Player Matchup

Erlang Shen
Erlang Shen
Bacon003
Erlang Shen
Level 32
God Stats
2W - 2L
1,627 SR
Queue Stats
73W - 68L
1,519 Elo+
Solo
Chang'e
Chang'e
Gabezoka
Chang'e
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,240 Elo+
Party 2
Cernunnos
Cernunnos
Lemegeten
Cernunnos
Level 89
God Stats
0W - 1L
1,509 SR
Queue Stats
37W - 54L
1,387 Elo+
Party 2
Danzaburou
Danzaburou
RetconBroly
Danzaburou
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 10L
1,422 Elo+
Solo
Terra
Terra
Rikaeyla
Terra
Level 160
God Stats
2W - 4L
1,633 SR
Queue Stats
51W - 59L
1,428 Elo+
Party 2
Team Averages
Level 64
1,554 SR
1,399 Elo+

VS

Team Averages
Level 84
1,641 SR
1,684 Elo+
Sun Wukong
Sun Wukong
Alabastermatt
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,818 Elo+
Party 1
Sol
Sol
BoneBeGone
Sol
Level 48
God Stats
13W - 27L
1,412 SR
Queue Stats
108W - 106L
1,474 Elo+
Solo
Scylla
Scylla
STRK100
Scylla
Level 48
God Stats
1W - 1L
1,833 SR
Queue Stats
14W - 9L
1,635 Elo+
Party 1
Raijin
Raijin
Spectre
Raijin
Level 160
God Stats
5W - 2L
1,634 SR
Queue Stats
95W - 45L
1,743 Elo+
Party 1
Hercules
Hercules
Totable
Hercules
Level 160
God Stats
2W - 1L
1,824 SR
Queue Stats
220W - 100L
1,748 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bacon003
Erlang Shen
20
2 / 7 / 16
14,641
976
15,480
39,191
40,314
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
Gabezoka
Chang'e
20
2 / 16 / 13
13,379
892
8,094
33,126
15,979
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Lemegeten
Cernunnos
20
3 / 12 / 14
14,113
941
16,578
28,200
16,474
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
RetconBroly
Danzaburou
20
15 / 3 / 6
18,468
1,231
52,300
30,472
14,425
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Terra
Rikaeyla
Terra
20
2 / 0 / 20
15,272
1,018
16,241
32,441
46,659
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alabastermatt
Sun Wukong
20
8 / 7 / 19
15,120
1,008
25,047
28,951
33,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
2 / 7 / 25
14,387
959
23,226
24,925
9,046
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
STRK100
Scylla
20
9 / 0 / 20
15,780
1,052
42,099
11,817
3,916
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Raijin
Spectre
Raijin
20
8 / 9 / 19
15,877
1,058
40,044
21,610
9,018
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Totable
Hercules
20
11 / 1 / 22
16,376
1,092
24,992
31,419
16,952
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
143
24
Kills
38
38
Deaths
24
69
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Alabastermatt
Sun Wukong
8
7
19
2.5
L
Erlang Shen
Bacon003
Erlang Shen
2
7
16
1.43
W
2
7
25
2.07
L
Chang'e
Gabezoka
Chang'e
2
16
13
0.53
L
Cernunnos
Lemegeten
Cernunnos
3
12
14
0.83
L
Danzaburou
RetconBroly
Danzaburou
15
3
6
6
L
Terra
Rikaeyla
Terra
2
0
20
12
W
Scylla
STRK100
Scylla
9
0
20
19
W
Raijin
Spectre
Raijin
8
9
19
1.94
W
Hercules
Totable
Hercules
11
1
22
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,693
Damage
155,408
163,430
Taken
118,722
133,851
Mitigated
72,915
19,605
Healing
26,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Alabastermatt
Sun Wukong
25,047
4,183
0
5,268
28,951
33,983
0
5,753
22,758
1,037
36,027
L
Erlang Shen
Bacon003
Erlang Shen
15,480
5,937
0
3,039
39,191
40,314
0
28,444
10,600
507
25,871
W
23,226
11,534
0
6,714
24,925
9,046
0
6,290
18,635
51,840
0
L
Chang'e
Gabezoka
Chang'e
8,094
1,902
1,044
2,756
33,126
15,979
0
19,092
13,884
28,217
0
L
Cernunnos
Lemegeten
Cernunnos
16,578
8,930
0
1,314
28,200
16,474
0
14,413
13,538
0
48,977
L
Danzaburou
RetconBroly
Danzaburou
52,300
22,077
0
2,889
30,472
14,425
0
20,860
9,537
0
100,152
L
Terra
Rikaeyla
Terra
16,241
860
4,704
3,859
32,441
46,659
0
23,528
8,660
29,180
0
W
Scylla
STRK100
Scylla
42,099
4,246
0
325
11,817
3,916
0
871
10,946
63,357
0
W
Raijin
Spectre
Raijin
40,044
4,362
0
0
21,610
9,018
0
4,493
17,117
80,842
0
W
Hercules
Totable
Hercules
24,992
7,585
0
14,138
31,419
16,952
0
7,435
23,984
0
38,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,873
Gold Earned
77,540
270
Minions Killed
289
7
Camps Cleared
7
1,472,692
Distance Traveled
1,552,033
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,120
1,008
28
2
0
284,562
0
L
Erlang Shen
14,641
976
22
1
1
315,167
1
W
Sol
14,387
959
71
5
0
264,715
0
L
Chang'e
13,379
892
46
3
0
260,608
0
L
Cernunnos
14,113
941
75
5
2
260,298
0
L
Danzaburou
18,468
1,231
94
6
3
309,859
1
L
Terra
15,272
1,018
33
2
1
326,760
0
W
Scylla
15,780
1,052
72
5
0
335,664
1
W
Raijin
15,877
1,058
89
6
6
267,925
3
W
Hercules
16,376
1,092
29
2
1
399,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role