Player Matchup

Danzaburou
Danzaburou
Bruuuce
Danzaburou
Level 104
God Stats
7W - 8L
1,489 SR
Queue Stats
98W - 92L
1,438 Elo+
Solo
Janus
Janus
Gancra
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Legendary Fury9
Sun Wukong
Level 47
God Stats
30W - 37L
1,435 SR
Queue Stats
236W - 300L
1,393 Elo+
Solo
Team Averages
Level 93
1,475 SR
1,444 Elo+

VS

Team Averages
Level 70
1,489 SR
1,511 Elo+
Sun Wukong
Sun Wukong
Ravenholdt
Sun Wukong
Level 88
God Stats
3W - 6L
1,598 SR
Queue Stats
39W - 36L
1,513 Elo+
Solo
Danzaburou
Danzaburou
VitorAlioti
Danzaburou
Level 117
God Stats
17W - 24L
1,368 SR
Queue Stats
152W - 194L
1,410 Elo+
Solo
He Bo
He Bo
maloner
He Bo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bruuuce
Danzaburou
17
10 / 4 / 3
13,846
769
22,508
17,432
7,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
Gancra
Janus
15
0 / 7 / 9
11,225
624
10,880
11,684
3,937
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Legendary Fury9
Sun Wukong
15
4 / 3 / 9
13,340
741
8,243
19,219
16,370
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ravenholdt
Sun Wukong
15
3 / 4 / 8
12,250
681
11,797
21,764
22,922
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
VitorAlioti
Danzaburou
12
0 / 4 / 7
9,935
552
5,194
12,701
4,139
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
maloner
He Bo
17
11 / 6 / 2
13,482
749
16,184
13,703
4,873
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
31
14
Kills
14
14
Deaths
14
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bruuuce
Danzaburou
10
4
3
2.88
W
Janus
Gancra
Janus
0
7
9
0.64
W
Sun Wukong
Legendary Fury9
Sun Wukong
4
3
9
2.83
L
Sun Wukong
Ravenholdt
Sun Wukong
3
4
8
1.75
L
Danzaburou
VitorAlioti
Danzaburou
0
4
7
0.88
L
He Bo
maloner
He Bo
11
6
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,631
Damage
33,175
48,335
Taken
48,168
27,755
Mitigated
31,934
13,850
Healing
9,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bruuuce
Danzaburou
22,508
10,271
0
5,702
17,432
7,448
1,993
6,023
11,409
0
88,832
W
Janus
Gancra
Janus
10,880
445
158
1,570
11,684
3,937
371
6,710
4,974
46,862
0
W
Sun Wukong
Legendary Fury9
Sun Wukong
8,243
1,958
255
6,165
19,219
16,370
1,052
4,203
15,016
0
35,927
L
Sun Wukong
Ravenholdt
Sun Wukong
11,797
3,705
0
5,085
21,764
22,922
323
4,072
17,692
142
41,750
L
Danzaburou
VitorAlioti
Danzaburou
5,194
1,336
0
1,236
12,701
4,139
1,496
3,002
9,699
0
22,014
L
He Bo
maloner
He Bo
16,184
544
0
2,728
13,703
4,873
287
3,830
9,873
46,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,411
Gold Earned
35,667
212
Minions Killed
160
0
Camps Cleared
0
922,567
Distance Traveled
847,192
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,846
769
105
6
0
281,508
1
W
Janus
11,225
624
65
4
0
302,512
5
W
Sun Wukong
13,340
741
42
2
0
338,547
1
L
Sun Wukong
12,250
681
52
3
0
322,439
4
L
Danzaburou
9,935
552
27
2
0
240,230
0
L
He Bo
13,482
749
81
5
0
284,523
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role