Player Matchup

Cthulhu
Cthulhu
BarsCars
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,439 Elo+
Party 2
Xbalanque
Xbalanque
Duurblah
Xbalanque
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,254 Elo+
Party 2
Mercury
Mercury
iamwestkanye
Mercury
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,439 Elo+
Party 2
Team Averages
Level 8
1,500 SR
1,378 Elo+

VS

Team Averages
Level 20
1,439 SR
1,286 Elo+
Tsukuyomi
Tsukuyomi
AJAX991
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,378 Elo+
Solo
Kukulkan
Kukulkan
Baconguy470
Kukulkan
Level 26
God Stats
21W - 41L
1,378 SR
Queue Stats
67W - 116L
1,239 Elo+
Party 1
Chaac
Chaac
covariantskate
Chaac
Level 29
God Stats
4W - 15L
1,438 SR
Queue Stats
78W - 133L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BarsCars
Cthulhu
6
1 / 0 / 2
4,308
862
1,157
2,826
1,731
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Duurblah
Xbalanque
7
2 / 0 / 1
4,574
915
1,086
2,362
671
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
iamwestkanye
Mercury
7
0 / 0 / 3
4,223
845
1,147
2,858
768
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AJAX991
Tsukuyomi
6
0 / 3 / 0
3,760
752
1,431
3,577
1,100
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Baconguy470
Kukulkan
5
0 / 0 / 0
3,742
748
451
98
27
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 0 / 0
3,614
723
1,565
1,201
816
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
3
Kills
0
0
Deaths
3
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AJAX991
Tsukuyomi
0
3
0
0
L
Kukulkan
Baconguy470
Kukulkan
0
0
0
0
W
Cthulhu
BarsCars
Cthulhu
1
0
2
2
W
Xbalanque
Duurblah
Xbalanque
2
0
1
2.5
L
0
0
0
0
W
Mercury
iamwestkanye
Mercury
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,390
Damage
3,447
8,046
Taken
4,876
3,170
Mitigated
1,943
2,116
Healing
702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AJAX991
Tsukuyomi
1,431
340
0
427
3,577
1,100
0
803
2,774
0
10,735
L
Kukulkan
Baconguy470
Kukulkan
451
0
0
0
98
27
0
50
48
5,021
0
W
Cthulhu
BarsCars
Cthulhu
1,157
98
183
397
2,826
1,731
0
221
2,530
8,496
0
W
Xbalanque
Duurblah
Xbalanque
1,086
724
0
170
2,362
671
0
147
2,165
0
7,971
L
1,565
66
0
275
1,201
816
0
320
881
0
5,845
W
Mercury
iamwestkanye
Mercury
1,147
180
0
1,366
2,858
768
273
141
2,717
0
13,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,105
Gold Earned
11,116
59
Minions Killed
35
0
Camps Cleared
0
294,834
Distance Traveled
215,691
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
3,760
752
14
3
0
93,995
1
L
Kukulkan
3,742
748
13
3
0
41,013
0
W
Cthulhu
4,308
862
14
3
0
92,623
0
W
Xbalanque
4,574
915
25
5
0
94,469
0
L
Chaac
3,614
723
8
2
0
80,683
0
W
Mercury
4,223
845
20
4
0
107,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role