Player Matchup

Hercules
Hercules
AInsect
Hercules
Level 62
God Stats
0W - 1L
1,211 SR
Queue Stats
20W - 14L
1,583 Elo+
Party 2
Anubis
Anubis
B9Canine
Anubis
Level 16
God Stats
26W - 12L
1,707 SR
Queue Stats
31W - 25L
1,608 Elo+
Party 2
Ares
Ares
FlameArgonaus
Ares
Level 16
God Stats
7W - 5L
1,623 SR
Queue Stats
22W - 14L
1,564 Elo+
Party 2
Baron Samedi
Baron Samedi
Isaprince121
Baron Samedi
Level 41
God Stats
0W - 2L
1,719 SR
Queue Stats
21W - 12L
1,619 Elo+
Party 2
Ne Zha
Ne Zha
Mushjrl
Ne Zha
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,572 Elo+
Party 2
Team Averages
Level 29
1,552 SR
1,589 Elo+

VS

Team Averages
Level 23
1,653 SR
1,583 Elo+
Kali
Kali
ChipSkylark34
Kali
Level 28
God Stats
2W - 0L
1,735 SR
Queue Stats
33W - 24L
1,546 Elo+
Solo
Thoth
Thoth
Kontroul
Thoth
Level 24
God Stats
24W - 15L
1,696 SR
Queue Stats
82W - 60L
1,609 Elo+
Party 1
Cthulhu
Cthulhu
Teggu
Cthulhu
Level 6
God Stats
4W - 2L
1,576 SR
Queue Stats
5W - 4L
1,529 Elo+
Solo
Chaac
Chaac
TheDarkScholar
Chaac
Level 29
God Stats
7W - 2L
1,738 SR
Queue Stats
125W - 117L
1,573 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
jusglo
Ah Muzen Cab
Level 28
God Stats
2W - 1L
1,520 SR
Queue Stats
27W - 12L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AInsect
Hercules
20
7 / 4 / 13
13,026
1,086
10,817
24,243
28,352
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
B9Canine
Anubis
19
3 / 13 / 16
11,952
996
23,010
28,274
12,896
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 6 / 12
13,996
1,166
18,681
27,522
32,002
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Isaprince121
Baron Samedi
18
5 / 7 / 11
12,316
1,026
17,736
21,185
9,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Mushjrl
Ne Zha
16
0 / 6 / 9
10,182
849
4,157
8,612
2,847
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 16
14,768
1,231
13,814
21,494
8,194
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
Kontroul
Thoth
20
14 / 1 / 15
15,039
1,253
36,207
5,285
2,280
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Teggu
Cthulhu
16
1 / 8 / 9
10,458
872
8,784
17,037
5,303
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
5 / 4 / 27
13,620
1,135
20,217
25,614
24,408
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
jusglo
Ah Muzen Cab
20
6 / 4 / 22
14,197
1,183
25,189
13,899
4,547
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
125
22
Kills
36
36
Deaths
22
61
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Hercules
AInsect
Hercules
7
4
13
3.38
L
Anubis
B9Canine
Anubis
3
13
16
0.85
W
10
5
16
3.6
L
7
6
12
2.17
L
Baron Samedi
Isaprince121
Baron Samedi
5
7
11
1.5
W
Thoth
Kontroul
Thoth
14
1
15
21.5
L
Ne Zha
Mushjrl
Ne Zha
0
6
9
0.75
W
Cthulhu
Teggu
Cthulhu
1
8
9
0.69
W
5
4
27
4.63
W
Ah Muzen Cab
jusglo
Ah Muzen Cab
6
4
22
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,401
Damage
104,211
109,836
Taken
83,329
85,607
Mitigated
44,732
21,322
Healing
19,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AInsect
Hercules
10,817
4,343
0
7,185
24,243
28,352
0
8,511
15,532
253
22,217
L
Anubis
B9Canine
Anubis
23,010
1,181
0
7,766
28,274
12,896
0
7,942
20,132
52,624
0
W
13,814
8,753
0
8,040
21,494
8,194
0
12,865
8,479
0
32,516
L
18,681
496
696
371
27,522
32,002
0
10,683
16,614
33,195
0
L
Baron Samedi
Isaprince121
Baron Samedi
17,736
1,735
2,769
2,185
21,185
9,510
0
14,166
6,969
35,910
0
W
Thoth
Kontroul
Thoth
36,207
741
0
0
5,285
2,280
0
2,591
2,644
65,763
0
L
Ne Zha
Mushjrl
Ne Zha
4,157
851
0
350
8,612
2,847
0
3,906
4,581
0
11,453
W
Cthulhu
Teggu
Cthulhu
8,784
425
652
0
17,037
5,303
0
11,237
5,689
14,655
0
W
20,217
2,377
0
6,348
25,614
24,408
0
21,468
3,912
217
40,573
W
Ah Muzen Cab
jusglo
Ah Muzen Cab
25,189
5,050
0
4,621
13,899
4,547
0
11,519
2,299
0
63,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,472
Gold Earned
68,082
225
Minions Killed
248
3
Camps Cleared
14
978,888
Distance Traveled
1,131,670
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,026
1,086
39
3
0
239,288
0
L
Anubis
11,952
996
87
7
0
179,048
0
W
Kali
14,768
1,231
32
3
1
226,260
0
L
Ares
13,996
1,166
34
3
1
219,437
0
L
Baron Samedi
12,316
1,026
45
4
0
206,569
0
W
Thoth
15,039
1,253
65
5
3
278,572
1
L
Ne Zha
10,182
849
20
2
2
134,546
2
W
Cthulhu
10,458
872
6
1
2
159,021
2
W
Chaac
13,620
1,135
57
5
1
233,208
0
W
Ah Muzen Cab
14,197
1,183
88
7
7
234,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role