Player Matchup

Fenrir
Fenrir
Cabrakoff
Fenrir
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
King Arthur
King Arthur
Dalton_Tv
King Arthur
Level 27
God Stats
8W - 5L
1,593 SR
Queue Stats
120W - 81L
1,576 Elo+
Solo
Kumbhakarna
Kumbhakarna
LETS_JUMP_MY_EX
Kumbhakarna
Level 27
God Stats
3W - 0L
1,797 SR
Queue Stats
43W - 39L
1,458 Elo+
Solo
Cernunnos
Cernunnos
LordAndSavior12
Cernunnos
Level 23
God Stats
27W - 25L
1,429 SR
Queue Stats
44W - 50L
1,314 Elo+
Party 1
Janus
Janus
NascarPanda
Janus
Level 17
God Stats
1W - 0L
1,707 SR
Queue Stats
26W - 15L
1,617 Elo+
Solo
Team Averages
Level 20
1,605 SR
1,493 Elo+

VS

Team Averages
Level 14
1,623 SR
1,600 Elo+
Sylvanus
Sylvanus
CatManDo64
Sylvanus
Level 22
God Stats
2W - 2L
1,669 SR
Queue Stats
29W - 24L
1,570 Elo+
Solo
Ah Puch
Ah Puch
Deputy Danko
Ah Puch
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,746 Elo+
Solo
Agni
Agni
Dr Assasin3305
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,467 Elo+
Solo
Danzaburou
Danzaburou
NightSeeker4813
Danzaburou
Level 6
God Stats
4W - 1L
1,836 SR
Queue Stats
9W - 4L
1,686 Elo+
Solo
Nemesis
Nemesis
jondep28
Nemesis
Level 29
God Stats
5W - 4L
1,612 SR
Queue Stats
62W - 57L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cabrakoff
Fenrir
7
1 / 2 / 1
4,804
601
1,314
6,845
1,845
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

King Arthur
Dalton_Tv
King Arthur
9
2 / 1 / 1
5,395
674
2,596
4,911
2,505
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kumbhakarna
LETS_JUMP_MY_EX
Kumbhakarna
5
0 / 3 / 1
3,870
484
558
4,211
1,435
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
LordAndSavior12
Cernunnos
7
0 / 5 / 2
4,015
502
3,314
5,973
1,128
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
6 / 0 / 0
7,339
917
3,910
3,392
828
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CatManDo64
Sylvanus
8
1 / 2 / 6
5,144
643
2,253
5,020
3,216
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ah Puch
Deputy Danko
Ah Puch
5
1 / 2 / 0
4,140
518
2,529
2,591
473
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

1
0 / 1 / 0
3,256
407
105
453
128
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Danzaburou
NightSeeker4813
Danzaburou
9
9 / 2 / 0
6,001
750
6,222
5,973
1,802
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
jondep28
Nemesis
7
0 / 3 / 3
4,558
570
1,675
5,928
1,674
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
9
Kills
11
11
Deaths
10
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Cabrakoff
Fenrir
1
2
1
0.75
L
Sylvanus
CatManDo64
Sylvanus
1
2
6
2
W
King Arthur
Dalton_Tv
King Arthur
2
1
1
2.5
L
Ah Puch
Deputy Danko
Ah Puch
1
2
0
0.5
L
0
1
0
0
W
Kumbhakarna
LETS_JUMP_MY_EX
Kumbhakarna
0
3
1
0.17
W
Cernunnos
LordAndSavior12
Cernunnos
0
5
2
0.2
W
6
0
0
6
L
Danzaburou
NightSeeker4813
Danzaburou
9
2
0
4.5
L
Nemesis
jondep28
Nemesis
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,692
Damage
12,784
25,332
Taken
19,965
7,741
Mitigated
7,293
7,974
Healing
7,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Cabrakoff
Fenrir
1,314
262
0
3,392
6,845
1,845
0
788
6,057
0
18,546
L
Sylvanus
CatManDo64
Sylvanus
2,253
1,417
848
1,966
5,020
3,216
398
947
4,073
16,671
0
W
King Arthur
Dalton_Tv
King Arthur
2,596
912
0
2,431
4,911
2,505
0
2,060
2,851
0
23,291
L
Ah Puch
Deputy Danko
Ah Puch
2,529
396
0
966
2,591
473
64
0
2,466
11,338
0
L
105
62
0
0
453
128
0
380
73
604
0
W
Kumbhakarna
LETS_JUMP_MY_EX
Kumbhakarna
558
62
87
198
4,211
1,435
0
937
3,274
5,001
0
W
Cernunnos
LordAndSavior12
Cernunnos
3,314
1,417
0
640
5,973
1,128
136
889
5,084
0
12,348
W
3,910
603
0
1,226
3,392
828
1,645
213
3,179
43,791
0
L
Danzaburou
NightSeeker4813
Danzaburou
6,222
3,067
0
1,946
5,973
1,802
665
1,740
4,233
0
26,472
L
Nemesis
jondep28
Nemesis
1,675
373
0
2,256
5,928
1,674
222
1,401
4,427
0
16,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,423
Gold Earned
23,099
213
Minions Killed
127
0
Camps Cleared
0
732,579
Distance Traveled
540,920
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,804
601
37
5
0
159,586
0
L
Sylvanus
5,144
643
18
2
0
122,318
1
W
King Arthur
5,395
674
44
6
0
181,026
3
L
Ah Puch
4,140
518
16
2
0
74,504
0
L
Agni
3,256
407
0
0
0
20,455
0
W
Kumbhakarna
3,870
484
10
1
0
87,976
0
W
Cernunnos
4,015
502
17
2
0
155,618
2
W
Janus
7,339
917
105
13
0
148,373
0
L
Danzaburou
6,001
750
59
7
0
156,071
2
L
Nemesis
4,558
570
34
4
0
167,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role