Player Matchup

Sun Wukong
Sun Wukong
IBYG GUMS
Sun Wukong
Level 104
God Stats
16W - 22L
1,447 SR
Queue Stats
80W - 90L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
Matty Ice1145
Cthulhu
Level 143
God Stats
1W - 1L
1,590 SR
Queue Stats
75W - 86L
1,460 Elo+
Party 1
Anubis
Anubis
xxKnucklesx
Anubis
Level 138
God Stats
7W - 3L
1,620 SR
Queue Stats
45W - 59L
1,417 Elo+
Party 1
Team Averages
Level 128
1,552 SR
1,448 Elo+

VS

Team Averages
Level 49
1,580 SR
1,451 Elo+
Hun Batz
Hun Batz
Botmcnot
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 18L
1,522 Elo+
Party 2
Kuzenbo
Kuzenbo
Compy Kibble
Kuzenbo
Level 100
God Stats
3W - 6L
1,509 SR
Queue Stats
130W - 109L
1,516 Elo+
Party 2
Eset
Eset
ephaetos
Eset
Level 21
God Stats
2W - 3L
1,731 SR
Queue Stats
2W - 4L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IBYG GUMS
Sun Wukong
19
6 / 1 / 7
15,987
666
13,631
25,939
33,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
18
4 / 3 / 10
14,852
619
20,730
24,376
29,364
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
19
7 / 8 / 7
15,520
647
30,494
26,090
11,546
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Botmcnot
Hun Batz
17
3 / 6 / 7
14,685
612
19,748
20,316
11,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Compy Kibble
Kuzenbo
19
5 / 2 / 6
16,284
679
17,477
35,694
59,689
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Eset
18
4 / 9 / 3
14,056
586
15,991
20,174
6,897
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
17
Kills
12
12
Deaths
17
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Botmcnot
Hun Batz
3
6
7
1.08
L
Kuzenbo
Compy Kibble
Kuzenbo
5
2
6
4
W
Sun Wukong
IBYG GUMS
Sun Wukong
6
1
7
9.5
W
Cthulhu
4
3
10
3
L
Eset
4
9
3
0.61
W
Anubis
7
8
7
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,855
Damage
53,216
76,405
Taken
76,184
74,151
Mitigated
77,913
32,808
Healing
13,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Botmcnot
Hun Batz
19,748
4,623
0
1,010
20,316
11,327
180
13,922
6,094
0
87,685
L
Kuzenbo
Compy Kibble
Kuzenbo
17,477
6,449
0
5,675
35,694
59,689
85
22,936
12,215
61,661
0
W
Sun Wukong
IBYG GUMS
Sun Wukong
13,631
2,891
1,389
6,981
25,939
33,241
465
9,871
15,843
1,269
41,437
W
Cthulhu
20,730
487
2,553
8,446
24,376
29,364
70
9,068
14,977
77,484
0
L
Eset
15,991
1,133
2,060
4,295
20,174
6,897
743
13,499
6,475
51,205
0
W
Anubis
30,494
1,748
1,280
12,159
26,090
11,546
2,215
14,550
11,240
108,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,359
Gold Earned
45,025
238
Minions Killed
211
0
Camps Cleared
0
1,189,140
Distance Traveled
1,237,194
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
14,685
612
99
4
0
436,826
1
L
Kuzenbo
16,284
679
51
2
0
465,222
4
W
Sun Wukong
15,987
666
45
2
0
453,898
0
W
Cthulhu
14,852
619
87
4
0
407,844
1
L
Eset
14,056
586
61
3
0
335,146
1
W
Anubis
15,520
647
106
4
0
327,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role