Player Matchup

Medusa
Medusa
CyGnify
Medusa
Level 28
God Stats
11W - 0L
1,686 SR
Queue Stats
17W - 1L
1,758 Elo+
Party 1
Scylla
Scylla
Hethetis
Scylla
Level 44
God Stats
3W - 0L
1,775 SR
Queue Stats
22W - 6L
1,726 Elo+
Party 1
Mulan
Mulan
deadhail
Mulan
Level 69
God Stats
2W - 0L
1,448 SR
Queue Stats
123W - 78L
1,658 Elo+
Party 1
Team Averages
Level 47
1,636 SR
1,714 Elo+

VS

Team Averages
Level 44
1,480 SR
1,522 Elo+
Fenrir
Fenrir
ReadyAcrobat455
Fenrir
Level 61
God Stats
0W - 2L
1,141 SR
Queue Stats
119W - 154L
1,400 Elo+
Solo
Horus
Horus
SiLiXLr
Horus
Level 27
God Stats
19W - 9L
1,747 SR
Queue Stats
50W - 23L
1,626 Elo+
Party 2
Nox
Nox
bibi_997
Nox
Level 43
God Stats
65W - 45L
1,553 SR
Queue Stats
180W - 129L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CyGnify
Medusa
13
4 / 4 / 8
9,707
747
8,061
9,014
2,633
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Hethetis
Scylla
13
3 / 1 / 8
9,281
714
10,378
5,643
1,443
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
deadhail
Mulan
14
5 / 2 / 6
9,803
754
7,245
8,898
7,250
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 4 / 0
9,369
721
7,531
9,874
3,588
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
SiLiXLr
Horus
11
0 / 5 / 6
7,671
590
5,561
15,654
9,484
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 3 / 7
8,188
630
4,531
7,214
4,466
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
12
Kills
7
7
Deaths
12
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
CyGnify
Medusa
4
4
8
2
W
Scylla
Hethetis
Scylla
3
1
8
7
L
7
4
0
1.75
L
Horus
SiLiXLr
Horus
0
5
6
0.6
L
0
3
7
1.17
W
Mulan
deadhail
Mulan
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,684
Damage
17,623
23,555
Taken
32,742
11,326
Mitigated
17,538
8,204
Healing
8,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CyGnify
Medusa
8,061
3,827
0
2,376
9,014
2,633
2,218
1,593
7,346
0
53,015
W
Scylla
Hethetis
Scylla
10,378
795
168
2,015
5,643
1,443
279
372
5,246
35,776
0
L
7,531
2,965
412
3,059
9,874
3,588
0
3,216
6,458
0
32,867
L
Horus
SiLiXLr
Horus
5,561
2,008
876
2,743
15,654
9,484
78
4,312
11,117
0
18,054
L
4,531
399
0
918
7,214
4,466
144
2,972
4,192
33,016
0
W
Mulan
deadhail
Mulan
7,245
1,343
406
3,239
8,898
7,250
192
2,358
6,340
0
24,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,791
Gold Earned
25,228
166
Minions Killed
146
0
Camps Cleared
0
708,650
Distance Traveled
632,174
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,707
747
78
6
0
217,413
5
W
Scylla
9,281
714
52
4
0
232,974
7
L
Fenrir
9,369
721
50
4
0
199,794
2
L
Horus
7,671
590
27
2
0
218,220
5
L
Nox
8,188
630
69
5
0
214,160
2
W
Mulan
9,803
754
36
3
0
258,263
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role