W - 268L
1,431 Elo+
Solo
Jormungandr
Jormungandr
Low_Tech_Viking
Jormungandr
Level 82
God Stats
12W - 20L
1,461 SR
Queue Stats
349W - 323L
1,474 Elo+
Solo
Danzaburou
Danzaburou
SodaBoiTellEM
Danzaburou
Level 43
God Stats
21W - 42L
1,248 SR
Queue Stats
195W - 256L
1,265 Elo+
Solo
Fenrir
Fenrir
ZeroTGT
Fenrir
Level 69
God Stats
0W - 1L
1,736 SR
Queue Stats
64W - 65L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
L3GiTXAZZ
Danzaburou
20
18 / 7 / 12
18,843
1,256
30,492
21,894
9,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
Morningstar18_6
Tsukuyomi
20
3 / 4 / 13
13,891
926
7,208
11,205
4,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
12 / 2 / 17
17,625
1,175
31,278
16,540
6,533
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
Zaddam
Bakasura
20
4 / 7 / 14
15,045
1,003
11,413
30,333
13,806
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
20
2 / 6 / 21
14,986
999
28,050
34,822
14,265
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

46

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dyauloo375
Merlin
20
8 / 7 / 13
16,392
1,093
32,260
20,205
8,079
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Falling_Crow
Discordia
20
3 / 7 / 10
13,821
921
13,577
12,202
3,754
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Low_Tech_Viking
Jormungandr
20
4 / 2 / 18
15,391
1,026
21,796
25,592
22,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
SodaBoiTellEM
Danzaburou
20
4 / 13 / 15
14,897
993
19,125
28,105
13,067
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
ZeroTGT
Fenrir
20
7 / 10 / 15
15,227
1,015
19,060
28,983
17,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
97
39
Kills
26
26
Deaths
39
77
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Merlin
Dyauloo375
Merlin
8
7
13
2.07
L
Discordia
Falling_Crow
Discordia
3
7
10
1.14
W
Danzaburou
L3GiTXAZZ
Danzaburou
18
7
12
3.43
L
Jormungandr
Low_Tech_Viking
Jormungandr
4
2
18
6.5
W
Tsukuyomi
Morningstar18_6
Tsukuyomi
3
4
13
2.38
W
12
2
17
10.25
L
Danzaburou
SodaBoiTellEM
Danzaburou
4
13
15
0.88
W
Bakasura
Zaddam
Bakasura
4
7
14
1.57
L
Fenrir
ZeroTGT
Fenrir
7
10
15
1.45
W
Cernunnos
2
6
21
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,441
Damage
105,818
114,794
Taken
115,087
48,750
Mitigated
65,374
17,215
Healing
9,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Dyauloo375
Merlin
32,260
749
0
335
20,205
8,079
0
3,447
16,703
80,360
0
L
Discordia
Falling_Crow
Discordia
13,577
89
1,453
892
12,202
3,754
0
2,837
9,146
31,117
0
W
Danzaburou
L3GiTXAZZ
Danzaburou
30,492
18,256
0
1,306
21,894
9,185
0
13,604
8,290
0
46,832
L
Jormungandr
Low_Tech_Viking
Jormungandr
21,796
5,296
960
1,588
25,592
22,692
0
8,239
16,733
52,610
0
W
Tsukuyomi
Morningstar18_6
Tsukuyomi
7,208
1,804
0
132
11,205
4,961
0
5,762
5,443
0
11,460
W
31,278
808
0
1,643
16,540
6,533
0
10,328
6,212
59,501
0
L
Danzaburou
SodaBoiTellEM
Danzaburou
19,125
8,863
427
3,165
28,105
13,067
0
4,889
23,009
0
51,747
W
Bakasura
Zaddam
Bakasura
11,413
8,717
0
4,527
30,333
13,806
0
16,571
13,762
0
28,537
L
Fenrir
ZeroTGT
Fenrir
19,060
2,722
0
784
28,983
17,782
0
11,866
16,702
0
25,151
W
Cernunnos
28,050
19,403
0
9,607
34,822
14,265
0
21,368
13,454
0
77,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,390
Gold Earned
75,728
268
Minions Killed
289
13
Camps Cleared
5
1,413,518
Distance Traveled
1,308,172
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
16,392
1,093
112
7
1
302,531
0
L
Discordia
13,821
921
36
2
1
194,613
1
W
Danzaburou
18,843
1,256
36
2
1
275,913
1
L
Jormungandr
15,391
1,026
72
5
1
284,729
2
W
Tsukuyomi
13,891
926
12
1
0
266,791
0
W
Agni
17,625
1,175
70
5
2
299,157
1
L
Danzaburou
14,897
993
64
4
1
219,510
0
W
Bakasura
15,045
1,003
45
3
10
309,955
1
L
Fenrir
15,227
1,015
5
0
1
306,789
0
W
Cernunnos
14,986
999
105
7
0
261,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role