Player Matchup

Thor
Thor
Ma316063
Thor
Level 11
God Stats
2W - 2L
1,371 SR
Queue Stats
9W - 17L
1,202 Elo+
Party 1
Hel
Hel
NerdyWaffles
Hel
Level 15
God Stats
4W - 3L
1,398 SR
Queue Stats
29W - 28L
1,291 Elo+
Solo
Danzaburou
Danzaburou
SleepingTheif
Danzaburou
Level 28
God Stats
7W - 4L
1,532 SR
Queue Stats
142W - 139L
1,460 Elo+
Solo
Discordia
Discordia
Ziper_Arrepi5nte
Discordia
Level 16
God Stats
4W - 0L
1,736 SR
Queue Stats
33W - 46L
1,193 Elo+
Solo
Set
Set
rush-raza
Set
Level 21
God Stats
1W - 3L
1,040 SR
Queue Stats
42W - 66L
1,155 Elo+
Party 1
Team Averages
Level 18
1,415 SR
1,260 Elo+

VS

Team Averages
Level 30
1,469 SR
1,162 Elo+
Olorun
Olorun
Saint Psycopath
Olorun
Level 29
God Stats
11W - 14L
1,349 SR
Queue Stats
67W - 81L
1,158 Elo+
Solo
Thor
Thor
Seaaron34
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,103 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TammageKuy670
Tsukuyomi
Level 22
God Stats
2W - 3L
1,475 SR
Queue Stats
9W - 10L
1,103 Elo+
Party 2
Kukulkan
Kukulkan
kellvyn_spider
Kukulkan
Level 10
God Stats
2W - 2L
1,398 SR
Queue Stats
21W - 27L
1,159 Elo+
Solo
Horus
Horus
zatguy
Horus
Level 88
God Stats
5W - 2L
1,623 SR
Queue Stats
27W - 37L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
10 / 3 / 25
17,039
1,065
23,478
16,690
13,344
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
12 / 5 / 25
17,383
1,086
21,525
22,027
17,665
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
SleepingTheif
Danzaburou
20
28 / 3 / 15
20,571
1,286
60,364
23,704
10,601
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Discordia
20
2 / 7 / 16
14,643
915
10,208
15,269
6,079
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
2 / 5 / 14
13,505
844
4,106
13,579
5,570
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

53

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 13 / 12
14,380
899
13,085
32,159
25,129
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
20
4 / 14 / 8
14,808
926
11,718
31,369
13,361
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
TammageKuy670
Tsukuyomi
20
4 / 10 / 11
15,026
939
20,178
19,298
8,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
20
4 / 10 / 9
15,044
940
18,288
17,360
7,681
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
zatguy
Horus
20
9 / 7 / 10
16,192
1,012
20,987
32,179
37,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
73
54
Kills
23
23
Deaths
54
95
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Thor
10
3
25
7.5
W
12
5
25
4.9
L
2
13
12
0.62
L
Thor
4
14
8
0.57
W
Danzaburou
SleepingTheif
Danzaburou
28
3
15
11.83
L
Tsukuyomi
TammageKuy670
Tsukuyomi
4
10
11
0.95
W
Discordia
2
7
16
1.43
L
Kukulkan
4
10
9
0.85
W
2
5
14
1.8
L
Horus
zatguy
Horus
9
7
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,681
Damage
84,256
91,269
Taken
132,365
53,259
Mitigated
91,910
25,440
Healing
23,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
23,478
4,742
0
0
16,690
13,344
0
5,345
11,220
0
43,318
W
21,525
988
8,913
10,475
22,027
17,665
0
7,102
14,775
37,315
0
L
13,085
3,957
1,485
4,290
32,159
25,129
0
7,962
24,197
45,818
0
L
Thor
11,718
3,242
0
0
31,369
13,361
0
8,978
22,391
0
28,656
W
Danzaburou
SleepingTheif
Danzaburou
60,364
46,406
147
3,521
23,704
10,601
0
9,539
14,019
0
82,924
L
Tsukuyomi
TammageKuy670
Tsukuyomi
20,178
5,009
1,561
1,016
19,298
8,150
0
3,212
16,086
0
39,388
W
Discordia
10,208
964
0
1,183
15,269
6,079
0
3,748
11,343
31,536
0
L
Kukulkan
18,288
1,115
0
0
17,360
7,681
0
3,309
14,051
48,434
0
W
4,106
1,814
0
1,201
13,579
5,570
0
5,639
7,837
0
11,409
L
Horus
zatguy
Horus
20,987
10,165
4,848
10,524
32,179
37,589
0
8,272
23,907
0
38,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,141
Gold Earned
75,450
203
Minions Killed
257
6
Camps Cleared
4
1,263,439
Distance Traveled
1,478,919
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
17,039
1,065
59
4
0
271,136
0
W
Hel
17,383
1,086
48
3
2
287,821
0
L
Olorun
14,380
899
63
4
1
239,013
0
L
Thor
14,808
926
38
2
1
373,847
0
W
Danzaburou
20,571
1,286
32
2
2
271,236
0
L
Tsukuyomi
15,026
939
30
2
1
296,216
0
W
Discordia
14,643
915
47
3
0
238,685
0
L
Kukulkan
15,044
940
85
5
0
258,226
0
W
Set
13,505
844
17
1
2
194,561
2
L
Horus
16,192
1,012
41
3
1
311,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role