Player Matchup

Medusa
Medusa
Adimar18
Medusa
Level 126
God Stats
1W - 3L
1,559 SR
Queue Stats
7W - 8L
1,622 Elo+
Party 2
Kukulkan
Kukulkan
Chris_Patrick474
Kukulkan
Level 156
God Stats
0W - 1L
1,493 SR
Queue Stats
29W - 28L
1,586 Elo+
Party 2
Fenrir
Fenrir
Jeanfloriipa
Fenrir
Level 158
God Stats
2W - 1L
1,682 SR
Queue Stats
11W - 10L
1,648 Elo+
Party 2
Team Averages
Level 147
1,578 SR
1,619 Elo+

VS

Team Averages
Level 114
1,354 SR
1,509 Elo+
Danzaburou
Danzaburou
ButterMeCrumpitz
Danzaburou
Level 109
God Stats
2W - 3L
1,522 SR
Queue Stats
367W - 425L
1,525 Elo+
Solo
Cabrakan
Cabrakan
Daddy Giggs
Cabrakan
Level 105
God Stats
6W - 8L
1,192 SR
Queue Stats
122W - 158L
1,534 Elo+
Party 1
Ra
Ra
SyKo OPM
Ra
Level 129
God Stats
1W - 0L
1,346 SR
Queue Stats
23W - 23L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Adimar18
Medusa
18
1 / 7 / 12
14,734
567
11,347
21,310
8,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
14 / 8 / 2
17,439
671
35,967
19,576
8,693
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
15
2 / 8 / 9
14,671
564
12,908
29,667
30,578
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ButterMeCrumpitz
Danzaburou
19
10 / 7 / 6
17,499
673
20,005
22,207
8,302
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
Daddy Giggs
Cabrakan
20
9 / 5 / 10
19,255
741
20,919
25,931
37,782
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
4 / 5 / 12
17,020
655
14,311
25,224
14,573
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
51
17
Kills
23
23
Deaths
17
23
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Medusa
Adimar18
Medusa
1
7
12
1
W
Danzaburou
ButterMeCrumpitz
Danzaburou
10
7
6
1.86
L
14
8
2
1.88
W
Cabrakan
Daddy Giggs
Cabrakan
9
5
10
2.8
L
Fenrir
2
8
9
0.81
W
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,222
Damage
55,235
70,553
Taken
73,362
48,248
Mitigated
60,657
13,350
Healing
28,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Adimar18
Medusa
11,347
2,876
621
7,129
21,310
8,977
1,270
9,705
11,605
0
63,443
W
Danzaburou
ButterMeCrumpitz
Danzaburou
20,005
4,323
0
5,095
22,207
8,302
799
11,880
10,128
0
89,990
L
35,967
1,853
0
2,671
19,576
8,693
1,313
10,471
9,105
120,030
0
W
Cabrakan
Daddy Giggs
Cabrakan
20,919
3,115
236
3,868
25,931
37,782
329
13,172
12,615
57,520
0
L
Fenrir
12,908
2,801
0
2,929
29,667
30,578
177
15,851
13,816
0
50,020
W
14,311
1,130
7,186
12,385
25,224
14,573
1,653
11,476
13,599
106,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,844
Gold Earned
53,774
257
Minions Killed
269
0
Camps Cleared
0
1,218,670
Distance Traveled
1,408,402
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,734
567
80
3
0
421,088
1
W
Danzaburou
17,499
673
114
4
0
463,846
1
L
Kukulkan
17,439
671
142
5
0
413,301
3
W
Cabrakan
19,255
741
37
1
0
459,626
8
L
Fenrir
14,671
564
35
1
0
384,281
0
W
Ra
17,020
655
118
5
0
484,930
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role