Player Matchup

Danzaburou
Danzaburou
Mid_Night14
Danzaburou
Level 17
God Stats
44W - 31L
1,547 SR
Queue Stats
71W - 74L
1,352 Elo+
Party 1
Vulcan
Vulcan
XxH0l0xP0INTxX
Vulcan
Level 80
God Stats
3W - 2L
1,572 SR
Queue Stats
389W - 365L
1,451 Elo+
Party 1
Cerberus
Cerberus
spot5607
Cerberus
Level 64
God Stats
18W - 9L
1,612 SR
Queue Stats
139W - 127L
1,388 Elo+
Party 1
Team Averages
Level 54
1,577 SR
1,397 Elo+

VS

Team Averages
Level 21
1,579 SR
1,474 Elo+
Cupid
Cupid
Chubby Funstah
Cupid
Level 29
God Stats
19W - 15L
1,563 SR
Queue Stats
142W - 131L
1,457 Elo+
Solo
Fafnir
Fafnir
Francsyz
Fafnir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
TheGuanShop
Horus
Level 29
God Stats
23W - 15L
1,674 SR
Queue Stats
96W - 87L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mid_Night14
Danzaburou
12
5 / 5 / 10
10,000
769
10,922
11,024
4,105
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 5 / 13
10,312
793
14,633
7,617
2,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
spot5607
Cerberus
14
10 / 2 / 7
10,471
805
12,056
11,220
6,537
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 8 / 5
10,283
791
8,512
14,447
4,035
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
Francsyz
Fafnir
10
1 / 8 / 6
8,859
681
192
12,356
7,593
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 4 / 7
9,676
744
7,330
17,303
10,246
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
29
20
Kills
11
12
Deaths
20
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
6
8
5
1.06
L
Fafnir
Francsyz
Fafnir
1
8
6
0.5
W
Danzaburou
Mid_Night14
Danzaburou
5
5
10
2
L
4
4
7
1.88
W
5
5
13
2.3
W
Cerberus
spot5607
Cerberus
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,611
Damage
16,034
29,861
Taken
44,106
13,368
Mitigated
21,874
8,866
Healing
9,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,512
5,419
312
3,910
14,447
4,035
296
7,721
6,726
0
48,569
L
Fafnir
Francsyz
Fafnir
192
155
0
291
12,356
7,593
0
8,393
3,963
4,820
0
W
Danzaburou
Mid_Night14
Danzaburou
10,922
3,457
323
1,562
11,024
4,105
1,259
0
10,824
0
26,183
L
7,330
3,232
664
4,331
17,303
10,246
0
10,668
6,635
0
24,931
W
14,633
6,893
542
990
7,617
2,726
662
96
7,296
50,960
0
W
Cerberus
spot5607
Cerberus
12,056
425
682
4,767
11,220
6,537
240
100
11,045
31,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,783
Gold Earned
28,818
163
Minions Killed
112
0
Camps Cleared
0
646,370
Distance Traveled
524,719
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,283
791
76
6
0
188,823
0
L
Fafnir
8,859
681
5
0
0
98,717
2
W
Danzaburou
10,000
769
29
2
0
194,009
0
L
Horus
9,676
744
31
2
0
237,179
1
W
Vulcan
10,312
793
67
5
0
193,251
1
W
Cerberus
10,471
805
67
5
0
259,110
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role