Player Matchup

Yemoja
Yemoja
Dls_KILLA
Yemoja
Level 23
God Stats
1W - 1L
1,245 SR
Queue Stats
15W - 24L
1,170 Elo+
Solo
The Morrigan
The Morrigan
jmanbasstric
The Morrigan
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 96L
1,382 Elo+
Party 1
Hercules
Hercules
reutheday1
Hercules
Level 68
God Stats
23W - 18L
1,532 SR
Queue Stats
432W - 348L
1,430 Elo+
Party 1
Team Averages
Level 38
1,426 SR
1,327 Elo+

VS

Team Averages
Level 78
1,508 SR
1,290 Elo+
Nu Wa
Nu Wa
Armenerik800
Nu Wa
Level 157
God Stats
36W - 33L
1,453 SR
Queue Stats
384W - 483L
1,423 Elo+
Solo
Chaac
Chaac
jokerhd157
Chaac
Level 61
God Stats
8W - 6L
1,570 SR
Queue Stats
90W - 101L
1,450 Elo+
Solo
Hun Batz
Hun Batz
mahé2010
Hun Batz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 22L
997 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dls_KILLA
Yemoja
19
3 / 5 / 13
15,758
657
10,697
24,238
20,880
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Morrigan
jmanbasstric
The Morrigan
18
6 / 8 / 10
15,606
650
11,108
18,847
6,162
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
reutheday1
Hercules
20
13 / 3 / 9
17,328
722
29,290
43,369
26,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 7 / 1
18,371
765
37,126
23,157
7,899
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
16
2 / 12 / 9
14,006
584
34,026
35,673
39,754
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
mahé2010
Hun Batz
7
0 / 3 / 2
11,147
464
851
3,612
1,097

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
22
Kills
16
16
Deaths
22
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
14
7
1
2.07
W
Yemoja
Dls_KILLA
Yemoja
3
5
13
1.9
W
The Morrigan
jmanbasstric
The Morrigan
6
8
10
1.38
L
Chaac
2
12
9
0.54
L
Hun Batz
mahé2010
Hun Batz
0
3
2
0.33
W
Hercules
reutheday1
Hercules
13
3
9
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,095
Damage
72,003
86,454
Taken
62,442
53,078
Mitigated
48,750
29,596
Healing
14,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
37,126
12,798
752
5,511
23,157
7,899
1,004
7,460
15,360
162,368
0
W
Yemoja
Dls_KILLA
Yemoja
10,697
1,955
2,232
3,421
24,238
20,880
61
9,178
15,060
71,902
0
W
The Morrigan
jmanbasstric
The Morrigan
11,108
2,528
0
3,300
18,847
6,162
330
7,324
11,364
69,834
72
L
Chaac
34,026
7,012
0
7,923
35,673
39,754
16
12,616
22,607
1,810
87,705
L
Hun Batz
mahé2010
Hun Batz
851
139
0
0
3,612
1,097
0
1,686
1,826
0
4,495
W
Hercules
reutheday1
Hercules
29,290
10,543
2,150
18,493
43,369
26,036
2,030
22,759
20,610
0
91,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,692
Gold Earned
43,524
271
Minions Killed
248
0
Camps Cleared
0
1,238,111
Distance Traveled
846,433
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
18,371
765
177
7
0
389,560
12
W
Yemoja
15,758
657
70
3
0
386,939
2
W
The Morrigan
15,606
650
105
4
0
383,461
0
L
Chaac
14,006
584
62
3
0
371,029
1
L
Hun Batz
11,147
464
9
0
0
85,844
0
W
Hercules
17,328
722
96
4
0
467,711
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role