Player Matchup

Merlin
Merlin
DavidThyrfing
Merlin
Level 158
God Stats
8W - 8L
1,513 SR
Queue Stats
98W - 107L
1,566 Elo+
Party 1
Bakasura
Bakasura
Fatpat8u
Bakasura
Level 18
God Stats
1W - 2L
1,766 SR
Queue Stats
9W - 9L
1,554 Elo+
Solo
Chaac
Chaac
Regendorf1101
Chaac
Level 86
God Stats
2W - 3L
1,630 SR
Queue Stats
59W - 63L
1,441 Elo+
Party 1
Team Averages
Level 87
1,637 SR
1,520 Elo+

VS

Team Averages
Level 109
1,495 SR
1,404 Elo+
Chaac
Chaac
Bmostation
Chaac
Level 87
God Stats
1W - 3L
1,657 SR
Queue Stats
11W - 12L
1,440 Elo+
Party 2
Hachiman
Hachiman
FlightAP
Hachiman
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,440 Elo+
Party 2
Olorun
Olorun
ScreaminTurd
Olorun
Level 119
God Stats
7W - 20L
1,327 SR
Queue Stats
237W - 385L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 8
16,268
651
22,928
12,407
5,098
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Fatpat8u
Bakasura
18
5 / 4 / 9
16,114
645
14,387
18,998
9,157
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 5 / 7
15,564
623
17,595
32,800
43,178
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
6 / 2 / 6
15,606
624
18,589
24,416
30,763
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hachiman
FlightAP
Hachiman
18
5 / 6 / 4
15,100
604
19,155
19,086
6,496
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
17
1 / 9 / 7
13,964
559
9,128
23,982
8,733
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
17
Kills
12
12
Deaths
17
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
6
2
6
4.5
W
6
3
8
3.33
W
Bakasura
Fatpat8u
Bakasura
5
4
9
2.38
L
Hachiman
FlightAP
Hachiman
5
6
4
1.17
W
6
5
7
1.9
L
Olorun
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,910
Damage
46,872
64,205
Taken
67,484
57,433
Mitigated
45,992
19,645
Healing
23,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
18,589
2,751
0
11,317
24,416
30,763
94
9,292
13,791
0
85,915
W
22,928
404
0
937
12,407
5,098
1,800
1,737
10,495
115,998
0
W
Bakasura
Fatpat8u
Bakasura
14,387
9,782
0
6,143
18,998
9,157
1,525
2,927
15,821
0
78,278
L
Hachiman
FlightAP
Hachiman
19,155
12,569
0
2,921
19,086
6,496
645
7,742
10,646
0
100,262
W
17,595
2,065
0
12,565
32,800
43,178
533
4,718
27,757
1,758
57,329
L
Olorun
9,128
6,105
1,350
8,246
23,982
8,733
1,004
7,417
15,851
76,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,946
Gold Earned
44,670
296
Minions Killed
321
0
Camps Cleared
0
1,374,838
Distance Traveled
1,234,938
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
15,606
624
92
4
0
479,840
6
W
Merlin
16,268
651
150
6
0
428,425
4
W
Bakasura
16,114
645
84
3
0
488,228
1
L
Hachiman
15,100
604
123
5
0
381,793
5
W
Chaac
15,564
623
62
2
0
458,185
1
L
Olorun
13,964
559
106
4
0
373,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role