Player Matchup

Artemis
Artemis
Aldebarantt
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,111 Elo+
Solo
Ra
Ra
DinoRawr13
Ra
Level 16
God Stats
1W - 7L
1,436 SR
Queue Stats
36W - 35L
1,303 Elo+
Solo
Artio
Artio
OozyTrevisani
Artio
Level 8
God Stats
1W - 1L
1,690 SR
Queue Stats
4W - 9L
1,185 Elo+
Solo
Neith
Neith
OtaldoJuan
Neith
Level 6
God Stats
9W - 17L
1,465 SR
Queue Stats
41W - 48L
1,246 Elo+
Solo
Zeus
Zeus
XFRIXTOX
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 9
1,518 SR
1,269 Elo+

VS

Team Averages
Level 19
1,498 SR
1,390 Elo+
Hun Batz
Hun Batz
ArachneHD
Hun Batz
Level 8
God Stats
3W - 1L
1,689 SR
Queue Stats
13W - 23L
1,457 Elo+
Party 2
Hel
Hel
GEXBoth
Hel
Level 5
God Stats
4W - 7L
1,301 SR
Queue Stats
9W - 22L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
ISS4real
Sun Wukong
Level 12
God Stats
4W - 2L
1,500 SR
Queue Stats
20W - 13L
1,412 Elo+
Party 2
Yemoja
Yemoja
Manhattan000
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,246 Elo+
Party 1
Medusa
Medusa
NAUTYMUSSS
Medusa
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aldebarantt
Artemis
3
0 / 3 / 0
4,156
378
504
4,870
964
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
2 / 3 / 1
5,418
493
4,597
4,938
1,413
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 4 / 2
5,070
461
2,270
8,435
3,098
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
10
1 / 2 / 0
5,890
535
5,941
5,843
1,841
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
9
0 / 10 / 0
4,967
452
2,866
6,977
1,994
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ArachneHD
Hun Batz
12
5 / 1 / 2
7,750
705
3,792
7,079
2,163
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hel
13
12 / 0 / 0
8,545
777
8,054
7,693
2,814
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
ISS4real
Sun Wukong
11
2 / 2 / 6
7,208
655
6,204
7,358
4,453
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
10
1 / 1 / 2
6,411
583
1,544
4,878
1,978
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Medusa
NAUTYMUSSS
Medusa
10
1 / 0 / 2
6,385
580
2,409
5,312
1,417
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
21
22
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
Aldebarantt
Artemis
0
3
0
0
W
Hun Batz
ArachneHD
Hun Batz
5
1
2
6
L
2
3
1
0.83
W
Hel
12
0
0
12
W
Sun Wukong
ISS4real
Sun Wukong
2
2
6
2.5
W
Yemoja
1
1
2
2
W
Medusa
NAUTYMUSSS
Medusa
1
0
2
2
L
1
4
2
0.5
L
Neith
1
2
0
0.5
L
Zeus
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,178
Damage
22,003
31,063
Taken
32,320
9,310
Mitigated
12,825
6,458
Healing
13,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Aldebarantt
Artemis
504
242
0
427
4,870
964
0
1,004
3,866
0
8,539
W
Hun Batz
ArachneHD
Hun Batz
3,792
1,380
0
2,536
7,079
2,163
0
1,715
5,364
0
41,869
L
4,597
963
347
1,019
4,938
1,413
217
1,069
3,727
25,731
0
W
Hel
8,054
1,530
343
5,766
7,693
2,814
4,018
2,999
4,694
40,804
0
W
Sun Wukong
ISS4real
Sun Wukong
6,204
904
0
1,671
7,358
4,453
772
5,019
2,339
0
24,489
W
Yemoja
1,544
366
1,158
1,039
4,878
1,978
0
0
4,878
12,744
0
W
Medusa
NAUTYMUSSS
Medusa
2,409
1,206
0
1,443
5,312
1,417
132
0
5,312
0
30,589
L
2,270
46
166
1,544
8,435
3,098
69
1,572
6,563
12,656
0
L
Neith
5,941
874
0
2,955
5,843
1,841
0
1,217
4,626
0
34,079
L
Zeus
2,866
1,664
0
0
6,977
1,994
565
4,736
2,241
17,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,501
Gold Earned
36,299
169
Minions Killed
274
0
Camps Cleared
0
911,455
Distance Traveled
1,006,422
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,156
378
13
1
0
139,389
0
W
Hun Batz
7,750
705
69
6
0
234,752
0
L
Ra
5,418
493
41
4
0
217,921
3
W
Hel
8,545
777
75
7
0
217,742
0
W
Sun Wukong
7,208
655
45
4
0
221,987
0
W
Yemoja
6,411
583
23
2
0
161,620
0
W
Medusa
6,385
580
62
6
0
170,321
1
L
Artio
5,070
461
25
2
0
234,331
2
L
Neith
5,890
535
63
6
0
169,208
4
L
Zeus
4,967
452
27
2
0
150,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role