Player Matchup

Bacchus
Bacchus
Pushergene
Bacchus
Level 153
God Stats
4W - 0L
1,988 SR
Queue Stats
71W - 10L
1,907 Elo+
Party 1
Yemoja
Yemoja
TheCarryWurst
Yemoja
Level 160
God Stats
1W - 0L
1,251 SR
Queue Stats
54W - 13L
1,841 Elo+
Party 1
Chaac
Chaac
flo8305
Chaac
Level 22
God Stats
17W - 2L
1,897 SR
Queue Stats
110W - 57L
1,877 Elo+
Party 1
Team Averages
Level 112
1,712 SR
1,875 Elo+

VS

Team Averages
Level 50
1,616 SR
1,239 Elo+
Neith
Neith
Dalmatri
Neith
Level 34
God Stats
11W - 8L
1,590 SR
Queue Stats
63W - 64L
1,353 Elo+
Solo
Zeus
Zeus
PridatoR
Zeus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
995 Elo+
Solo
Loki
Loki
leodand
Loki
Level 6
God Stats
1W - 1L
1,759 SR
Queue Stats
5W - 8L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Pushergene
Bacchus
16
11 / 1 / 11
13,474
842
19,175
19,264
20,872
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 2 / 16
11,636
727
10,800
17,825
19,759
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
flo8305
Chaac
14
5 / 2 / 14
11,494
718
8,724
16,075
11,943
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dalmatri
Neith
14
4 / 5 / 0
10,905
682
15,182
15,431
5,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
12
0 / 7 / 2
9,123
570
11,072
12,855
4,292
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
leodand
Loki
12
0 / 10 / 5
9,413
588
5,118
16,148
5,445
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
11
22
Kills
4
5
Deaths
22
41
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
Dalmatri
Neith
4
5
0
0.8
L
Zeus
0
7
2
0.14
W
Bacchus
Pushergene
Bacchus
11
1
11
16.5
W
6
2
16
7
W
Chaac
flo8305
Chaac
5
2
14
6
L
Loki
leodand
Loki
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,699
Damage
31,372
53,164
Taken
44,434
52,574
Mitigated
15,385
20,155
Healing
4,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Dalmatri
Neith
15,182
8,483
0
2,540
15,431
5,648
0
10,185
4,721
0
56,836
L
Zeus
11,072
1,354
0
250
12,855
4,292
0
9,537
2,815
48,090
0
W
Bacchus
Pushergene
Bacchus
19,175
2,107
860
1,403
19,264
20,872
551
5,045
14,219
49,524
0
W
10,800
1,855
7,543
6,346
17,825
19,759
553
3,359
14,466
27,147
0
W
Chaac
flo8305
Chaac
8,724
615
0
4,003
16,075
11,943
1,547
2,800
13,275
0
41,131
L
Loki
leodand
Loki
5,118
1,567
306
1,071
16,148
5,445
0
9,469
6,364
0
17,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,604
Gold Earned
29,441
136
Minions Killed
143
0
Camps Cleared
0
898,001
Distance Traveled
754,823
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,905
682
69
4
0
269,414
0
L
Zeus
9,123
570
48
3
0
239,286
5
W
Bacchus
13,474
842
41
3
0
309,579
2
W
Yemoja
11,636
727
35
2
0
285,115
4
W
Chaac
11,494
718
60
4
0
303,307
0
L
Loki
9,413
588
26
2
0
246,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role