Player Matchup

Loki
Loki
Dairy_Free_Milk
Loki
Level 28
God Stats
9W - 23L
1,604 SR
Queue Stats
56W - 60L
1,281 Elo+
Party 1
Ymir
Ymir
Givingup8431
Ymir
Level 19
God Stats
7W - 4L
1,586 SR
Queue Stats
18W - 14L
1,458 Elo+
Solo
Neith
Neith
HeavyChef1994
Neith
Level 24
God Stats
2W - 0L
1,431 SR
Queue Stats
2W - 2L
1,470 Elo+
Solo
Fenrir
Fenrir
Optimus_Arca257
Fenrir
Level 13
God Stats
8W - 9L
1,653 SR
Queue Stats
15W - 19L
1,477 Elo+
Party 1
Ra
Ra
SweetDeenie
Ra
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,449 Elo+
Solo
Team Averages
Level 19
1,555 SR
1,427 Elo+

VS

Team Averages
Level 16
1,488 SR
1,435 Elo+
Neith
Neith
Black cardnial7
Neith
Level 8
God Stats
16W - 13L
1,554 SR
Queue Stats
25W - 23L
1,317 Elo+
Solo
Fenrir
Fenrir
PlayingOffense
Fenrir
Level 28
God Stats
11W - 6L
1,321 SR
Queue Stats
155W - 142L
1,495 Elo+
Solo
Raijin
Raijin
assassingod5456
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 50L
1,192 Elo+
Solo
King Arthur
King Arthur
betonto6750
King Arthur
Level 7
God Stats
2W - 2L
1,563 SR
Queue Stats
7W - 3L
1,706 Elo+
Solo
Hun Batz
Hun Batz
killler671
Hun Batz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 4
8,607
478
7,985
9,646
3,165
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 2 / 6
8,460
470
8,189
13,741
13,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
4 / 2 / 2
9,029
502
5,798
9,099
3,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
7 / 5 / 3
8,989
499
6,677
11,987
4,672
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 1 / 0
10,132
563
7,254
8,556
4,660
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 1
9,393
522
10,695
9,852
3,470
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 4 / 2
8,922
496
9,033
16,654
7,253
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 4 / 3
7,628
424
3,593
6,916
2,324
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
betonto6750
King Arthur
14
2 / 2 / 1
7,592
422
6,672
10,733
7,730
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
killler671
Hun Batz
7
0 / 9 / 2
5,826
324
2,882
8,667
2,489
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
22
Kills
13
15
Deaths
23
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
W
4
5
4
1.2
W
4
2
6
3.5
W
4
2
2
2.5
W
7
5
3
1.7
L
5
4
2
1.5
W
3
1
0
3
L
1
4
3
0.63
L
King Arthur
betonto6750
King Arthur
2
2
1
1.25
L
Hun Batz
killler671
Hun Batz
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,903
Damage
32,875
53,029
Taken
52,822
28,852
Mitigated
23,266
15,857
Healing
12,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,695
4,529
0
3,665
9,852
3,470
490
1,313
8,539
0
61,825
W
7,985
3,697
60
1,704
9,646
3,165
1,969
2,148
7,473
0
39,750
W
8,189
505
441
3,242
13,741
13,137
37
80
13,565
34,257
0
W
5,798
2,856
0
2,427
9,099
3,218
0
1,305
7,794
0
48,526
W
6,677
1,386
99
1,878
11,987
4,672
766
60
11,902
0
30,203
L
9,033
1,482
0
5,073
16,654
7,253
0
5,912
10,742
0
50,088
W
7,254
831
68
5,938
8,556
4,660
2,360
0
8,006
71,864
0
L
3,593
707
0
797
6,916
2,324
1,473
0
6,916
27,703
0
L
King Arthur
betonto6750
King Arthur
6,672
740
0
3,190
10,733
7,730
0
6,335
4,398
0
33,224
L
Hun Batz
killler671
Hun Batz
2,882
1,038
0
80
8,667
2,489
0
1,883
6,784
0
13,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,217
Gold Earned
39,361
401
Minions Killed
319
0
Camps Cleared
0
1,530,179
Distance Traveled
1,296,409
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,393
522
113
6
0
280,055
6
W
Loki
8,607
478
72
4
0
295,574
1
W
Ymir
8,460
470
36
2
0
309,378
1
W
Neith
9,029
502
73
4
0
333,455
3
W
Fenrir
8,989
499
50
3
0
290,665
1
L
Fenrir
8,922
496
91
5
0
353,473
1
W
Ra
10,132
563
170
9
0
301,107
2
L
Raijin
7,628
424
64
4
0
197,694
0
L
King Arthur
7,592
422
38
2
0
266,609
1
L
Hun Batz
5,826
324
13
1
0
198,578
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role