Player Matchup

Fafnir
Fafnir
ILoveMayhem
Fafnir
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 75L
1,415 Elo+
Party 1
Thor
Thor
SergiozDJ
Thor
Level 21
God Stats
1W - 1L
1,635 SR
Queue Stats
3W - 3L
1,607 Elo+
Party 4
Eset
Eset
SmookyMac
Eset
Level 29
God Stats
2W - 3L
1,708 SR
Queue Stats
25W - 22L
1,451 Elo+
Solo
Ah Puch
Ah Puch
ichigo1o34
Ah Puch
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,531 Elo+
Party 1
Mercury
Mercury
xXOscatex
Mercury
Level 25
God Stats
0W - 2L
1,477 SR
Queue Stats
5W - 6L
1,418 Elo+
Party 4
Team Averages
Level 26
1,564 SR
1,485 Elo+

VS

Team Averages
Level 25
1,518 SR
1,430 Elo+
Fenrir
Fenrir
EyeScreamSamees
Fenrir
Level 6
God Stats
16W - 10L
1,655 SR
Queue Stats
21W - 18L
1,439 Elo+
Party 2
Kukulkan
Kukulkan
Gececist
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,448 Elo+
Party 3
Thanatos
Thanatos
Hon3Bon3
Thanatos
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Turqo
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Horus
Horus
Zxtanna
Horus
Level 25
God Stats
12W - 12L
1,435 SR
Queue Stats
13W - 19L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
20
2 / 6 / 22
16,000
1,067
8,424
26,849
40,931
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
20
11 / 4 / 13
16,045
1,070
25,485
20,218
7,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
20
8 / 14 / 14
15,437
1,029
26,704
23,869
6,367
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
ichigo1o34
Ah Puch
20
11 / 10 / 18
16,961
1,131
35,692
25,504
6,682
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
xXOscatex
Mercury
20
4 / 9 / 19
14,404
960
11,729
23,637
7,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

0

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 11 / 23
14,930
995
19,986
26,248
11,016
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Gececist
Kukulkan
20
3 / 5 / 20
14,512
967
19,858
16,171
6,715
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Hon3Bon3
Thanatos
20
25 / 9 / 9
19,113
1,274
38,758
24,148
9,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
Turqo
Neith
20
7 / 8 / 18
15,591
1,039
20,988
20,889
8,417
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
Zxtanna
Horus
20
4 / 3 / 22
15,785
1,052
11,474
27,127
31,760
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
135
36
Kills
43
43
Deaths
36
86
Assists
92
Player
Kills
Deaths
Assists
KDA
W
4
11
23
1.41
W
Kukulkan
Gececist
Kukulkan
3
5
20
2.6
W
Thanatos
Hon3Bon3
Thanatos
25
9
9
3.28
L
Fafnir
2
6
22
2.17
L
Thor
11
4
13
4.38
L
Eset
8
14
14
1.07
W
Neith
Turqo
Neith
7
8
18
2
W
Horus
Zxtanna
Horus
4
3
22
5
L
Ah Puch
ichigo1o34
Ah Puch
11
10
18
2
L
Mercury
xXOscatex
Mercury
4
9
19
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,034
Damage
111,064
120,077
Taken
114,583
69,550
Mitigated
67,225
7,989
Healing
23,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,986
5,229
0
877
26,248
11,016
0
16,848
9,400
0
29,760
W
Kukulkan
Gececist
Kukulkan
19,858
728
0
0
16,171
6,715
0
8,678
7,493
60,897
0
W
Thanatos
Hon3Bon3
Thanatos
38,758
8,240
0
11,606
24,148
9,317
0
13,265
10,792
0
43,159
L
Fafnir
8,424
4,944
612
1,362
26,849
40,931
0
4,724
22,125
33,419
0
L
Thor
25,485
5,516
0
0
20,218
7,870
0
4,375
15,843
0
45,605
L
Eset
26,704
1,786
1,409
1,838
23,869
6,367
0
2,549
21,320
37,214
0
W
Neith
Turqo
Neith
20,988
10,867
0
2,509
20,889
8,417
0
14,041
6,848
0
62,733
W
Horus
Zxtanna
Horus
11,474
5,187
3,646
4,709
27,127
31,760
0
18,072
9,055
182
16,439
L
Ah Puch
ichigo1o34
Ah Puch
35,692
1,837
0
2,454
25,504
6,682
0
4,627
20,877
70,557
0
L
Mercury
xXOscatex
Mercury
11,729
4,002
0
314
23,637
7,700
0
3,765
19,872
108
19,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,847
Gold Earned
79,931
208
Minions Killed
268
6
Camps Cleared
0
1,317,287
Distance Traveled
1,363,175
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,930
995
19
1
0
297,342
2
W
Kukulkan
14,512
967
113
8
0
237,314
0
W
Thanatos
19,113
1,274
10
1
0
329,309
1
L
Fafnir
16,000
1,067
37
2
0
257,647
0
L
Thor
16,045
1,070
43
3
1
268,406
0
L
Eset
15,437
1,029
27
2
0
208,295
0
W
Neith
15,591
1,039
114
8
0
215,973
0
W
Horus
15,785
1,052
12
1
0
283,237
0
L
Ah Puch
16,961
1,131
90
6
2
266,142
0
L
Mercury
14,404
960
11
1
3
316,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role