Player Matchup

Sun Wukong
Sun Wukong
SP0NG3G4R
Sun Wukong
Level 25
God Stats
3W - 17L
1,277 SR
Queue Stats
45W - 73L
1,276 Elo+
Party 2
Baron Samedi
Baron Samedi
Sneaky-o-Snake
Baron Samedi
Level 25
God Stats
2W - 1L
1,515 SR
Queue Stats
19W - 24L
1,371 Elo+
Solo
Arachne
Arachne
xRambo_Ski11z
Arachne
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,371 Elo+
Party 2
Team Averages
Level 65
1,431 SR
1,340 Elo+

VS

Team Averages
Level 35
1,590 SR
1,526 Elo+
Ymir
Ymir
LordMushroom399
Ymir
Level 29
God Stats
17W - 10L
1,752 SR
Queue Stats
101W - 87L
1,544 Elo+
Party 1
Discordia
Discordia
Visssionary
Discordia
Level 49
God Stats
5W - 4L
1,433 SR
Queue Stats
108W - 92L
1,518 Elo+
Party 1
Danzaburou
Danzaburou
treehouseboyee
Danzaburou
Level 26
God Stats
29W - 18L
1,586 SR
Queue Stats
38W - 29L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SP0NG3G4R
Sun Wukong
17
5 / 8 / 10
13,862
770
6,134
20,153
12,044
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Sneaky-o-Snake
Baron Samedi
15
4 / 11 / 9
12,625
701
12,441
19,755
7,970
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
19
16 / 6 / 6
15,553
864
24,951
19,834
8,987
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 7 / 11
14,434
802
16,899
25,233
17,385
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Visssionary
Discordia
16
7 / 10 / 15
13,736
763
16,297
14,665
5,460
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
treehouseboyee
Danzaburou
15
4 / 8 / 9
13,025
724
12,026
15,336
5,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
60
25
Kills
25
25
Deaths
25
25
Assists
35
Player
Kills
Deaths
Assists
KDA
L
14
7
11
2.79
W
Sun Wukong
SP0NG3G4R
Sun Wukong
5
8
10
1.25
W
Baron Samedi
Sneaky-o-Snake
Baron Samedi
4
11
9
0.77
L
Discordia
Visssionary
Discordia
7
10
15
1.45
L
Danzaburou
treehouseboyee
Danzaburou
4
8
9
1.06
W
Arachne
16
6
6
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,526
Damage
45,222
59,742
Taken
55,234
29,001
Mitigated
28,173
15,962
Healing
12,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,899
3,199
0
7,752
25,233
17,385
1,062
4,304
20,929
52,867
0
W
Sun Wukong
SP0NG3G4R
Sun Wukong
6,134
901
0
4,994
20,153
12,044
786
13,020
7,133
0
44,077
W
Baron Samedi
Sneaky-o-Snake
Baron Samedi
12,441
1,027
794
2,396
19,755
7,970
219
11,179
8,576
44,434
0
L
Discordia
Visssionary
Discordia
16,297
2,298
153
1,585
14,665
5,460
884
3,936
10,729
40,542
0
L
Danzaburou
treehouseboyee
Danzaburou
12,026
4,706
366
2,896
15,336
5,328
1,162
4,221
11,115
0
60,265
W
Arachne
24,951
16,003
0
7,778
19,834
8,987
2,353
9,070
10,764
0
64,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,040
Gold Earned
41,195
178
Minions Killed
201
0
Camps Cleared
0
902,768
Distance Traveled
807,187
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
14,434
802
74
4
0
273,972
1
W
Sun Wukong
13,862
770
58
3
0
346,490
0
W
Baron Samedi
12,625
701
64
4
0
242,381
1
L
Discordia
13,736
763
46
3
0
248,391
0
L
Danzaburou
13,025
724
81
5
0
284,824
3
W
Arachne
15,553
864
56
3
0
313,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role