Player Matchup

Terra
Terra
Gold I
MickOlendo
Terra
Gold I
Level 127
God Stats
5W - 6L
1,689 SR
Queue Stats
49W - 47L
1,819 MMR
Party 4
Bellona
Bellona
Gold II
MrNargles 12
Bellona
Gold II
Level 134
God Stats
7W - 8L
1,547 SR
Queue Stats
135W - 157L
1,616 MMR
Solo
Jing Wei
Jing Wei
Gold II
SH-Impy
Jing Wei
Gold II
Level 124
God Stats
10W - 9L
1,621 SR
Queue Stats
260W - 240L
1,591 MMR
Party 1
Susano
Susano
Gold I
SH-ZabmaruKen
Susano
Gold I
Level 127
God Stats
12W - 12L
1,663 SR
Queue Stats
293W - 281L
1,655 MMR
Party 1
Merlin
Merlin
Silver II
rampag3_rh1no77
Merlin
Silver II
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,455 MMR
Party 4
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,604 SR
1,627 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 142
1,567 SR
1,626 MMR
Cabrakan
Cabrakan
Gold IV
CT Toast
Cabrakan
Gold IV
Level 125
God Stats
4W - 4L
1,457 SR
Queue Stats
100W - 99L
1,456 MMR
Party 2
Cthulhu
Cthulhu
Platinum IV
D1AGRAM
Cthulhu
Platinum IV
Level 125
God Stats
3W - 2L
1,685 SR
Queue Stats
178W - 173L
1,745 MMR
Party 2
Hades
Hades
Gold I
Mr Truth55
Hades
Gold I
Level 149
God Stats
25W - 21L
1,677 SR
Queue Stats
51W - 66L
1,641 MMR
Solo
Kali
Kali
Platinum IV
Papu Guapu
Kali
Platinum IV
Level 153
God Stats
12W - 7L
1,608 SR
Queue Stats
316W - 293L
1,729 MMR
Party 3
Neith
Neith
Gold II
The Chronic Boy
Neith
Gold II
Level 158
God Stats
1W - 6L
1,410 SR
Queue Stats
351W - 359L
1,561 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
20
5 / 8 / 12
18,140
465
23,225
41,335
69,031
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
MrNargles 12
Bellona
20
4 / 7 / 4
19,416
498
31,565
53,656
43,885
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
SH-Impy
Jing Wei
20
8 / 8 / 7
21,956
563
27,189
40,198
15,463
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
5 / 9 / 7
19,286
495
22,986
36,192
14,131
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
1 / 10 / 5
17,081
438
17,735
25,382
9,381
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
PoseidonHeraCupidPersephoneArachne

VS

Bans
TsukuyomiHeimdallrGebRaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CT Toast
Cabrakan
20
5 / 5 / 15
20,024
513
21,545
32,290
41,322
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
D1AGRAM
Cthulhu
20
6 / 5 / 13
20,130
516
37,401
39,404
55,978
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hades
20
14 / 5 / 9
22,730
583
34,800
37,420
21,017
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

20
11 / 2 / 13
22,400
574
36,975
51,416
25,673
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 7 / 9
20,478
525
29,572
30,720
13,177
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
101
23
Kills
42
42
Deaths
24
35
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
CT Toast
Cabrakan
5
5
15
2.5
W
Cthulhu
D1AGRAM
Cthulhu
6
5
13
2.5
L
Terra
5
8
12
1.38
W
Hades
14
5
9
3.7
L
Bellona
MrNargles 12
Bellona
4
7
4
0.86
W
11
2
13
8.75
L
Jing Wei
SH-Impy
Jing Wei
8
8
7
1.44
L
5
9
7
0.94
W
6
7
9
1.5
L
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,700
Damage
160,293
196,763
Taken
191,250
151,891
Mitigated
157,167
62,609
Healing
91,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
CT Toast
Cabrakan
21,545
3,450
0
7,556
32,290
41,322
397
11,826
20,439
100,589
0
W
Cthulhu
D1AGRAM
Cthulhu
37,401
1,928
4,124
15,436
39,404
55,978
91
8,125
30,471
121,552
0
L
Terra
23,225
2,338
4,957
4,930
41,335
69,031
0
21,351
19,739
53,204
0
W
Hades
34,800
3,122
1,604
20,764
37,420
21,017
4,158
7,787
29,583
171,936
0
L
Bellona
MrNargles 12
Bellona
31,565
16,500
0
23,862
53,656
43,885
1,847
23,724
28,782
0
157,282
W
36,975
18,040
0
25,081
51,416
25,673
3,174
8,402
42,939
0
196,807
L
Jing Wei
SH-Impy
Jing Wei
27,189
22,219
0
17,081
40,198
15,463
1,912
16,734
23,439
0
219,469
L
22,986
5,372
0
9,497
36,192
14,131
0
12,451
23,666
0
146,451
W
29,572
17,689
0
16,878
30,720
13,177
8,946
8,895
21,750
0
164,568
L
17,735
654
0
2,282
25,382
9,381
0
17,941
7,391
130,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,879
Gold Earned
105,762
982
Minions Killed
873
0
Camps Cleared
0
3,385,152
Distance Traveled
3,433,143
51
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
20,024
513
120
3
0
665,441
4
W
Cthulhu
20,130
516
180
5
0
708,898
2
L
Terra
18,140
465
25
1
0
698,316
12
W
Hades
22,730
583
209
5
0
634,991
11
L
Bellona
19,416
498
247
6
0
695,084
9
W
Kali
22,400
574
151
4
0
803,117
16
L
Jing Wei
21,956
563
319
8
0
643,456
13
L
Susano
19,286
495
171
4
0
726,329
12
W
Neith
20,478
525
213
5
0
620,696
5
L
Merlin
17,081
438
220
6
0
621,967
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role