Player Matchup

Hercules
Hercules
Bronze I
GRIFF707
Hercules
Bronze I
Level 87
God Stats
2W - 3L
1,493 SR
Queue Stats
154W - 147L
989 MMR
Solo
Medusa
Medusa
Silver IV
MarcoCarvalho27
Medusa
Silver IV
Level 60
God Stats
1W - 3L
1,500 SR
Queue Stats
148W - 186L
806 MMR
Party 2
Ra
Ra
Silver I
leofnh
Ra
Silver I
Level 106
God Stats
1W - 2L
1,411 SR
Queue Stats
279W - 294L
1,150 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 84
1,468 SR
981 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 74
1,555 SR
780 MMR
Neith
Neith
Silver III
Brijelly
Neith
Silver III
Level 58
God Stats
22W - 33L
1,538 SR
Queue Stats
57W - 77L
1,005 MMR
Solo
Chaac
Chaac
Bronze II
LosinBubbles
Chaac
Bronze II
Level 75
God Stats
6W - 2L
1,649 SR
Queue Stats
30W - 30L
678 MMR
Party 1
Kukulkan
Kukulkan
Silver IV
TiagoPiresJab
Kukulkan
Silver IV
Level 88
God Stats
137W - 109L
1,479 SR
Queue Stats
387W - 433L
655 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GRIFF707
Hercules
17
8 / 8 / 1
14,574
662
21,141
25,222
11,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
3 / 11 / 4
13,527
615
12,827
26,422
8,526
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ra
16
0 / 5 / 7
12,878
585
20,605
20,362
6,522
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AnubisCthulhuHadesAphroditeZeus

VS

Bans
CupidPoseidonHou YiHeraSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Brijelly
Neith
18
7 / 7 / 14
15,420
701
16,384
19,185
6,340
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
10 / 2 / 11
15,306
696
23,278
29,838
31,192
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
TiagoPiresJab
Kukulkan
18
7 / 2 / 11
15,097
686
18,990
19,542
7,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
11
Kills
24
24
Deaths
11
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Neith
Brijelly
Neith
7
7
14
2
L
Hercules
GRIFF707
Hercules
8
8
1
1.06
W
10
2
11
7.75
L
3
11
4
0.45
W
Kukulkan
TiagoPiresJab
Kukulkan
7
2
11
6.25
L
Ra
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,573
Damage
58,652
72,006
Taken
68,565
26,929
Mitigated
44,592
25,248
Healing
26,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Brijelly
Neith
16,384
10,799
0
5,735
19,185
6,340
2,452
4,707
14,478
0
74,552
L
Hercules
GRIFF707
Hercules
21,141
8,177
0
6,591
25,222
11,881
0
5,584
19,438
1,332
46,040
W
23,278
5,098
0
13,604
29,838
31,192
879
11,013
18,825
0
52,687
L
12,827
6,697
282
6,826
26,422
8,526
1,269
8,890
17,207
0
57,230
W
Kukulkan
TiagoPiresJab
Kukulkan
18,990
846
684
6,657
19,542
7,060
718
6,166
13,376
95,684
0
L
Ra
20,605
890
1,466
10,083
20,362
6,522
0
4,580
15,557
85,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,979
Gold Earned
45,823
219
Minions Killed
254
0
Camps Cleared
0
1,227,844
Distance Traveled
1,293,025
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,420
701
78
4
0
402,964
3
L
Hercules
14,574
662
42
2
0
393,548
4
W
Chaac
15,306
696
44
2
0
469,188
2
L
Medusa
13,527
615
66
3
0
375,409
0
W
Kukulkan
15,097
686
132
6
0
420,873
5
L
Ra
12,878
585
111
5
0
458,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role