Player Matchup

Danzaburou
Danzaburou
AikawaAyumu
Danzaburou
Level 160
God Stats
4W - 0L
1,630 SR
Queue Stats
405W - 113L
1,858 Elo+
Party 1
Khepri
Khepri
Sparconix
Khepri
Level 159
God Stats
10W - 0L
2,042 SR
Queue Stats
365W - 21L
2,174 Elo+
Party 1
Chaac
Chaac
Vénatus
Chaac
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,721 Elo+
Party 1
Sol
Sol
average
Sol
Level 158
God Stats
2W - 4L
1,676 SR
Queue Stats
392W - 84L
1,947 Elo+
Party 1
Thor
Thor
nekoonosu
Thor
Level 66
God Stats
30W - 3L
2,115 SR
Queue Stats
403W - 24L
2,111 Elo+
Party 1
Team Averages
Level 130
1,793 SR
1,962 Elo+

VS

Team Averages
Level 99
1,482 SR
1,556 Elo+
Anubis
Anubis
HeartMage
Anubis
Level 83
God Stats
5W - 7L
1,616 SR
Queue Stats
177W - 159L
1,537 Elo+
Solo
Danzaburou
Danzaburou
TheLights
Danzaburou
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,630 Elo+
Solo
Thor
Thor
Vonlok
Thor
Level 108
God Stats
26W - 36L
1,511 SR
Queue Stats
76W - 88L
1,513 Elo+
Solo
Nu Wa
Nu Wa
bartololeoo
Nu Wa
Level 62
God Stats
1W - 2L
1,281 SR
Queue Stats
52W - 47L
1,581 Elo+
Solo
Cthulhu
Cthulhu
xaphian
Cthulhu
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AikawaAyumu
Danzaburou
19
14 / 3 / 18
13,078
1,308
22,339
9,884
4,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
Sparconix
Khepri
19
6 / 3 / 31
11,762
1,176
13,498
14,998
18,734
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
Vénatus
Chaac
19
10 / 2 / 34
12,582
1,258
20,955
18,770
20,567
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sol
19
13 / 1 / 30
13,629
1,363
28,258
13,364
4,765
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
17
10 / 5 / 14
11,819
1,182
13,743
13,119
4,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

227

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HeartMage
Anubis
16
1 / 9 / 6
9,664
966
8,463
16,965
8,514
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
TheLights
Danzaburou
16
4 / 10 / 4
10,652
1,065
14,813
20,268
9,822
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
Vonlok
Thor
16
2 / 16 / 8
10,054
1,005
11,131
27,214
12,290
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
6 / 12 / 6
12,224
1,222
19,456
18,551
7,856
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
xaphian
Cthulhu
17
1 / 6 / 10
10,109
1,011
9,437
21,214
22,872
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

180
Kill Participation
48
53
Kills
14
14
Deaths
53
127
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AikawaAyumu
Danzaburou
14
3
18
7.67
L
Anubis
HeartMage
Anubis
1
9
6
0.44
W
Khepri
Sparconix
Khepri
6
3
31
7.17
L
Danzaburou
TheLights
Danzaburou
4
10
4
0.6
L
Thor
Vonlok
Thor
2
16
8
0.38
W
Chaac
Vénatus
Chaac
10
2
34
13.5
W
Sol
13
1
30
28
L
6
12
6
0.75
W
Thor
10
5
14
3.4
L
Cthulhu
xaphian
Cthulhu
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,793
Damage
63,300
70,135
Taken
104,212
53,611
Mitigated
61,354
22,666
Healing
5,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AikawaAyumu
Danzaburou
22,339
11,521
0
2,880
9,884
4,572
0
3,211
6,673
0
44,049
L
Anubis
HeartMage
Anubis
8,463
876
0
1,870
16,965
8,514
0
7,604
9,011
25,280
0
W
Khepri
Sparconix
Khepri
13,498
296
0
1,869
14,998
18,734
0
9,102
5,896
28,323
0
L
Danzaburou
TheLights
Danzaburou
14,813
7,431
0
1,733
20,268
9,822
0
4,373
15,645
0
34,308
L
Thor
Vonlok
Thor
11,131
2,870
0
1,290
27,214
12,290
0
10,528
16,211
0
15,826
W
Chaac
Vénatus
Chaac
20,955
5,321
0
7,979
18,770
20,567
0
8,658
9,926
0
34,144
W
Sol
28,258
13,381
0
9,938
13,364
4,765
0
8,935
4,429
54,577
0
L
19,456
5,148
0
549
18,551
7,856
0
9,209
9,192
44,465
0
W
Thor
13,743
4,680
0
0
13,119
4,973
0
7,450
5,669
0
31,025
L
Cthulhu
xaphian
Cthulhu
9,437
745
201
0
21,214
22,872
0
9,197
11,682
20,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,870
Gold Earned
52,703
185
Minions Killed
171
13
Camps Cleared
3
946,243
Distance Traveled
853,977
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,078
1,308
54
5
5
176,474
1
L
Anubis
9,664
966
47
5
0
155,494
0
W
Khepri
11,762
1,176
16
2
0
206,204
2
L
Danzaburou
10,652
1,065
53
5
2
184,951
0
L
Thor
10,054
1,005
5
1
1
165,994
1
W
Chaac
12,582
1,258
38
4
0
196,613
0
W
Sol
13,629
1,363
53
5
2
193,733
0
L
Nu Wa
12,224
1,222
41
4
0
167,454
0
W
Thor
11,819
1,182
24
2
6
173,219
3
L
Cthulhu
10,109
1,011
25
3
0
180,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role