Player Matchup

Vulcan
Vulcan
GuMeRLH
Vulcan
Level 100
God Stats
3W - 2L
1,513 SR
Queue Stats
116W - 144L
1,343 Elo+
Party 1
Chaac
Chaac
OutrightSavage
Chaac
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,053 Elo+
Solo
Hun Batz
Hun Batz
obijuanka
Hun Batz
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 103L
1,286 Elo+
Party 1
Team Averages
Level 67
1,504 SR
1,227 Elo+

VS

Team Averages
Level 50
1,497 SR
1,304 Elo+
Cerberus
Cerberus
ZzZ MUTE ZzZ
Cerberus
Level 86
God Stats
41W - 51L
1,429 SR
Queue Stats
423W - 744L
1,371 Elo+
Solo
Anubis
Anubis
cescolivic
Anubis
Level 47
God Stats
43W - 25L
1,560 SR
Queue Stats
97W - 99L
1,361 Elo+
Solo
Da Ji
Da Ji
jeronimo737
Da Ji
Level 17
God Stats
5W - 6L
1,501 SR
Queue Stats
10W - 12L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
GuMeRLH
Vulcan
20
2 / 6 / 4
19,311
568
45,968
18,450
6,220
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
2 / 14 / 3
17,359
511
24,261
38,740
39,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
obijuanka
Hun Batz
20
2 / 11 / 3
17,983
529
16,027
28,794
12,126
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ZzZ MUTE ZzZ
Cerberus
20
9 / 0 / 16
21,721
639
18,778
43,456
39,994
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
cescolivic
Anubis
20
16 / 3 / 11
22,636
666
30,984
34,755
15,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 3 / 12
19,599
576
10,047
25,065
8,294
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
70
6
Kills
31
31
Deaths
6
10
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Vulcan
GuMeRLH
Vulcan
2
6
4
0.67
L
2
14
3
0.25
W
Cerberus
ZzZ MUTE ZzZ
Cerberus
9
0
16
17
W
Anubis
cescolivic
Anubis
16
3
11
7.17
W
6
3
12
4
L
Hun Batz
obijuanka
Hun Batz
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,256
Damage
59,809
85,984
Taken
103,276
58,163
Mitigated
63,624
11,533
Healing
48,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
GuMeRLH
Vulcan
45,968
18,644
0
1,351
18,450
6,220
660
11,498
6,952
160,446
0
L
24,261
3,621
0
7,359
38,740
39,817
939
20,502
18,238
0
60,058
W
Cerberus
ZzZ MUTE ZzZ
Cerberus
18,778
691
231
21,329
43,456
39,994
1,595
22,496
20,335
94,220
0
W
Anubis
cescolivic
Anubis
30,984
1,339
110
22,806
34,755
15,336
2,892
14,679
19,826
211,410
0
W
10,047
1,862
0
3,528
25,065
8,294
0
10,068
14,772
0
60,874
L
Hun Batz
obijuanka
Hun Batz
16,027
3,088
472
2,351
28,794
12,126
1,633
17,876
10,918
0
130,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,653
Gold Earned
63,956
363
Minions Killed
384
0
Camps Cleared
0
1,711,304
Distance Traveled
1,839,520
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
19,311
568
184
5
0
625,683
1
L
Chaac
17,359
511
40
1
0
476,890
1
W
Cerberus
21,721
639
92
3
0
679,136
3
W
Anubis
22,636
666
209
6
0
529,132
0
W
Da Ji
19,599
576
83
2
0
631,252
3
L
Hun Batz
17,983
529
139
4
0
608,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role