Player Matchup

Da Ji
Da Ji
EduGamer5564
Da Ji
Level 11
God Stats
3W - 3L
1,705 SR
Queue Stats
8W - 7L
1,592 Elo+
Solo
Danzaburou
Danzaburou
KotomineAZ
Danzaburou
Level 26
God Stats
18W - 17L
1,543 SR
Queue Stats
59W - 49L
1,561 Elo+
Party 2
Scylla
Scylla
Leah7022
Scylla
Level 5
God Stats
0W - 1L
1,226 SR
Queue Stats
2W - 4L
1,692 Elo+
Solo
Thoth
Thoth
Shiro Emiya AZ
Thoth
Level 29
God Stats
1W - 2L
1,554 SR
Queue Stats
84W - 80L
1,602 Elo+
Party 2
Ra
Ra
rayinthehouse
Ra
Level 8
God Stats
0W - 2L
1,525 SR
Queue Stats
11W - 15L
1,676 Elo+
Solo
Team Averages
Level 16
1,511 SR
1,625 Elo+

VS

Team Averages
Level 25
1,595 SR
1,603 Elo+
Janus
Janus
BlakesLiteralKid
Janus
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
75W - 90L
1,592 Elo+
Party 1
Nemesis
Nemesis
CODE-StudMuffin
Nemesis
Level 8
God Stats
4W - 3L
1,534 SR
Queue Stats
15W - 12L
1,639 Elo+
Party 1
Danzaburou
Danzaburou
Joyc0n
Danzaburou
Level 17
God Stats
11W - 10L
1,632 SR
Queue Stats
53W - 42L
1,589 Elo+
Solo
Cthulhu
Cthulhu
kickster49
Cthulhu
Level 49
God Stats
3W - 1L
1,582 SR
Queue Stats
226W - 211L
1,535 Elo+
Party 1
Tyr
Tyr
phyzzy-x
Tyr
Level 25
God Stats
2W - 0L
1,726 SR
Queue Stats
30W - 18L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 3 / 0
2,799
560
847
3,279
822
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
KotomineAZ
Danzaburou
4
0 / 1 / 0
2,929
586
460
1,592
370
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
Leah7022
Scylla
1
0 / 0 / 0
2,430
486
0
0
0
5
1 / 2 / 0
3,340
668
1,029
2,371
623
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

3
0 / 0 / 0
2,727
545
334
849
134

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 1
3,782
756
2,079
1,759
427
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

5
1 / 0 / 0
3,526
705
1,069
1,797
421
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Danzaburou
Joyc0n
Danzaburou
5
0 / 0 / 1
3,410
682
961
1,780
365
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
kickster49
Cthulhu
5
1 / 0 / 0
3,644
729
383
2,370
1,004
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

7
2 / 0 / 0
3,952
790
1,203
2,601
1,084
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
6
6
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
1
0
0
1
L
0
3
0
0
W
Danzaburou
Joyc0n
Danzaburou
0
0
1
0.5
L
Danzaburou
KotomineAZ
Danzaburou
0
1
0
0
L
Scylla
Leah7022
Scylla
0
0
0
0
L
1
2
0
0.5
W
Cthulhu
kickster49
Cthulhu
1
0
0
1
W
2
0
0
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,670
Damage
5,695
8,091
Taken
10,307
1,949
Mitigated
3,301
1,305
Healing
4,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,079
304
0
205
1,759
427
222
537
1,222
13,863
0
W
1,069
619
0
637
1,797
421
0
492
1,305
0
10,031
L
847
322
0
368
3,279
822
0
1,262
1,992
0
6,774
W
Danzaburou
Joyc0n
Danzaburou
961
413
0
1,027
1,780
365
591
71
1,709
0
11,286
L
Danzaburou
KotomineAZ
Danzaburou
460
0
0
563
1,592
370
0
72
1,495
0
6,763
L
Scylla
Leah7022
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
1,029
145
0
342
2,371
623
0
893
1,478
10,141
0
W
Cthulhu
kickster49
Cthulhu
383
76
0
840
2,370
1,004
0
54
2,316
8,645
0
W
1,203
205
0
1,696
2,601
1,084
0
209
2,392
0
11,309
L
334
129
21
11
849
134
0
235
614
2,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,225
Gold Earned
18,314
50
Minions Killed
110
0
Camps Cleared
0
421,708
Distance Traveled
435,037
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,782
756
26
5
0
74,120
0
W
Nemesis
3,526
705
20
4
0
111,084
0
L
Da Ji
2,799
560
13
3
0
113,763
0
W
Danzaburou
3,410
682
17
3
0
72,941
0
L
Danzaburou
2,929
586
19
4
0
97,121
2
L
Scylla
2,430
486
0
0
0
23,224
0
L
Thoth
3,340
668
16
3
0
95,937
0
W
Cthulhu
3,644
729
24
5
0
83,485
2
W
Tyr
3,952
790
23
5
0
93,407
1
L
Ra
2,727
545
2
0
0
91,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role