Player Matchup

Olorun
Olorun
HaveTisDance
Olorun
Level 22
God Stats
34W - 68L
1,324 SR
Queue Stats
112W - 159L
1,164 Elo+
Solo
Neith
Neith
Rusul_Valera
Neith
Level 27
God Stats
153W - 150L
1,462 SR
Queue Stats
260W - 262L
1,229 Elo+
Solo
Ares
Ares
The-Mad-Rooster-
Ares
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,071 Elo+
Solo
Ymir
Ymir
Youngtooly-_-
Ymir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 21L
950 Elo+
Solo
Susano
Susano
animeAlmighty
Susano
Level 22
God Stats
12W - 23L
1,350 SR
Queue Stats
150W - 166L
1,211 Elo+
Solo
Team Averages
Level 17
1,427 SR
1,125 Elo+

VS

Team Averages
Level 18
1,433 SR
1,200 Elo+
Nu Wa
Nu Wa
HoldtheLine455
Nu Wa
Level 27
God Stats
10W - 1L
1,695 SR
Queue Stats
100W - 107L
1,225 Elo+
Party 1
Fenrir
Fenrir
LuxDeluxe55
Fenrir
Level 26
God Stats
30W - 23L
1,511 SR
Queue Stats
110W - 107L
1,327 Elo+
Party 1
Loki
Loki
revered Flah555
Loki
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,057 Elo+
Solo
Persephone
Persephone
trendy_anaemia
Persephone
Level 10
God Stats
5W - 8L
1,220 SR
Queue Stats
17W - 30L
1,218 Elo+
Solo
Merlin
Merlin
treray
Merlin
Level 14
God Stats
1W - 1L
1,239 SR
Queue Stats
6W - 11L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
3 / 10 / 17
15,448
966
11,429
27,919
27,018
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

20
17 / 4 / 13
19,752
1,235
36,140
23,862
9,764
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
0 / 0 / 0
9,690
606
0
2,187
643
20
7 / 16 / 14
16,560
1,035
19,024
44,015
41,455
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
6 / 11 / 17
15,825
989
15,258
21,498
8,454
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 5 / 20
19,003
1,188
41,583
13,262
5,267
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
20
14 / 6 / 20
17,052
1,066
32,601
23,198
11,001
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
5 / 11 / 21
14,680
918
15,975
22,810
17,893
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Persephone
trendy_anaemia
Persephone
20
0 / 6 / 6
13,228
827
3,380
10,694
4,439
Merlin
treray
Merlin
20
5 / 6 / 21
15,219
951
15,879
19,398
11,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
129
33
Kills
41
41
Deaths
34
61
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Olorun
3
10
17
1.15
W
17
5
20
5.4
W
Fenrir
14
6
20
4
L
17
4
13
5.88
L
0
0
0
0
L
7
16
14
0.88
L
6
11
17
1.32
W
5
11
21
1.41
W
Persephone
trendy_anaemia
Persephone
0
6
6
0.5
W
Merlin
treray
Merlin
5
6
21
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,851
Damage
109,418
119,481
Taken
89,362
87,334
Mitigated
50,062
19,056
Healing
1,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
11,429
6,083
2,282
4,341
27,919
27,018
0
16,827
10,917
31,882
0
W
41,583
13,631
0
0
13,262
5,267
0
6,742
6,520
70,446
0
W
Fenrir
32,601
15,527
0
1,036
23,198
11,001
0
9,225
13,973
0
40,395
L
36,140
24,241
0
9,498
23,862
9,764
0
12,610
11,081
0
86,319
L
0
0
0
0
2,187
643
0
2,187
0
0
0
L
19,024
5,689
0
0
44,015
41,455
0
18,466
25,392
42,982
0
L
15,258
3,985
1,655
1,280
21,498
8,454
0
10,752
10,600
0
33,411
W
15,975
5,409
0
470
22,810
17,893
0
5,898
16,912
0
29,636
W
Persephone
trendy_anaemia
Persephone
3,380
701
0
239
10,694
4,439
0
1,916
8,778
31,643
0
W
Merlin
treray
Merlin
15,879
6,763
0
0
19,398
11,462
0
6,672
12,726
31,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,275
Gold Earned
79,182
238
Minions Killed
190
1
Camps Cleared
0
1,037,956
Distance Traveled
1,123,584
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
15,448
966
40
3
1
252,378
0
W
Nu Wa
19,003
1,188
82
5
0
209,672
0
W
Fenrir
17,052
1,066
12
1
0
291,209
0
L
Neith
19,752
1,235
121
8
0
296,241
1
L
Ares
9,690
606
0
0
0
0
0
L
Ymir
16,560
1,035
45
3
0
222,813
3
L
Susano
15,825
989
32
2
0
266,524
6
W
Loki
14,680
918
25
2
0
171,044
0
W
Persephone
13,228
827
33
2
0
212,639
0
W
Merlin
15,219
951
38
2
0
239,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role