Player Matchup

Mercury
Mercury
ICE BRANDON16
Mercury
Level 109
God Stats
8W - 8L
1,551 SR
Queue Stats
299W - 294L
1,375 Elo+
Solo
Baron Samedi
Baron Samedi
KnockedKiller
Baron Samedi
Level 79
God Stats
72W - 58L
1,595 SR
Queue Stats
172W - 162L
1,417 Elo+
Solo
Bellona
Bellona
xMPx Starbucks
Bellona
Level 49
God Stats
2W - 3L
1,378 SR
Queue Stats
16W - 19L
1,173 Elo+
Solo
Team Averages
Level 79
1,508 SR
1,322 Elo+

VS

Team Averages
Level 138
1,368 SR
1,323 Elo+
Danzaburou
Danzaburou
Karmavor4
Danzaburou
Level 120
God Stats
4W - 1L
1,500 SR
Queue Stats
72W - 71L
1,436 Elo+
Solo
Scylla
Scylla
X CursedOkami X
Scylla
Level 151
God Stats
13W - 17L
1,434 SR
Queue Stats
275W - 311L
1,264 Elo+
Party 1
Nemesis
Nemesis
XILEDxNICODEMUS
Nemesis
Level 144
God Stats
2W - 4L
1,170 SR
Queue Stats
415W - 450L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
4
0 / 3 / 0
7,552
472
393
2,119
627
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
KnockedKiller
Baron Samedi
15
4 / 7 / 4
10,772
673
17,569
17,377
8,242
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 7 / 3
10,075
630
8,550
20,555
19,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Karmavor4
Danzaburou
16
10 / 1 / 6
12,975
811
12,421
16,173
7,291
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 4 / 12
11,006
688
10,099
9,917
3,727
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
4 / 3 / 6
11,440
715
6,666
14,002
5,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
7
Kills
17
17
Deaths
8
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mercury
0
3
0
0
W
Danzaburou
Karmavor4
Danzaburou
10
1
6
13
L
Baron Samedi
KnockedKiller
Baron Samedi
4
7
4
0.86
W
3
4
12
2.25
W
4
3
6
2.33
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,512
Damage
29,186
40,051
Taken
40,092
28,653
Mitigated
16,690
8,390
Healing
20,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
393
333
0
0
2,119
627
0
919
1,200
0
3,027
W
Danzaburou
Karmavor4
Danzaburou
12,421
5,794
617
9,672
16,173
7,291
2,317
7,476
8,697
0
69,925
L
Baron Samedi
KnockedKiller
Baron Samedi
17,569
1,025
1,116
5,064
17,377
8,242
0
4,544
12,833
47,777
0
W
10,099
413
465
1,755
9,917
3,727
680
4,233
5,684
34,066
0
W
6,666
3,502
207
7,311
14,002
5,672
0
5,970
8,032
0
52,028
L
8,550
3,301
234
1,976
20,555
19,784
0
4,652
15,903
0
33,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,399
Gold Earned
35,421
102
Minions Killed
195
0
Camps Cleared
0
529,445
Distance Traveled
883,807
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,552
472
8
1
0
46,381
0
W
Danzaburou
12,975
811
83
5
0
299,054
0
L
Baron Samedi
10,772
673
58
4
0
230,171
3
W
Scylla
11,006
688
53
3
0
260,077
0
W
Nemesis
11,440
715
59
4
0
324,676
5
L
Bellona
10,075
630
36
2
0
252,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role