Player Matchup

Guan Yu
Guan Yu
CedricBFilipino
Guan Yu
Level 15
God Stats
1W - 2L
1,106 SR
Queue Stats
1W - 5L
931 Elo+
Party 1
Bacchus
Bacchus
OnlySeth
Bacchus
Level 20
God Stats
1W - 2L
1,164 SR
Queue Stats
9W - 21L
1,131 Elo+
Party 1
Chang'e
Chang'e
shiro-san802
Chang'e
Level 85
God Stats
2W - 1L
1,578 SR
Queue Stats
15W - 27L
1,199 Elo+
Party 1
Team Averages
Level 40
1,282 SR
1,087 Elo+

VS

Team Averages
Level 62
1,516 SR
1,318 Elo+
Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
SerxS-
Nemesis
Level 14
God Stats
16W - 17L
1,484 SR
Queue Stats
26W - 27L
1,298 Elo+
Party 2
Artemis
Artemis
s3riouslyc0ld
Artemis
Level 14
God Stats
3W - 3L
1,563 SR
Queue Stats
37W - 39L
1,155 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 12
10,471
654
7,292
17,720
13,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
OnlySeth
Bacchus
13
4 / 1 / 11
10,414
651
7,496
15,474
10,212
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
shiro-san802
Chang'e
16
11 / 3 / 7
12,412
776
12,832
17,717
5,317
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
5 / 3 / 2
10,459
654
17,984
9,323
3,141
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
SerxS-
Nemesis
11
2 / 9 / 4
9,467
592
5,688
15,030
5,317
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
12
1 / 6 / 7
9,484
593
14,906
11,046
3,223
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
18
Kills
8
8
Deaths
18
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
3
2
2
W
3
4
12
2.25
W
Bacchus
OnlySeth
Bacchus
4
1
11
9.5
L
Nemesis
SerxS-
Nemesis
2
9
4
0.44
L
Artemis
1
6
7
0.75
W
Chang'e
shiro-san802
Chang'e
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,620
Damage
38,578
50,911
Taken
35,399
28,810
Mitigated
11,681
22,449
Healing
4,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
17,984
2,293
0
2,556
9,323
3,141
154
5,559
3,764
62,088
0
W
7,292
631
1,542
2,578
17,720
13,281
411
6,556
11,164
0
22,234
W
Bacchus
OnlySeth
Bacchus
7,496
680
0
1,648
15,474
10,212
305
4,490
10,984
14,918
0
L
Nemesis
SerxS-
Nemesis
5,688
2,007
0
1,236
15,030
5,317
339
9,000
6,030
0
26,438
L
Artemis
14,906
5,737
0
566
11,046
3,223
527
6,435
4,611
0
34,158
W
Chang'e
shiro-san802
Chang'e
12,832
1,117
8,085
8,596
17,717
5,317
1,630
7,092
10,625
61,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,297
Gold Earned
29,410
140
Minions Killed
160
0
Camps Cleared
0
899,208
Distance Traveled
746,373
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,459
654
93
6
0
230,387
1
W
Guan Yu
10,471
654
18
1
0
311,262
0
W
Bacchus
10,414
651
24
2
0
278,323
0
L
Nemesis
9,467
592
26
2
0
261,876
3
L
Artemis
9,484
593
41
3
0
254,110
0
W
Chang'e
12,412
776
98
6
0
309,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role