Player Matchup

Xing Tian
Xing Tian
HannibalJosa
Xing Tian
Level 126
God Stats
1W - 2L
1,304 SR
Queue Stats
45W - 42L
1,624 Elo+
Solo
Odin
Odin
Nester Nacho
Odin
Level 127
God Stats
4W - 5L
1,467 SR
Queue Stats
259W - 247L
1,510 Elo+
Solo
Vulcan
Vulcan
Noboruryu
Vulcan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
PinkDemonZ
Poseidon
Level 158
God Stats
15W - 14L
1,450 SR
Queue Stats
626W - 601L
1,547 Elo+
Party 3
Horus
Horus
thepumpkinpatch
Horus
Level 129
God Stats
2W - 2L
1,549 SR
Queue Stats
367W - 342L
1,561 Elo+
Party 3
Team Averages
Level 137
1,454 SR
1,548 Elo+

VS

Team Averages
Level 104
1,498 SR
1,556 Elo+
Ra
Ra
Kiznu
Ra
Level 147
God Stats
0W - 3L
1,245 SR
Queue Stats
342W - 303L
1,552 Elo+
Party 1
Set
Set
ObsidianGodKing
Set
Level 85
God Stats
0W - 1L
1,636 SR
Queue Stats
19W - 18L
1,607 Elo+
Party 2
Artio
Artio
PixxyKilljoy
Artio
Level 44
God Stats
1W - 1L
1,606 SR
Queue Stats
9W - 8L
1,590 Elo+
Party 2
Heimdallr
Heimdallr
Pugology
Heimdallr
Level 124
God Stats
1W - 1L
1,559 SR
Queue Stats
239W - 212L
1,534 Elo+
Party 1
Serqet
Serqet
aikeiiru
Serqet
Level 120
God Stats
2W - 4L
1,445 SR
Queue Stats
418W - 402L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HannibalJosa
Xing Tian
19
3 / 7 / 13
11,488
638
16,426
30,253
40,217
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 1 / 11
11,160
620
3,193
9,061
10,535
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
Noboruryu
Vulcan
20
5 / 6 / 16
13,529
752
25,557
14,745
7,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
PinkDemonZ
Poseidon
20
14 / 4 / 9
14,175
788
32,907
17,941
8,684
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
3 / 5 / 15
12,072
671
11,822
24,927
34,889
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
2 / 2 / 13
12,253
681
16,041
14,665
9,302
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 8 / 10
13,635
758
18,460
22,758
13,283
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
1 / 6 / 14
11,545
641
9,297
37,834
34,500
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
Pugology
Heimdallr
20
8 / 4 / 8
13,154
731
24,434
14,260
6,908
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
aikeiiru
Serqet
18
5 / 6 / 10
11,811
656
9,848
16,054
7,227
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
78
26
Kills
23
23
Deaths
26
64
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
HannibalJosa
Xing Tian
3
7
13
1.36
L
Ra
2
2
13
4.25
W
1
1
11
6.5
W
Vulcan
Noboruryu
Vulcan
5
6
16
2.17
L
7
8
10
1.5
W
Poseidon
PinkDemonZ
Poseidon
14
4
9
4.63
L
1
6
14
1.33
L
Heimdallr
Pugology
Heimdallr
8
4
8
3
L
Serqet
aikeiiru
Serqet
5
6
10
1.67
W
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,905
Damage
78,080
96,927
Taken
105,571
102,059
Mitigated
71,220
38,464
Healing
46,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
HannibalJosa
Xing Tian
16,426
1,214
2,491
5,827
30,253
40,217
636
7,105
22,123
28,014
0
L
Ra
16,041
619
7,883
6,801
14,665
9,302
704
11,367
3,148
48,295
0
W
3,193
801
1,988
899
9,061
10,535
1,122
2,722
6,141
0
8,571
W
Vulcan
Noboruryu
Vulcan
25,557
7,595
1,994
1,412
14,745
7,734
1,777
2,952
11,630
60,512
0
L
18,460
9,057
267
5,543
22,758
13,283
1,185
16,389
6,319
0
37,573
W
Poseidon
PinkDemonZ
Poseidon
32,907
4,089
2,224
4,353
17,941
8,684
1,440
4,521
12,930
71,392
0
L
9,297
925
4,623
15,582
37,834
34,500
288
25,223
12,386
19,556
0
L
Heimdallr
Pugology
Heimdallr
24,434
10,286
228
2,693
14,260
6,908
2,201
10,357
3,803
0
53,736
L
Serqet
aikeiiru
Serqet
9,848
2,195
1,399
1,129
16,054
7,227
1,007
11,554
4,450
0
9,253
W
11,822
5,968
9,059
8,217
24,927
34,889
1,234
8,038
16,153
0
18,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,424
Gold Earned
62,398
184
Minions Killed
197
0
Camps Cleared
0
1,480,470
Distance Traveled
1,579,070
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,488
638
10
1
0
317,045
1
L
Ra
12,253
681
73
4
0
351,693
0
W
Odin
11,160
620
16
1
0
158,210
1
W
Vulcan
13,529
752
72
4
0
350,194
1
L
Set
13,635
758
35
2
0
300,298
1
W
Poseidon
14,175
788
72
4
0
317,154
3
L
Artio
11,545
641
14
1
0
331,696
1
L
Heimdallr
13,154
731
67
4
0
293,546
1
L
Serqet
11,811
656
8
0
0
301,837
0
W
Horus
12,072
671
14
1
0
337,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role