Player Matchup

Anubis
Anubis
BigBadSticky
Anubis
Level 65
God Stats
6W - 4L
1,436 SR
Queue Stats
22W - 30L
1,207 Elo+
Solo
Danzaburou
Danzaburou
TheOldLordSlayer
Danzaburou
Level 29
God Stats
34W - 12L
1,677 SR
Queue Stats
71W - 73L
1,165 Elo+
Solo
Neith
Neith
ghostrose
Neith
Level 28
God Stats
1W - 0L
1,425 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 41
1,513 SR
1,290 Elo+

VS

Team Averages
Level 53
1,586 SR
1,164 Elo+
Danzaburou
Danzaburou
Bigdanfleming21
Danzaburou
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 27L
847 Elo+
Solo
Nike
Nike
Icodecahedron69
Nike
Level 48
God Stats
3W - 2L
1,721 SR
Queue Stats
56W - 48L
1,429 Elo+
Solo
Zeus
Zeus
K-Star-07
Zeus
Level 83
God Stats
3W - 2L
1,536 SR
Queue Stats
19W - 26L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
6 / 5 / 10
11,141
743
10,574
12,398
5,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
TheOldLordSlayer
Danzaburou
16
16 / 3 / 6
13,149
877
19,682
14,950
6,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
ghostrose
Neith
13
5 / 9 / 9
10,583
706
9,805
15,444
4,653
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bigdanfleming21
Danzaburou
10
1 / 14 / 5
8,807
587
1,759
15,672
5,096
14
4 / 8 / 10
11,011
734
12,581
21,974
20,123
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zeus
17
12 / 5 / 4
12,856
857
21,156
10,786
4,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
36
27
Kills
17
17
Deaths
27
25
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
5
10
2.2
L
Danzaburou
Bigdanfleming21
Danzaburou
1
14
5
0.25
L
4
8
10
1.13
L
Zeus
12
5
4
2.8
W
Danzaburou
TheOldLordSlayer
Danzaburou
16
3
6
6.33
W
Neith
ghostrose
Neith
5
9
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,061
Damage
35,496
42,792
Taken
48,432
16,268
Mitigated
29,282
14,255
Healing
4,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
10,574
1,004
501
4,353
12,398
5,063
302
6,143
6,028
39,993
0
L
Danzaburou
Bigdanfleming21
Danzaburou
1,759
717
0
219
15,672
5,096
0
2,850
12,822
0
14,331
L
12,581
2,053
246
3,585
21,974
20,123
0
6,635
15,339
0
33,134
L
Zeus
21,156
1,128
0
890
10,786
4,063
0
1,173
9,613
61,350
0
W
Danzaburou
TheOldLordSlayer
Danzaburou
19,682
10,650
624
4,804
14,950
6,552
1,486
6,872
7,901
0
51,299
W
Neith
ghostrose
Neith
9,805
5,365
916
3,057
15,444
4,653
1,705
8,186
7,002
0
35,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,873
Gold Earned
32,674
158
Minions Killed
151
0
Camps Cleared
0
674,921
Distance Traveled
678,318
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,141
743
55
4
0
236,175
0
L
Danzaburou
8,807
587
23
2
0
185,721
2
L
Nike
11,011
734
36
2
0
255,231
7
L
Zeus
12,856
857
92
6
0
237,366
2
W
Danzaburou
13,149
877
48
3
0
244,357
0
W
Neith
10,583
706
55
4
0
194,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role