Player Matchup

Chaac
Chaac
Bellaasi
Chaac
Level 28
God Stats
3W - 3L
1,546 SR
Queue Stats
20W - 21L
1,572 Elo+
Solo
Kukulkan
Kukulkan
FennixRiot
Kukulkan
Level 24
God Stats
9W - 13L
1,428 SR
Queue Stats
99W - 189L
1,178 Elo+
Party 1
Fenrir
Fenrir
JAY-BIRD_765
Fenrir
Level 44
God Stats
2W - 6L
1,336 SR
Queue Stats
242W - 366L
1,222 Elo+
Party 1
Danzaburou
Danzaburou
Revolver966
Danzaburou
Level 12
God Stats
3W - 4L
1,312 SR
Queue Stats
62W - 99L
1,239 Elo+
Party 1
Artio
Artio
princessjess9798
Artio
Level 42
God Stats
7W - 10L
1,443 SR
Queue Stats
154W - 276L
1,118 Elo+
Party 1
Team Averages
Level 30
1,413 SR
1,266 Elo+

VS

Team Averages
Level 25
1,598 SR
1,563 Elo+
Bellona
Bellona
ButBaubles
Bellona
Level 16
God Stats
8W - 8L
1,481 SR
Queue Stats
43W - 52L
1,567 Elo+
Party 2
Ullr
Ullr
ClutchKingX
Ullr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 126L
1,439 Elo+
Solo
Cthulhu
Cthulhu
Luminarise
Cthulhu
Level 28
God Stats
3W - 1L
1,723 SR
Queue Stats
43W - 32L
1,531 Elo+
Solo
Thanatos
Thanatos
SmorgiGuy
Thanatos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 36L
1,593 Elo+
Solo
Sol
Sol
Whats A Jungle
Sol
Level 25
God Stats
4W - 1L
1,785 SR
Queue Stats
52W - 35L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bellaasi
Chaac
19
1 / 0 / 15
12,289
945
16,061
23,764
26,759
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
FennixRiot
Kukulkan
19
5 / 4 / 15
13,349
1,027
19,731
16,010
5,691
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
19
8 / 13 / 13
13,880
1,068
18,394
31,598
14,661
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Revolver966
Danzaburou
20
8 / 13 / 12
14,557
1,120
22,137
29,079
11,081
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
2 / 11 / 15
12,289
945
6,812
32,682
33,039
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ButBaubles
Bellona
20
5 / 4 / 28
13,748
1,058
14,305
15,256
10,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
5 / 9 / 14
13,071
1,005
12,400
18,177
6,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Luminarise
Cthulhu
20
10 / 1 / 29
15,593
1,199
34,716
27,660
30,954
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Thanatos
SmorgiGuy
Thanatos
20
7 / 6 / 26
14,133
1,087
27,965
15,878
6,183
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
14 / 4 / 23
15,761
1,212
39,046
18,029
6,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
161
24
Kills
41
41
Deaths
24
70
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Chaac
Bellaasi
Chaac
1
0
15
8.5
W
Bellona
ButBaubles
Bellona
5
4
28
4.75
W
5
9
14
1.33
L
Kukulkan
FennixRiot
Kukulkan
5
4
15
3.13
L
Fenrir
8
13
13
1.12
W
Cthulhu
Luminarise
Cthulhu
10
1
29
24.5
L
Danzaburou
Revolver966
Danzaburou
8
13
12
1.08
W
Thanatos
SmorgiGuy
Thanatos
7
6
26
3.33
W
14
4
23
6.38
L
2
11
15
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,135
Damage
128,432
133,133
Taken
95,000
91,231
Mitigated
60,360
14,232
Healing
35,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Bellaasi
Chaac
16,061
816
1,109
6,833
23,764
26,759
0
11,490
12,099
1,769
40,027
W
Bellona
ButBaubles
Bellona
14,305
3,750
0
252
15,256
10,250
0
6,087
8,844
0
26,329
W
12,400
8,983
0
519
18,177
6,351
0
4,179
13,823
0
28,486
L
Kukulkan
FennixRiot
Kukulkan
19,731
3,502
0
0
16,010
5,691
0
8,736
7,149
31,667
0
L
Fenrir
18,394
5,634
0
665
31,598
14,661
0
17,027
14,446
0
30,526
W
Cthulhu
Luminarise
Cthulhu
34,716
1,619
5,144
12,094
27,660
30,954
0
6,930
19,653
69,187
0
L
Danzaburou
Revolver966
Danzaburou
22,137
12,698
0
1,742
29,079
11,081
0
16,615
12,337
0
48,458
W
Thanatos
SmorgiGuy
Thanatos
27,965
12,039
1,906
7,117
15,878
6,183
0
5,904
9,824
0
35,102
W
39,046
15,624
0
8,709
18,029
6,622
0
4,518
13,259
67,745
0
L
6,812
1,077
1,880
2,003
32,682
33,039
0
19,042
13,340
15,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,364
Gold Earned
72,306
211
Minions Killed
209
2
Camps Cleared
9
1,199,648
Distance Traveled
1,165,407
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,289
945
57
4
0
278,378
0
W
Bellona
13,748
1,058
26
2
0
252,959
0
W
Ullr
13,071
1,005
35
3
6
191,874
0
L
Kukulkan
13,349
1,027
39
3
2
244,919
1
L
Fenrir
13,880
1,068
17
1
0
264,350
1
W
Cthulhu
15,593
1,199
77
6
0
259,950
0
L
Danzaburou
14,557
1,120
73
6
0
175,618
0
W
Thanatos
14,133
1,087
13
1
0
237,373
0
W
Sol
15,761
1,212
58
4
3
223,251
0
L
Artio
12,289
945
25
2
0
236,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role