Player Matchup

Da Ji
Da Ji
Astolfos
Da Ji
Level 8
God Stats
1W - 2L
1,234 SR
Queue Stats
1W - 3L
1,343 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Killerzombie453
Ah Muzen Cab
Level 79
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 54L
1,433 Elo+
Party 2
Fenrir
Fenrir
MercilessVenom6
Fenrir
Level 86
God Stats
0W - 2L
1,727 SR
Queue Stats
16W - 17L
1,489 Elo+
Party 2
Cthulhu
Cthulhu
WittySensei
Cthulhu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,500 Elo+
Party 2
Ra
Ra
pisikooo
Ra
Level 41
God Stats
1W - 1L
1,693 SR
Queue Stats
125W - 144L
1,435 Elo+
Solo
Team Averages
Level 52
1,531 SR
1,440 Elo+

VS

Team Averages
Level 40
1,458 SR
1,501 Elo+
Ganesha
Ganesha
AitorNumberOne
Ganesha
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,535 Elo+
Solo
Discordia
Discordia
Balsankys
Discordia
Level 29
God Stats
20W - 8L
1,663 SR
Queue Stats
42W - 34L
1,499 Elo+
Party 3
Ymir
Ymir
Drachyr
Ymir
Level 45
God Stats
13W - 9L
1,520 SR
Queue Stats
68W - 74L
1,497 Elo+
Party 3
Da Ji
Da Ji
Kandatasama
Da Ji
Level 24
God Stats
3W - 8L
1,107 SR
Queue Stats
91W - 88L
1,473 Elo+
Party 1
Izanami
Izanami
Kyusiko
Izanami
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Astolfos
Da Ji
17
0 / 6 / 3
11,214
801
5,015
14,119
7,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ah Muzen Cab
Killerzombie453
Ah Muzen Cab
18
4 / 4 / 1
12,679
906
15,762
13,811
4,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 5 / 4
12,740
910
5,692
15,917
6,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
WittySensei
Cthulhu
19
1 / 5 / 4
12,605
900
11,052
18,047
6,930
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
0 / 6 / 3
11,973
855
7,884
11,781
3,596
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

17

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 2 / 21
13,674
977
11,898
14,994
22,707
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
Balsankys
Discordia
20
3 / 0 / 16
13,756
983
16,451
7,246
3,195
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Drachyr
Ymir
20
12 / 3 / 13
14,504
1,036
17,231
14,405
17,484
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
5 / 0 / 8
12,634
902
9,839
6,106
3,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Kyusiko
Izanami
20
6 / 2 / 11
13,638
974
14,862
5,964
2,529
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
95
7
Kills
26
26
Deaths
7
15
Assists
69
Player
Kills
Deaths
Assists
KDA
W
0
2
21
5.25
L
Da Ji
Astolfos
Da Ji
0
6
3
0.25
W
Discordia
Balsankys
Discordia
3
0
16
11
W
Ymir
Drachyr
Ymir
12
3
13
6.17
W
5
0
8
9
L
Ah Muzen Cab
Killerzombie453
Ah Muzen Cab
4
4
1
1.13
W
Izanami
Kyusiko
Izanami
6
2
11
5.75
L
2
5
4
0.8
L
Cthulhu
WittySensei
Cthulhu
1
5
4
0.6
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,405
Damage
70,281
73,675
Taken
48,715
28,255
Mitigated
48,991
4,924
Healing
6,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,898
603
630
315
14,994
22,707
0
6,296
8,698
26,255
0
L
Da Ji
Astolfos
Da Ji
5,015
502
0
55
14,119
7,454
0
7,156
6,963
0
8,002
W
Discordia
Balsankys
Discordia
16,451
1,445
0
0
7,246
3,195
0
3,447
3,799
59,900
0
W
Ymir
Drachyr
Ymir
17,231
2,523
2,844
1,482
14,405
17,484
0
5,710
8,695
27,671
0
W
9,839
1,394
0
342
6,106
3,076
0
1,280
4,826
0
14,830
L
Ah Muzen Cab
Killerzombie453
Ah Muzen Cab
15,762
7,598
0
1,311
13,811
4,120
0
8,969
4,842
0
49,014
W
Izanami
Kyusiko
Izanami
14,862
10,833
0
1,354
5,964
2,529
0
2,203
3,761
0
60,321
L
5,692
494
0
135
15,917
6,155
0
8,971
6,946
0
11,112
L
Cthulhu
WittySensei
Cthulhu
11,052
91
374
1,899
18,047
6,930
0
12,752
5,295
47,107
0
L
7,884
323
875
275
11,781
3,596
0
7,732
4,049
43,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,211
Gold Earned
68,206
264
Minions Killed
307
6
Camps Cleared
6
1,289,910
Distance Traveled
1,253,707
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,674
977
2
0
0
233,162
0
L
Da Ji
11,214
801
6
0
0
241,890
0
W
Discordia
13,756
983
128
9
1
266,654
2
W
Ymir
14,504
1,036
25
2
2
240,761
0
W
Da Ji
12,634
902
25
2
2
287,610
0
L
Ah Muzen Cab
12,679
906
76
5
2
247,390
0
W
Izanami
13,638
974
127
9
1
225,520
0
L
Fenrir
12,740
910
7
1
1
258,910
0
L
Cthulhu
12,605
900
92
7
0
261,733
0
L
Ra
11,973
855
83
6
3
279,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role