Player Matchup

King Arthur
King Arthur
Galler999
King Arthur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 55L
1,189 Elo+
Solo
Cthulhu
Cthulhu
TREBLEclef96
Cthulhu
Level 9
God Stats
4W - 1L
1,823 SR
Queue Stats
5W - 7L
1,339 Elo+
Party 1
Loki
Loki
lokimainfaze
Loki
Level 4
God Stats
4W - 5L
1,190 SR
Queue Stats
7W - 8L
1,056 Elo+
Solo
Anhur
Anhur
shinxemnas
Anhur
Level 28
God Stats
4W - 5L
1,195 SR
Queue Stats
19W - 20L
1,417 Elo+
Party 1
Artemis
Artemis
sliperyserpent0
Artemis
Level 26
God Stats
1W - 0L
1,070 SR
Queue Stats
6W - 10L
1,164 Elo+
Solo
Team Averages
Level 17
1,355 SR
1,233 Elo+

VS

Team Averages
Level 11
1,454 SR
1,277 Elo+
Fafnir
Fafnir
Claudia2107
Fafnir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,239 Elo+
Solo
Odin
Odin
ConvexBonsai87
Odin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,272 Elo+
Solo
Agni
Agni
Rayj_4star
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 20L
945 Elo+
Solo
Arachne
Arachne
briny-cemetery6
Arachne
Level 23
God Stats
8W - 7L
1,573 SR
Queue Stats
44W - 55L
1,430 Elo+
Solo
Kukulkan
Kukulkan
seepik
Kukulkan
Level 7
God Stats
2W - 2L
1,199 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Galler999
King Arthur
9
2 / 2 / 0
5,514
501
681
4,298
1,949
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
TREBLEclef96
Cthulhu
10
3 / 0 / 9
6,681
607
3,481
3,744
2,288
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
4 / 1 / 5
6,089
554
3,405
6,385
1,772
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
11
7 / 0 / 5
6,517
592
5,746
4,511
1,215
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 1
5,600
509
1,102
4,149
986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
2
0 / 3 / 0
3,830
348
130
2,518
1,145
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

6
0 / 4 / 0
4,389
399
829
4,547
1,387
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 4 / 0
4,641
422
954
3,789
884
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 0 / 0
6,064
551
3,145
7,052
1,945
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
seepik
Kukulkan
6
0 / 5 / 0
4,574
416
2,574
5,694
1,426
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
16
Kills
3
5
Deaths
16
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
3
0
0
L
0
4
0
0
W
King Arthur
Galler999
King Arthur
2
2
0
1
L
0
4
0
0
W
Cthulhu
TREBLEclef96
Cthulhu
3
0
9
7.5
L
3
0
0
3
W
4
1
5
6.5
L
Kukulkan
seepik
Kukulkan
0
5
0
0
W
Anhur
7
0
5
9.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,415
Damage
7,632
23,087
Taken
23,600
8,210
Mitigated
6,787
4,571
Healing
4,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
130
130
0
0
2,518
1,145
0
62
2,456
698
0
L
829
485
0
495
4,547
1,387
0
626
3,921
0
10,576
W
King Arthur
Galler999
King Arthur
681
214
0
925
4,298
1,949
310
0
4,298
0
13,622
L
954
149
0
0
3,789
884
76
1,796
1,993
10,799
0
W
Cthulhu
TREBLEclef96
Cthulhu
3,481
86
0
250
3,744
2,288
492
1,222
2,522
13,962
0
L
3,145
2,308
0
4,225
7,052
1,945
0
0
6,977
0
28,919
W
3,405
1,383
0
474
6,385
1,772
1,588
958
5,427
0
20,758
L
Kukulkan
seepik
Kukulkan
2,574
171
0
0
5,694
1,426
109
997
4,697
19,589
0
W
Anhur
5,746
2,682
0
2,922
4,511
1,215
1,866
1,206
3,305
0
33,423
W
1,102
580
0
0
4,149
986
689
272
3,877
0
22,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,401
Gold Earned
23,498
191
Minions Killed
135
0
Camps Cleared
0
905,180
Distance Traveled
776,916
20
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
3,830
348
0
0
0
56,194
0
L
Odin
4,389
399
22
2
0
191,473
1
W
King Arthur
5,514
501
30
3
0
153,374
0
L
Agni
4,641
422
18
2
0
160,231
1
W
Cthulhu
6,681
607
27
2
0
209,437
2
L
Arachne
6,064
551
59
5
0
215,517
0
W
Loki
6,089
554
23
2
0
187,525
0
L
Kukulkan
4,574
416
36
3
0
153,501
0
W
Anhur
6,517
592
67
6
0
175,179
0
W
Artemis
5,600
509
44
4
0
179,665
18

Distance Traveled

Minion Kills by Role

Gold Earned by Role