Player Matchup

Merlin
Merlin
AleAvalos
Merlin
Level 11
God Stats
1W - 1L
1,372 SR
Queue Stats
1W - 3L
1,106 Elo+
Solo
Jormungandr
Jormungandr
Samurott_007
Jormungandr
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
75W - 97L
1,266 Elo+
Party 1
Jing Wei
Jing Wei
juli6_5
Jing Wei
Level 26
God Stats
0W - 1L
1,199 SR
Queue Stats
20W - 23L
1,234 Elo+
Party 1
Team Averages
Level 22
1,357 SR
1,202 Elo+

VS

Team Averages
Level 20
1,479 SR
1,378 Elo+
Jormungandr
Jormungandr
aTv RuMe
Jormungandr
Level 29
God Stats
7W - 8L
1,534 SR
Queue Stats
55W - 60L
1,349 Elo+
Solo
Aphrodite
Aphrodite
igronavt_04
Aphrodite
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Zeus
Zeus
temp-989067
Zeus
Level 27
God Stats
7W - 6L
1,403 SR
Queue Stats
83W - 111L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AleAvalos
Merlin
19
5 / 7 / 6
15,612
600
13,794
16,425
6,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Samurott_007
Jormungandr
19
3 / 5 / 5
16,570
637
21,996
30,135
44,477
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
juli6_5
Jing Wei
17
6 / 13 / 3
15,168
583
18,770
25,112
9,955
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
aTv RuMe
Jormungandr
20
9 / 6 / 9
16,708
643
23,416
28,267
18,535
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
igronavt_04
Aphrodite
14
0 / 7 / 5
13,311
512
1,036
13,602
4,957
20
16 / 1 / 3
17,748
683
32,173
32,466
11,933
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
14
Kills
25
25
Deaths
14
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
AleAvalos
Merlin
5
7
6
1.14
L
Jormungandr
Samurott_007
Jormungandr
3
5
5
1.1
W
Jormungandr
aTv RuMe
Jormungandr
9
6
9
2.25
W
Aphrodite
igronavt_04
Aphrodite
0
7
5
0.36
L
Jing Wei
juli6_5
Jing Wei
6
13
3
0.58
W
16
1
3
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,560
Damage
56,625
71,672
Taken
74,335
61,026
Mitigated
35,425
8,308
Healing
27,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AleAvalos
Merlin
13,794
568
0
904
16,425
6,594
329
14,719
1,481
59,371
0
L
Jormungandr
Samurott_007
Jormungandr
21,996
3,862
306
2,793
30,135
44,477
295
20,711
8,871
84,671
0
W
Jormungandr
aTv RuMe
Jormungandr
23,416
3,459
624
6,546
28,267
18,535
819
15,087
13,180
90,538
0
W
Aphrodite
igronavt_04
Aphrodite
1,036
633
846
3,534
13,602
4,957
18
4,457
9,145
31,464
0
L
Jing Wei
juli6_5
Jing Wei
18,770
15,967
0
4,305
25,112
9,955
2,446
20,066
4,621
0
70,561
W
32,173
8,566
782
15,109
32,466
11,933
1,701
16,882
15,584
123,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,350
Gold Earned
47,767
237
Minions Killed
252
0
Camps Cleared
0
1,199,219
Distance Traveled
1,186,837
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
15,612
600
60
2
0
372,963
3
L
Jormungandr
16,570
637
84
3
0
425,033
0
W
Jormungandr
16,708
643
107
4
0
440,697
3
W
Aphrodite
13,311
512
22
1
0
330,888
5
L
Jing Wei
15,168
583
93
4
0
401,223
3
W
Zeus
17,748
683
123
5
0
415,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role