Player Matchup

Scylla
Scylla
Erudahron
Scylla
Level 29
God Stats
1W - 2L
1,273 SR
Queue Stats
81W - 76L
1,386 Elo+
Party 1
Hades
Hades
Nibensirienn
Hades
Level 54
God Stats
68W - 33L
1,572 SR
Queue Stats
109W - 87L
1,374 Elo+
Party 1
Zeus
Zeus
Wagemage01
Zeus
Level 56
God Stats
5W - 1L
1,762 SR
Queue Stats
178W - 147L
1,376 Elo+
Party 1
Team Averages
Level 46
1,536 SR
1,379 Elo+

VS

Team Averages
Level 77
1,435 SR
1,341 Elo+
Ah Puch
Ah Puch
Burningc0rpses
Ah Puch
Level 85
God Stats
75W - 76L
1,487 SR
Queue Stats
98W - 115L
1,338 Elo+
Solo
Thanatos
Thanatos
GoH Hercules
Thanatos
Level 65
God Stats
0W - 3L
1,302 SR
Queue Stats
271W - 297L
1,325 Elo+
Solo
Cerberus
Cerberus
MaamaaWolf
Cerberus
Level 80
God Stats
13W - 22L
1,516 SR
Queue Stats
64W - 75L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Erudahron
Scylla
14
4 / 4 / 9
11,950
629
8,153
12,159
3,262
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
5 / 5 / 7
12,691
668
14,584
18,203
7,873
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
6 / 3 / 5
13,510
711
18,202
12,385
4,035
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 2
13,096
689
22,550
13,396
7,363
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thanatos
GoH Hercules
Thanatos
9
1 / 5 / 3
9,591
505
3,060
7,672
2,658
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
MaamaaWolf
Cerberus
16
3 / 5 / 8
12,287
647
9,546
28,530
27,973
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
15
Kills
12
12
Deaths
15
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
8
5
2
1.8
W
Scylla
Erudahron
Scylla
4
4
9
2.13
L
Thanatos
GoH Hercules
Thanatos
1
5
3
0.5
L
Cerberus
MaamaaWolf
Cerberus
3
5
8
1.4
W
5
5
7
1.7
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,939
Damage
35,156
42,747
Taken
49,598
15,170
Mitigated
37,994
11,502
Healing
17,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,550
93
891
3,594
13,396
7,363
0
11,198
2,198
70,139
0
W
Scylla
Erudahron
Scylla
8,153
1,554
514
2,281
12,159
3,262
429
8,935
3,224
30,525
0
L
Thanatos
GoH Hercules
Thanatos
3,060
537
0
2,960
7,672
2,658
0
6,429
1,243
0
10,238
L
Cerberus
MaamaaWolf
Cerberus
9,546
568
166
9,644
28,530
27,973
0
23,358
5,172
50,007
0
W
14,584
1,184
341
4,338
18,203
7,873
786
13,305
4,898
59,629
0
W
18,202
2,608
995
3,033
12,385
4,035
1,456
9,964
2,421
88,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,151
Gold Earned
34,974
237
Minions Killed
192
0
Camps Cleared
0
919,578
Distance Traveled
773,806
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
13,096
689
93
5
0
279,380
6
W
Scylla
11,950
629
41
2
0
297,600
1
L
Thanatos
9,591
505
10
1
0
155,840
2
L
Cerberus
12,287
647
89
5
0
338,586
6
W
Hades
12,691
668
82
4
0
319,537
3
W
Zeus
13,510
711
114
6
0
302,441
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role