Player Matchup

Thanatos
Thanatos
Basch112
Thanatos
Level 129
God Stats
7W - 8L
1,573 SR
Queue Stats
411W - 376L
1,473 Elo+
Solo
Anubis
Anubis
Fluffanator123
Anubis
Level 128
God Stats
3W - 0L
1,632 SR
Queue Stats
17W - 13L
1,516 Elo+
Solo
Apollo
Apollo
MrNastyyTime
Apollo
Level 148
God Stats
3W - 0L
1,467 SR
Queue Stats
51W - 66L
1,483 Elo+
Solo
Cthulhu
Cthulhu
Starkiller3382
Cthulhu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Trevman615
Danzaburou
Level 116
God Stats
5W - 4L
1,570 SR
Queue Stats
103W - 98L
1,478 Elo+
Solo
Team Averages
Level 118
1,548 SR
1,490 Elo+

VS

Team Averages
Level 93
1,624 SR
1,510 Elo+
Tyr
Tyr
DovakiinV
Tyr
Level 79
God Stats
2W - 1L
1,749 SR
Queue Stats
395W - 362L
1,511 Elo+
Solo
Nike
Nike
RamenFromArms
Nike
Level 101
God Stats
5W - 3L
1,547 SR
Queue Stats
650W - 606L
1,528 Elo+
Party 1
Eset
Eset
RussTheBuss
Eset
Level 132
God Stats
2W - 1L
1,528 SR
Queue Stats
64W - 57L
1,533 Elo+
Solo
Sylvanus
Sylvanus
TheSpacefish
Sylvanus
Level 82
God Stats
0W - 3L
1,767 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Freya
Freya
minedjb22
Freya
Level 69
God Stats
7W - 9L
1,530 SR
Queue Stats
356W - 350L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Basch112
Thanatos
6
0 / 3 / 1
3,798
633
1,178
4,841
1,205
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
2 / 2 / 1
4,488
748
1,686
2,774
1,036
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
6
3 / 1 / 0
4,113
686
2,061
1,923
586
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 1 / 3
3,695
616
354
2,504
1,090
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Trevman615
Danzaburou
6
0 / 1 / 0
4,048
675
3,118
3,318
1,157
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
4,053
676
2,141
5,356
2,119
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
2 / 1 / 1
4,345
724
1,061
2,863
692
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
5 / 2 / 0
4,740
790
3,228
2,810
453
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
TheSpacefish
Sylvanus
2
0 / 1 / 0
2,661
444
26
783
140
Freya
minedjb22
Freya
5
0 / 1 / 1
3,395
566
208
2,158
357
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
5
Kills
8
8
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Basch112
Thanatos
0
3
1
0.17
L
1
0
1
1.5
W
2
2
1
1.25
W
Apollo
3
1
0
3
L
2
1
1
2.5
L
5
2
0
2.5
W
0
1
3
1.5
L
Sylvanus
TheSpacefish
Sylvanus
0
1
0
0
W
Danzaburou
Trevman615
Danzaburou
0
1
0
0
L
Freya
minedjb22
Freya
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,397
Damage
6,664
15,360
Taken
13,970
5,074
Mitigated
3,761
6,966
Healing
6,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Basch112
Thanatos
1,178
276
0
2,857
4,841
1,205
0
233
4,583
0
17,190
L
2,141
385
0
4,290
5,356
2,119
0
0
4,956
0
15,513
W
1,686
76
0
1,109
2,774
1,036
0
1,652
1,122
16,363
0
W
Apollo
2,061
1,464
0
610
1,923
586
182
508
1,415
0
16,339
L
1,061
112
0
1,332
2,863
692
0
76
2,787
0
16,106
L
3,228
1,027
0
511
2,810
453
0
1,653
1,157
16,384
0
W
354
0
123
423
2,504
1,090
0
1,069
1,435
7,508
0
L
Sylvanus
TheSpacefish
Sylvanus
26
26
0
0
783
140
0
90
693
215
0
W
Danzaburou
Trevman615
Danzaburou
3,118
1,319
0
1,844
3,318
1,157
0
0
3,093
0
13,379
L
Freya
minedjb22
Freya
208
135
0
667
2,158
357
0
221
1,937
6,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,142
Gold Earned
19,194
149
Minions Killed
116
0
Camps Cleared
0
540,556
Distance Traveled
445,301
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
3,798
633
36
6
0
103,537
1
L
Tyr
4,053
676
32
5
0
108,800
0
W
Anubis
4,488
748
34
6
0
101,399
1
W
Apollo
4,113
686
34
6
0
113,530
2
L
Nike
4,345
724
42
7
0
125,248
0
L
Eset
4,740
790
30
5
0
94,211
0
W
Cthulhu
3,695
616
16
3
0
117,699
3
L
Sylvanus
2,661
444
1
0
0
21,761
1
W
Danzaburou
4,048
675
29
5
0
104,391
2
L
Freya
3,395
566
11
2
0
95,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role