Player Matchup

Izanami
Izanami
FreeDaddy697441
Izanami
Level 104
God Stats
6W - 6L
1,488 SR
Queue Stats
131W - 145L
1,454 Elo+
Party 3
Hercules
Hercules
FreeLuCiD732
Hercules
Level 34
God Stats
2W - 3L
1,417 SR
Queue Stats
39W - 60L
1,377 Elo+
Party 3
Artio
Artio
FreeZeRo6576
Artio
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Yoinko
Nemesis
Level 115
God Stats
6W - 1L
1,703 SR
Queue Stats
259W - 268L
1,475 Elo+
Party 3
Cthulhu
Cthulhu
blackbullet76
Cthulhu
Level 39
God Stats
2W - 0L
1,485 SR
Queue Stats
4W - 2L
1,501 Elo+
Party 3
Team Averages
Level 68
1,519 SR
1,461 Elo+

VS

Team Averages
Level 62
1,497 SR
1,447 Elo+
Danzaburou
Danzaburou
Karuzor
Danzaburou
Level 85
God Stats
25W - 18L
1,582 SR
Queue Stats
337W - 305L
1,548 Elo+
Party 1
Set
Set
L3thal Sn1pez
Set
Level 84
God Stats
13W - 11L
1,622 SR
Queue Stats
359W - 323L
1,541 Elo+
Party 1
Sol
Sol
Nickdragoon9
Sol
Level 45
God Stats
17W - 28L
1,418 SR
Queue Stats
133W - 175L
1,315 Elo+
Party 2
Ymir
Ymir
TOSSIN SAUCE 94
Ymir
Level 44
God Stats
133W - 104L
1,606 SR
Queue Stats
140W - 123L
1,531 Elo+
Party 1
Sun Wukong
Sun Wukong
sharks726
Sun Wukong
Level 54
God Stats
1W - 3L
1,257 SR
Queue Stats
195W - 284L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 3
3,376
675
2,222
1,860
362
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
FreeLuCiD732
Hercules
6
1 / 0 / 1
3,668
734
1,073
2,736
1,249
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

5
4 / 0 / 0
3,789
758
1,014
3,278
1,276
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Nemesis
Yoinko
Nemesis
6
2 / 0 / 1
3,969
794
1,827
2,823
701
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
6
0 / 0 / 1
3,553
711
692
1,180
654
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Karuzor
Danzaburou
6
1 / 1 / 0
3,435
687
2,277
3,150
731
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

5
0 / 1 / 1
3,361
672
1,988
2,891
695
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 2 / 0
3,217
643
1,149
2,177
332
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

1
0 / 2 / 1
2,539
508
629
1,603
495
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
sharks726
Sun Wukong
6
0 / 1 / 0
3,444
689
275
2,344
979
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
7
Kills
1
1
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
W
Hercules
FreeLuCiD732
Hercules
1
0
1
1.5
W
4
0
0
4
L
Danzaburou
Karuzor
Danzaburou
1
1
0
1
L
0
1
1
0.5
L
0
2
0
0
L
0
2
1
0.25
W
Nemesis
Yoinko
Nemesis
2
0
1
2.5
W
Cthulhu
0
0
1
0.5
L
Sun Wukong
sharks726
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,828
Damage
6,318
11,877
Taken
12,165
4,242
Mitigated
3,232
4,920
Healing
3,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,222
1,778
0
346
1,860
362
822
111
1,749
0
17,651
W
Hercules
FreeLuCiD732
Hercules
1,073
242
0
1,540
2,736
1,249
0
1,019
1,717
0
7,538
W
1,014
183
120
1,490
3,278
1,276
312
518
2,760
3,722
0
L
Danzaburou
Karuzor
Danzaburou
2,277
1,042
0
1,300
3,150
731
0
389
2,761
0
14,253
L
1,988
808
0
902
2,891
695
0
300
2,566
0
12,073
L
1,149
328
222
766
2,177
332
113
0
2,077
9,704
0
L
629
253
0
0
1,603
495
0
325
1,278
759
0
W
Nemesis
Yoinko
Nemesis
1,827
790
0
1,171
2,823
701
0
130
2,693
0
14,612
W
Cthulhu
692
0
0
253
1,180
654
0
0
1,130
11,364
0
L
Sun Wukong
sharks726
Sun Wukong
275
0
0
750
2,344
979
0
542
1,652
0
12,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,355
Gold Earned
15,996
118
Minions Killed
89
0
Camps Cleared
0
499,861
Distance Traveled
429,980
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,376
675
43
9
0
85,461
0
W
Hercules
3,668
734
12
2
0
108,314
1
W
Artio
3,789
758
7
1
0
96,940
2
L
Danzaburou
3,435
687
21
4
0
81,211
0
L
Set
3,361
672
22
4
0
111,454
2
L
Sol
3,217
643
19
4
0
86,835
1
L
Ymir
2,539
508
0
0
0
45,782
0
W
Nemesis
3,969
794
39
8
0
97,243
2
W
Cthulhu
3,553
711
17
3
0
111,903
0
L
Sun Wukong
3,444
689
27
5
0
104,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role