Player Matchup

Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
GingerMonstaa
Sun Wukong
Level 157
God Stats
7W - 5L
1,606 SR
Queue Stats
384W - 356L
1,599 Elo+
Solo
Fenrir
Fenrir
ItsmeAdam05
Fenrir
Level 115
God Stats
9W - 3L
1,830 SR
Queue Stats
137W - 131L
1,607 Elo+
Solo
Terra
Terra
Yoda_mhm
Terra
Level 115
God Stats
4W - 2L
1,729 SR
Queue Stats
603W - 589L
1,556 Elo+
Solo
Discordia
Discordia
xevya
Discordia
Level 160
God Stats
16W - 11L
1,456 SR
Queue Stats
771W - 657L
1,549 Elo+
Solo
Team Averages
Level 141
1,624 SR
1,562 Elo+

VS

Team Averages
Level 123
1,600 SR
1,549 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Centxuri
Baron Samedi
Level 125
God Stats
4W - 2L
1,702 SR
Queue Stats
522W - 550L
1,557 Elo+
Solo
Hercules
Hercules
Proudy123321
Hercules
Level 129
God Stats
7W - 14L
1,401 SR
Queue Stats
703W - 687L
1,498 Elo+
Solo
Hun Batz
Hun Batz
RKrxsher
Hun Batz
Level 104
God Stats
2W - 4L
1,556 SR
Queue Stats
232W - 225L
1,603 Elo+
Solo
Cerberus
Cerberus
luks_99_
Cerberus
Level 158
God Stats
17W - 7L
1,840 SR
Queue Stats
524W - 503L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 2 / 1
4,535
648
2,135
3,469
565
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
GingerMonstaa
Sun Wukong
8
1 / 0 / 2
4,632
662
2,762
3,599
1,702
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
8
9 / 1 / 0
5,648
807
5,263
5,007
1,571
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Terra
Yoda_mhm
Terra
7
1 / 0 / 4
4,544
649
2,126
2,663
1,111
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Discordia
xevya
Discordia
7
0 / 3 / 5
4,467
638
2,756
3,431
813
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
3 / 2 / 0
4,489
641
2,255
3,615
921
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Centxuri
Baron Samedi
6
0 / 4 / 1
3,525
504
1,098
3,624
1,102
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
Proudy123321
Hercules
7
1 / 1 / 4
4,459
637
1,550
5,301
2,255
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
RKrxsher
Hun Batz
7
2 / 4 / 2
4,755
679
2,827
5,013
1,343
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
luks_99_
Cerberus
4
0 / 1 / 0
3,427
490
1,137
2,878
976
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
12
Kills
6
6
Deaths
12
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
2
1
0.75
L
Danzaburou
 
Danzaburou
3
2
0
1.5
L
Baron Samedi
Centxuri
Baron Samedi
0
4
1
0.13
W
Sun Wukong
GingerMonstaa
Sun Wukong
1
0
2
2
W
Fenrir
9
1
0
9
L
Hercules
Proudy123321
Hercules
1
1
4
3
L
Hun Batz
RKrxsher
Hun Batz
2
4
2
0.75
W
Terra
Yoda_mhm
Terra
1
0
4
3
L
Cerberus
luks_99_
Cerberus
0
1
0
0
W
Discordia
xevya
Discordia
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,042
Damage
8,867
18,169
Taken
20,431
5,762
Mitigated
6,597
6,666
Healing
5,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,135
460
0
1,033
3,469
565
51
150
3,319
0
21,936
L
Danzaburou
 
Danzaburou
2,255
1,002
0
1,255
3,615
921
0
426
3,189
0
20,247
L
Baron Samedi
Centxuri
Baron Samedi
1,098
75
0
584
3,624
1,102
0
1,145
2,479
10,283
0
W
Sun Wukong
GingerMonstaa
Sun Wukong
2,762
907
0
2,490
3,599
1,702
0
912
2,462
0
16,711
W
Fenrir
5,263
1,849
0
1,335
5,007
1,571
0
257
4,750
0
18,257
L
Hercules
Proudy123321
Hercules
1,550
850
0
1,288
5,301
2,255
0
2,366
2,910
0
12,455
L
Hun Batz
RKrxsher
Hun Batz
2,827
743
0
1,034
5,013
1,343
0
945
4,043
0
16,306
W
Terra
Yoda_mhm
Terra
2,126
541
63
895
2,663
1,111
0
173
2,490
12,826
0
L
Cerberus
luks_99_
Cerberus
1,137
218
0
1,790
2,878
976
0
0
2,678
7,443
0
W
Discordia
xevya
Discordia
2,756
112
0
850
3,431
813
0
518
2,913
18,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,826
Gold Earned
20,655
158
Minions Killed
132
0
Camps Cleared
0
727,905
Distance Traveled
587,692
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,535
648
38
5
0
139,708
3
L
Danzaburou
4,489
641
43
6
0
125,297
2
L
Baron Samedi
3,525
504
13
2
0
114,143
0
W
Sun Wukong
4,632
662
39
6
0
145,529
1
W
Fenrir
5,648
807
33
5
0
150,405
2
L
Hercules
4,459
637
28
4
0
137,345
3
L
Hun Batz
4,755
679
29
4
0
138,846
4
W
Terra
4,544
649
14
2
0
157,318
3
L
Cerberus
3,427
490
19
3
0
72,061
0
W
Discordia
4,467
638
34
5
0
134,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role