Player Matchup

Ullr
Ullr
DeletusThusFetus
Ullr
Level 25
God Stats
3W - 9L
1,267 SR
Queue Stats
60W - 52L
1,641 Elo+
Solo
Sun Wukong
Sun Wukong
PiterParkour
Sun Wukong
Level 21
God Stats
2W - 4L
1,500 SR
Queue Stats
76W - 54L
1,580 Elo+
Solo
Anubis
Anubis
Secretsimp
Anubis
Level 25
God Stats
36W - 23L
1,700 SR
Queue Stats
59W - 48L
1,518 Elo+
Solo
Khepri
Khepri
SpookyForce
Khepri
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,125 Elo+
Solo
Hun Batz
Hun Batz
punbatz1
Hun Batz
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,456 Elo+
Solo
Team Averages
Level 18
1,493 SR
1,464 Elo+

VS

Team Averages
Level 23
1,665 SR
1,524 Elo+
Erlang Shen
Erlang Shen
EpiccFaill
Erlang Shen
Level 27
God Stats
2W - 1L
1,559 SR
Queue Stats
115W - 107L
1,475 Elo+
Solo
Jormungandr
Jormungandr
KinkyBucket
Jormungandr
Level 18
God Stats
4W - 0L
1,929 SR
Queue Stats
23W - 17L
1,520 Elo+
Solo
Neith
Neith
Rekiel97
Neith
Level 14
God Stats
3W - 0L
1,718 SR
Queue Stats
50W - 38L
1,567 Elo+
Solo
Discordia
Discordia
emeneste
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 66L
1,411 Elo+
Solo
Baron Samedi
Baron Samedi
zapmansson
Baron Samedi
Level 29
God Stats
3W - 3L
1,619 SR
Queue Stats
162W - 133L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
10,533
263
1,109
1,709
322
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
PiterParkour
Sun Wukong
20
6 / 8 / 8
20,073
502
28,344
58,310
62,521
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anubis
Secretsimp
Anubis
20
16 / 9 / 4
22,717
568
40,704
36,932
16,849
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
20
2 / 9 / 9
17,342
434
7,730
39,464
69,240
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
punbatz1
Hun Batz
20
9 / 10 / 6
21,297
532
27,389
37,863
20,294
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
EpiccFaill
Erlang Shen
20
6 / 7 / 13
21,878
547
31,057
43,381
39,460
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
KinkyBucket
Jormungandr
20
4 / 9 / 12
20,664
517
12,109
32,740
36,468
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Rekiel97
Neith
20
11 / 5 / 13
24,145
604
48,102
38,844
16,711
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
emeneste
Discordia
8
1 / 4 / 0
12,414
310
32
2,169
315
Baron Samedi
zapmansson
Baron Samedi
20
15 / 9 / 13
25,445
636
44,935
33,460
14,751
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
88
34
Kills
37
37
Deaths
34
27
Assists
51
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Erlang Shen
EpiccFaill
Erlang Shen
6
7
13
1.79
W
Jormungandr
KinkyBucket
Jormungandr
4
9
12
1.11
L
Sun Wukong
PiterParkour
Sun Wukong
6
8
8
1.25
W
Neith
Rekiel97
Neith
11
5
13
3.5
L
Anubis
Secretsimp
Anubis
16
9
4
2
L
Khepri
2
9
9
0.72
W
Discordia
emeneste
Discordia
1
4
0
0.25
L
Hun Batz
punbatz1
Hun Batz
9
10
6
1.2
W
Baron Samedi
zapmansson
Baron Samedi
15
9
13
2.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,276
Damage
136,235
174,278
Taken
150,594
169,226
Mitigated
107,705
44,439
Healing
63,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,109
566
0
220
1,709
322
0
312
1,397
0
4,470
W
Erlang Shen
EpiccFaill
Erlang Shen
31,057
18,091
0
15,263
43,381
39,460
1,783
17,034
25,975
1,083
192,847
W
Jormungandr
KinkyBucket
Jormungandr
12,109
2,753
454
4,044
32,740
36,468
1,654
12,644
20,071
79,290
0
L
Sun Wukong
PiterParkour
Sun Wukong
28,344
5,789
0
15,964
58,310
62,521
2,004
17,357
40,953
4,157
155,462
W
Neith
Rekiel97
Neith
48,102
20,021
0
21,360
38,844
16,711
9,986
12,057
26,662
0
199,067
L
Anubis
Secretsimp
Anubis
40,704
2,123
1,316
17,864
36,932
16,849
1,237
18,600
18,332
215,320
0
L
Khepri
7,730
1,103
197
1,303
39,464
69,240
243
14,774
24,690
46,157
0
W
Discordia
emeneste
Discordia
32
32
0
0
2,169
315
0
1,348
796
525
0
L
Hun Batz
punbatz1
Hun Batz
27,389
7,850
0
7,575
37,863
20,294
4,920
10,015
27,848
0
210,677
W
Baron Samedi
zapmansson
Baron Samedi
44,935
2,275
6,649
15,690
33,460
14,751
1,887
14,805
18,264
199,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,962
Gold Earned
104,546
889
Minions Killed
799
0
Camps Cleared
0
2,501,164
Distance Traveled
2,701,610
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,533
263
11
0
0
63,227
1
W
Erlang Shen
21,878
547
198
5
0
725,206
4
W
Jormungandr
20,664
517
108
3
0
610,975
4
L
Sun Wukong
20,073
502
231
6
0
698,368
7
W
Neith
24,145
604
271
7
0
629,529
2
L
Anubis
22,717
568
316
8
0
546,817
9
L
Khepri
17,342
434
61
2
0
555,226
1
W
Discordia
12,414
310
0
0
0
54,014
0
L
Hun Batz
21,297
532
270
7
0
637,526
4
W
Baron Samedi
25,445
636
222
6
0
681,886
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role