Player Matchup

Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Bongzilluh
Ne Zha
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,460 Elo+
Solo
Cerberus
Cerberus
Deadpoo1 Rising
Cerberus
Level 117
God Stats
4W - 1L
1,921 SR
Queue Stats
273W - 273L
1,429 Elo+
Solo
Osiris
Osiris
Rzns
Osiris
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
vovan55rus
Odin
Level 87
God Stats
2W - 1L
1,557 SR
Queue Stats
79W - 89L
1,425 Elo+
Solo
Team Averages
Level 107
1,596 SR
1,463 Elo+

VS

Team Averages
Level 89
1,519 SR
1,463 Elo+
Awilix
Awilix
AngelofDeath2115
Awilix
Level 68
God Stats
0W - 1L
1,498 SR
Queue Stats
50W - 54L
1,438 Elo+
Party 1
Merlin
Merlin
Chris Tribal93
Merlin
Level 118
God Stats
2W - 2L
1,606 SR
Queue Stats
82W - 94L
1,477 Elo+
Solo
Hachiman
Hachiman
StarkxAlpha
Hachiman
Level 97
God Stats
0W - 2L
1,308 SR
Queue Stats
34W - 39L
1,489 Elo+
Solo
Sol
Sol
coralhilll
Sol
Level 109
God Stats
5W - 5L
1,631 SR
Queue Stats
42W - 46L
1,465 Elo+
Party 1
Horus
Horus
gmurph95
Horus
Level 52
God Stats
0W - 1L
1,554 SR
Queue Stats
82W - 94L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
3 / 1 / 7
6,566
1,313
8,875
6,678
3,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Bongzilluh
Ne Zha
10
1 / 1 / 7
5,937
1,187
3,288
2,741
964
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
11
3 / 2 / 6
6,441
1,288
4,065
5,178
2,988
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
Rzns
Osiris
11
2 / 1 / 7
6,149
1,230
3,120
3,570
1,845
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 7
6,376
1,275
1,667
3,663
2,390
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
5,206
1,041
1,971
6,676
2,193
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 1 / 1
4,460
892
3,208
1,598
403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
StarkxAlpha
Hachiman
9
1 / 3 / 1
5,111
1,022
2,122
3,582
1,146
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 2 / 4
5,448
1,090
5,095
5,305
1,451
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
gmurph95
Horus
10
2 / 3 / 2
5,488
1,098
2,406
6,566
3,683
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
11
Kills
5
6
Deaths
11
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
7
6.5
L
1
2
3
1.25
W
Ne Zha
Bongzilluh
Ne Zha
1
1
7
4.5
L
0
1
1
0.5
W
Cerberus
3
2
6
3
W
Osiris
Rzns
Osiris
2
1
7
5.5
L
Hachiman
StarkxAlpha
Hachiman
1
3
1
0.5
L
1
2
4
1.5
L
Horus
gmurph95
Horus
2
3
2
1
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,015
Damage
14,802
21,830
Taken
23,727
11,466
Mitigated
8,876
11,178
Healing
7,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,875
855
1,074
3,004
6,678
3,279
632
1,772
4,906
0
17,832
L
1,971
414
699
1,797
6,676
2,193
0
1,336
5,340
0
2,472
W
Ne Zha
Bongzilluh
Ne Zha
3,288
1,450
1,156
542
2,741
964
1,089
1,601
1,140
0
5,485
L
3,208
264
0
172
1,598
403
0
532
1,066
4,132
0
W
Cerberus
4,065
186
746
1,326
5,178
2,988
758
1,442
3,736
9,532
0
W
Osiris
Rzns
Osiris
3,120
432
1,231
899
3,570
1,845
360
1,786
1,784
0
6,151
L
Hachiman
StarkxAlpha
Hachiman
2,122
1,153
779
269
3,582
1,146
0
775
2,807
0
5,137
L
5,095
920
496
1,582
5,305
1,451
0
201
5,104
12,323
0
L
Horus
gmurph95
Horus
2,406
1,152
1,144
764
6,566
3,683
0
1,221
5,345
0
5,816
W
1,667
580
721
479
3,663
2,390
368
1,702
1,961
0
2,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,469
Gold Earned
25,713
46
Minions Killed
24
0
Camps Cleared
0
538,863
Distance Traveled
379,568
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,566
1,313
22
4
0
112,355
0
L
Awilix
5,206
1,041
3
1
0
87,885
0
W
Ne Zha
5,937
1,187
2
0
0
105,934
0
L
Merlin
4,460
892
0
0
0
44,171
1
W
Cerberus
6,441
1,288
15
3
0
101,789
1
W
Osiris
6,149
1,230
5
1
0
122,647
0
L
Hachiman
5,111
1,022
8
2
0
65,906
0
L
Sol
5,448
1,090
6
1
0
94,000
0
L
Horus
5,488
1,098
7
1
0
87,606
0
W
Odin
6,376
1,275
2
0
0
96,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role