Player Matchup

Merlin
Merlin
Francisco_1223
Merlin
Level 16
God Stats
9W - 8L
1,546 SR
Queue Stats
30W - 18L
1,447 Elo+
Party 1
Kukulkan
Kukulkan
MrEliminatorZ
Kukulkan
Level 8
God Stats
1W - 1L
1,451 SR
Queue Stats
3W - 3L
1,461 Elo+
Party 4
Odin
Odin
OMGitsAsatru
Odin
Level 13
God Stats
4W - 4L
1,601 SR
Queue Stats
21W - 17L
1,436 Elo+
Solo
Tsukuyomi
Tsukuyomi
kruxo128
Tsukuyomi
Level 3
God Stats
0W - 4L
1,301 SR
Queue Stats
2W - 4L
1,336 Elo+
Party 1
Tyr
Tyr
sal73mah
Tyr
Level 80
God Stats
14W - 23L
1,407 SR
Queue Stats
88W - 112L
1,437 Elo+
Party 4
Team Averages
Level 24
1,461 SR
1,423 Elo+

VS

Team Averages
Level 17
1,519 SR
1,366 Elo+
Pele
Pele
Corwaa
Pele
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,362 Elo+
Party 2
Ah Puch
Ah Puch
Fezzatore
Ah Puch
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,358 Elo+
Party 3
Neith
Neith
RhYAnN247x
Neith
Level 27
God Stats
7W - 5L
1,581 SR
Queue Stats
8W - 5L
1,487 Elo+
Solo
Aphrodite
Aphrodite
josepepito_99
Aphrodite
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,315 Elo+
Party 3
Da Ji
Da Ji
threatzaki
Da Ji
Level 5
God Stats
2W - 1L
1,514 SR
Queue Stats
9W - 12L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 8 / 12
20,329
1,271
44,116
24,397
13,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
MrEliminatorZ
Kukulkan
20
4 / 5 / 8
14,712
920
10,853
9,838
5,699
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
0 / 0 / 0
11,621
726
236
97
46
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
kruxo128
Tsukuyomi
20
6 / 17 / 20
17,013
1,063
26,596
39,854
22,984
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 1 / 19
17,998
1,125
28,594
37,522
46,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Corwaa
Pele
20
2 / 7 / 14
14,551
909
9,468
26,079
24,075
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
Fezzatore
Ah Puch
20
4 / 4 / 18
15,262
954
20,105
15,782
5,353
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
20
11 / 9 / 14
16,950
1,059
39,067
26,829
10,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
josepepito_99
Aphrodite
20
6 / 5 / 16
15,541
971
14,188
23,122
15,339
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Da Ji
20
8 / 13 / 16
15,769
986
19,854
25,112
10,503
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
109
38
Kills
31
31
Deaths
38
59
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Pele
Corwaa
Pele
2
7
14
1.29
W
Ah Puch
Fezzatore
Ah Puch
4
4
18
3.25
L
18
8
12
3
L
Kukulkan
MrEliminatorZ
Kukulkan
4
5
8
1.6
L
0
0
0
0
W
Neith
11
9
14
2
W
Aphrodite
josepepito_99
Aphrodite
6
5
16
2.8
L
Tsukuyomi
kruxo128
Tsukuyomi
6
17
20
0.94
L
10
1
19
19.5
W
Da Ji
8
13
16
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,395
Damage
102,682
111,708
Taken
116,924
88,651
Mitigated
65,676
18,389
Healing
19,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Corwaa
Pele
9,468
2,280
0
299
26,079
24,075
0
12,754
13,325
0
32,629
W
Ah Puch
Fezzatore
Ah Puch
20,105
1,078
0
1,348
15,782
5,353
0
6,078
9,704
46,683
0
L
44,116
3,181
981
1,591
24,397
13,014
0
5,528
18,869
96,654
0
L
Kukulkan
MrEliminatorZ
Kukulkan
10,853
864
0
0
9,838
5,699
0
2,755
7,083
26,665
0
L
236
0
0
0
97
46
0
0
97
0
795
W
Neith
39,067
24,573
0
5,349
26,829
10,406
0
13,507
13,322
0
74,173
W
Aphrodite
josepepito_99
Aphrodite
14,188
2,539
3,589
8,617
23,122
15,339
0
11,345
11,777
29,460
0
L
Tsukuyomi
kruxo128
Tsukuyomi
26,596
8,908
315
8,489
39,854
22,984
0
16,130
23,724
0
42,654
L
28,594
3,717
0
7,013
37,522
46,908
0
9,880
27,642
0
51,667
W
Da Ji
19,854
4,671
0
136
25,112
10,503
0
11,285
13,827
0
28,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,673
Gold Earned
78,073
262
Minions Killed
253
4
Camps Cleared
3
1,030,153
Distance Traveled
1,426,472
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,551
909
45
3
0
324,176
0
W
Ah Puch
15,262
954
60
4
0
281,699
0
L
Merlin
20,329
1,271
120
8
1
283,494
1
L
Kukulkan
14,712
920
47
3
0
147,355
0
L
Odin
11,621
726
0
0
0
16,791
0
W
Neith
16,950
1,059
83
5
1
265,830
0
W
Aphrodite
15,541
971
43
3
1
298,101
0
L
Tsukuyomi
17,013
1,063
39
2
1
219,593
2
L
Tyr
17,998
1,125
56
4
2
362,920
1
W
Da Ji
15,769
986
22
1
1
256,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role